Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-14 13:16:03, ended 2025-09-17 15:03:48. Fletchius, chaotic male elven Wizard ------------------- ----------------------- | |##. . | .# | | ---------.--------- ---------------------.- # ######## # ---------------.------ # | $ .### ################. " | # ---------------------.--- ############## | | ##. | ######## | | | < | ---------------------- ----------------.-------- ###### -----------.----------- ##### | | U@##########. | ----------------------- Fletchius the Magician St:16 Dx:13 Co:16 In:17 Wi:12 Ch:11 Chaotic Dlvl:18 $:822 HP:0(64) Pw:91(113) AC:4 Xp:10/9475 T:12997 Satiated Latest messages: The ape hits! The ape hits! The ape bites! You see here 109 gold pieces. $ - 109 gold pieces. You find a hidden passage. The ape hits! The ape hits! The ape bites! You hit the ape! The magic-absorbing blade stuns the ape! You kill the ape! The vampire bat bites! The vampire bat bites! You hit the vampire bat! The vampire bat bites! The vampire bat bites! The vampire bat's bite was poisoned! You feel wise! You must have been very observant. You hit the vampire bat! The vampire bat bites! The vampire bat bites! You hit the vampire bat! The magic-absorbing blade stuns the vampire bat! The vampire bat bites! The vampire bat bites! The magic-absorbing blade scares the vampire bat! You kill the vampire bat! You see here 155 gold pieces. You hit the ettin mummy! The magic-absorbing blade stuns the ettin mummy! The ettin mummy hits! The ettin mummy hits! The magic-absorbing blade cancels the ettin mummy! You destroy the ettin mummy! You see here 155 gold pieces. $ - 155 gold pieces. You kill the garter snake! The magic-absorbing blade stuns the umber hulk! The umber hulk hits! The umber hulk hits! The umber hulk bites! You hit the umber hulk! You hit the umber hulk! The umber hulk hits! The umber hulk hits! The umber hulk bites! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 822 gold pieces Amulets A - an uncursed amulet of reflection (being worn) Weapons f - the blessed rustproof +0 Magicbane (weapon in hand) Armor k - an uncursed +0 helmet (being worn) C - a cursed -1 pair of levitation boots u - an uncursed +0 pair of speed boots (being worn) b - an uncursed rotted +0 cloak of magic resistance Comestibles w - 2 uncursed bananas r - 3 uncursed food rations i - 2 uncursed tripe rations Scrolls T - an uncursed scroll of amnesia p - 2 uncursed scrolls of create monster N - 2 uncursed scrolls of earth S - an uncursed scroll of gold detection D - an uncursed scroll of scare monster Spellbooks H - an uncursed spellbook of dig E - an uncursed spellbook of extra healing Z - an uncursed spellbook of healing R - an uncursed spellbook of remove curse J - an uncursed spellbook of stone to flesh Potions F - an uncursed potion of full healing G - a potion of holy water Rings X - a cursed ring of aggravate monster j - an uncursed ring of cold resistance P - an uncursed ring of free action V - an uncursed ring of free action l - a cursed ring of hunger e - an uncursed +1 ring of increase accuracy (on left hand) q - an uncursed ring of levitation n - an uncursed ring of protection from shape changers y - an uncursed ring of protection from shape changers O - an uncursed ring of protection from shape changers x - an uncursed ring of shock resistance v - an uncursed ring of sustain ability Wands h - a wand of digging (0:5) U - a wand of digging (0:4) K - a wand of digging (0:3) Y - a wand of fire (0:2) t - a wand of light (0:14) M - a wand of lightning (0:0) a - a wand of opening (0:7) W - a wand of polymorph (0:6) s - a wand of secret door detection (0:14) I - a wand of slow monster (0:5) c - a wand of speed monster (0:6) Tools m - an uncursed wooden flute B - an uncursed lock pick z - a blessed magic lamp (lit) g - a +0 pick-axe Fletchius the Wizard's attributes: Background: You were a Magician, a level 10 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 18, a primitive area. You entered the dungeon 12997 turns ago. You had 9475 experience points, 525 more were needed to attain level 11. Basics: You had 0 out of 64 hit points. You had 91 out of 113 energy points (spell power). Your armor class was 4. Your wallet contained 822 zorkmids. Autopickup was off. Final Characteristics: Your strength was 16 (limit:18). Your dexterity was 13 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 17 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 11 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You had infravision. You had a small bonus to hit (+1). You had a small defense bonus (+4). You were warded. You were very fast. You had reflection. You are dead. Vanquished creatures: a titanothere a ghost 4 giant mimics an umber hulk 2 large mimics a stalker 3 wargs 2 winter wolves 5 small mimics an ettin mummy a quantum mechanic a troll 2 sasquatches a gelatinous cube 2 pyrolisks a freezing sphere a flaming sphere a tiger 2 gargoyles a dwarf king 2 tengu an ochre jelly a stone giant an elf mummy a red naga an ettin zombie a leather golem 2 incubi a chameleon a crocodile a giant beetle a quivering blob 2 cockatrices a wolf a winter wolf cub a panther a spotted jelly 3 leprechauns 2 orc-captains a mumak a scorpion a horse 2 ice vortices a baby long worm 2 black lights 2 vampire bats 4 gnome kings an orc mummy 3 dwarf mummies 2 ogres a brown pudding 3 rust monsters 2 owlbears 3 yetis a gold golem a lizard a dingo 3 dogs 3 jaguars 2 blue jellies 2 dust vortices a raven 4 plains centaurs a gnome mummy a snake 3 apes a rope golem 14 soldier ants 6 bugbears a wood nymph a mountain nymph 12 Uruk-hai 2 orc shamans 2 rock piercers a pony a fog cloud 3 shriekers a violet fungus 8 gnome lords 3 gnomish wizards a kobold mummy a gray ooze a barrow wight 2 elf zombies a ghoul a baby crocodile 9 giant ants a little dog a floating eye 3 kittens 9 dwarves 2 kobold lords 3 kobold shamans 5 hill orcs 6 rothes 2 rabid rats a centipede a giant bat 5 monkeys 3 dwarf zombies 2 wererats a werejackal 3 iguanas 9 killer bees an acid blob 3 coyotes 2 hobbits 2 large kobolds 10 hobgoblins a giant rat 2 brown molds 3 yellow molds a green mold 28 gnomes 3 garter snakes 3 gnome zombies 5 geckos 5 jackals a fox a kobold 9 goblins 10 grid bugs a bat 7 lichens 4 newts 342 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 18 Level 1: A fountain. Level 2: An armor shop. Level 3: A general store, a fountain. Level 4: Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: Many fountains. Level 7: A grave. Stairs up to Sokoban, level 6. Level 8: An altar to Anhur, a sink. Level 9: Some fountains. Level 10: A sink. Level 11: A very big room. Level 12: Summoned by Neferet the Green. Level 13: A sink. Level 14: A temple. Level 15: A sink. Level 16: A general store, an altar, a fountain. Level 17: Level 18: <- You were here. A primitive area. Final resting place for you, killed by an umber hulk. The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: Some shops, a temple, some fountains, a sink. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Fletchius | | 822 Au | | killed by an | | umber hulk | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Fletchius the Wizard... You died in The Dungeons of Doom on dungeon level 18 with 39610 points, and 822 pieces of gold, after 12997 moves. You were level 10 with a maximum of 64 hit points when you died.