Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-16 12:53:34, ended 2025-08-17 19:44:51. Fletchius, chaotic male elven Wizard ------ |`.`%$| |.|%|.| |.|.|`| |.|.-- | |.|..`|}X----- |.---.|}}}}}}| |...|^|`....}| |.---%|`....;| |.|..%|..`.@;# |.|%---.....;| |`|.|.......}| ---%|[|}}}}}}| |...|)|}--X--- |<---.|}| |%...^| | |.----| |.....| ------- Fletchius the Magician St:18 Dx:16 Co:15 In:20 Wi:16 Ch:9 Chaotic Dlvl:26 $:425 HP:0(92) Pw:114(166) AC:-8 Xp:12/27254 T:22251 Satiated Latest messages: What do you want to use or apply? [cm-oqruADHILMORV or ?*] r Improvise? [ynq] (q) n What tune are you playing? [5 notes, A-G] ABBBB You extract a strange sound from the wooden flute! You hear 1 gear turn. You feel that monsters are aware of your presence. The giant eel bites! The giant eel brushes against your leg. You hit the giant eel! You hit the giant eel! The giant eel bites! The giant eel misses! The magic-absorbing blade scares the giant eel! The giant eel turns to flee. You kill the giant eel! What do you want to use or apply? [cm-oqruADHILMORV or ?*] r Improvise? [ynq] (q) n What tune are you playing? [5 notes, A-G] ACCCC You extract a strange sound from the wooden flute! You hear 2 gears turn. What do you want to use or apply? [cm-oqruADHILMORV or ?*] r Improvise? [ynq] (q) n What tune are you playing? [5 notes, A-G] ACBBB You extract a strange sound from the wooden flute! You hear 1 tumbler click and 1 gear turn. What do you want to use or apply? [cm-oqruADHILMORV or ?*] r Improvise? [ynq] (q) n What tune are you playing? [5 notes, A-G] ABCBB You extract a strange sound from the wooden flute! You hear 1 tumbler click and 1 gear turn. The shark bites! It misses! You hit the shark! The shark misses! A shark was hidden under the water! The shark bites! The magic-absorbing blade stuns the shark! You hit the shark! The shark misses! The magic-absorbing blade probes the shark! The shark bites! The shark bites! It misses! It misses! The magic-absorbing blade stuns the shark! The shark bites! The shark bites! The giant eel bites! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 425 gold pieces Weapons x - the rustproof +1 Magicbane (weapon in hand) Armor d - an uncursed thoroughly rusty +0 helm of brilliance (being worn) X - an uncursed +0 pair of gauntlets of dexterity (being worn) j - an uncursed +0 pair of speed boots (being worn) b - an uncursed +0 cloak of magic resistance Q - an uncursed +1 robe (being worn) p - a blessed +2 silver dragon scale mail (being worn) Comestibles g - an uncursed food ration Scrolls w - an uncursed scroll of enchant armor P - an uncursed scroll of light C - a blessed scroll of remove curse Spellbooks y - an uncursed spellbook of extra healing l - a blessed spellbook of force bolt e - an uncursed spellbook of identify Potions F - an uncursed diluted potion of see invisible K - a potion of holy water Rings S - an uncursed ring of levitation J - an uncursed ring of shock resistance G - an uncursed ring of slow digestion (on left hand) Wands u - a wand of cold (0:0) L - a wand of digging (0:4) q - a wand of digging (0:2) o - a wand of light (0:11) M - a wand of light (0:10) A - a wand of lightning (0:0) O - a wand of probing (0:3) H - a wand of undead turning (0:6) Tools r - an uncursed wooden flute c - an uncursed lock pick m - an uncursed magic lamp (lit) D - an uncursed pair of lenses R - a +0 unicorn horn V - a +0 unicorn horn Gems/Stones W - an uncursed amethyst stone f - 2 uncursed diamonds i - 3 uncursed emeralds N - an uncursed ruby z - 2 uncursed topaz stones I - an uncursed luckstone n - a blessed touchstone Fletchius the Wizard's attributes: Background: You were a Magician, a level 12 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 26. You entered the dungeon 22251 turns ago. You had 27254 experience points, 12746 more were needed to attain level 13. Basics: You had 0 out of 92 hit points. You had 114 out of 166 energy points (spell power). Your armor class was -8. Your wallet contained 425 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18). Your dexterity was 16 (limit:18). Your constitution was 15 (peak:16, limit:16). Your intelligence was 20 (limit:20). Your wisdom was 16 (limit:20). Your charisma was 9 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You had infravision. You had slower digestion. You had a small defense bonus (+2). You were guarded. You were very fast. You had reflection. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead (2nd time!). Vanquished creatures: Medusa a yellow dragon a minotaur 4 stone golems 2 vampire lords the Oracle an aligned priest an Aleax a frost giant a vampire 4 ghosts a queen bee a mind flayer 3 giant mimics a zruty an ogre king 2 ice trolls a flesh golem an Elvenking 3 large mimics 2 stalkers 2 water elementals a giant mummy 3 giant zombies 2 wargs 3 winter wolves 9 small mimics 2 warhorses 2 xans an ettin mummy an ogre lord 4 quantum mechanics 5 trolls a wood golem 2 gelatinous cubes a large dog 2 flaming spheres 4 shocking spheres a large cat 2 tigers 3 gargoyles 2 dwarf kings 4 tengu 3 ochre jellies 3 leocrottas an energy vortex 3 mountain centaurs 2 stone giants 2 elf mummies a red naga 2 pythons 3 cobras 4 wraiths 2 ettin zombies 2 leather golems 3 soldiers 2 watchmen an incubus 2 chameleons 2 crocodiles 2 giant beetles 21 cockatrices 2 wolves 3 winter wolf cubs a lynx a panther 2 gremlins a spotted jelly 2 leprechauns 4 orc-captains an iron piercer a mumak 4 giant spiders 2 scorpions a horse 2 baby long worms 3 black lights 6 forest centaurs 4 gnome kings an orc mummy a brown pudding 4 rust monsters 3 owlbears 2 yetis 2 gold golems a werewolf a giant eel 5 lizards a dog 3 housecats a dwarf lord a blue jelly 2 white unicorns 2 gray unicorns 3 ravens 2 plains centaurs 2 snakes 4 apes 3 human zombies a rope golem 3 soldier ants 8 fire ants 17 bugbears a quasit 4 wood nymphs a water nymph 6 Mordor orcs 12 Uruk-hai 3 orc shamans 2 rock piercers 2 rock moles 2 ponies a fog cloud 3 yellow lights a shrieker 2 violet fungi 19 gnome lords 16 gnomish wizards 3 kobold mummies a black naga hatchling a guardian naga hatchling 3 gray oozes 2 barrow wights 6 elf zombies 3 straw golems 2 paper golems 6 giant ants a little dog 5 floating eyes 2 kittens 23 dwarves a homunculus 2 kobold lords 3 kobold shamans 27 hill orcs 10 rothes 2 rabid rats 3 giant bats 2 monkeys 12 orc zombies 8 dwarf zombies a wererat a werejackal 4 iguanas 40 killer bees 14 acid blobs 3 coyotes 2 gas spores 9 hobbits 19 manes 4 large kobolds 28 hobgoblins 5 giant rats 8 cave spiders 3 brown molds 3 yellow molds 4 green molds a red mold 70 gnomes 13 garter snakes 4 geckos 7 jackals a fox 3 kobolds 6 goblins 9 grid bugs 5 bats 6 lichens 3 kobold zombies 6 newts 750 creatures vanquished. Genocided species: leocrottas 1 species genocided. Voluntary challenges: You genocided 1 type of monster. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 26 Level 1: A fountain. Level 2: A fountain. Level 3: A fountain. Level 4: Stairs down to The Gnomish Mines. Level 5: A general store, a fountain. Level 6: Final resting place for groeloe-Kni-Hum-Fem-Law, killed by a gnome king. Level 7: Many fountains. Oracle of Delphi. Final resting place for sjddjs-Tou-Hum-Mal-Neu, killed by a hill orc, while unconscious from rotten food, spa321-Wiz-Hum-Mal-Neu, killed by a Mordor orc. Level 8: An altar to Anhur, some fountains. Stairs up to Sokoban, level 7. Level 9: A grave. Level 10: A fountain. Level 11: Some fountains. Level 12: A very big room. Level 13: A fountain. Summoned by Neferet the Green. Portal to The Quest. Level 14: Level 15: Level 16: A sink. Level 17: A primitive area. Level 18: Level 19: Level 20: A fountain. Level 21: Level 22: A fountain. Level 23: A delicatessen. Level 24: Level 25: A temple. Level 26: <- You were here. The castle (play 5-note tune to open or close drawbridge). Final resting place for you, killed by a giant eel. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains, a grave. Final resting place for jvanheel-Rog-Hum-Mal-Cha, killed by a small mimic. Level 9: Level 10: Level 11: Level 12: Level 13: The Quest: Level 1: Home. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Fletchius | | 425 Au | | killed by a | | giant eel | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Fletchius the Wizard... You died in The Dungeons of Doom on dungeon level 26 with 117649 points, and 425 pieces of gold, after 22251 moves. You were level 12 with a maximum of 92 hit points when you died.