Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-06 14:02:25, ended 2025-10-08 20:02:52. Fletchius, chaotic male elven Wizard ------ ------------- ------- |...... |.......|..(| |.....|. -------- ----...... ------..........(| |--...-|- |.......| |......... ................-|- --.......| |......------- |--...........<...(........|% |.......-- |..--........-----..^..........[........^...|. |.-..---- --..--.-----.....B..|.....................--- |-..-- --..--.* -----------..%...r).........N---.----------..-- |...--. |..-..)-............).---.@......O......Y-- ----).----- ------------........--- ------------...--| |....)....-- ---------- ---...-- ----- --..*^/---..-- -------- --..)---...-- ----.%|..-- --..--------------------- --......-- ---........| ---..)[----- --..|..................--- |........| |.......-- |.....).| --......................... --......-| |--..---- ---.--.-- ----.................--- ------..------...-- |....-.. |...............|..| .*-...........| ------ -------------------- ------------- Fletchius the Thaumaturge St:17 Dx:15 Co:13 In:19 Wi:11 Ch:8 Chaotic Dlvl:11 $:2423 HP:0(43) Pw:72(96) AC:9 Xp:7/1137 T:5939 Hungry Latest messages: Your movements are now unencumbered. The carnivorous ape drops a gem. There is an open door here. You see here a red gem. (For instructions type a '?') Call a gray stone: loadstone There is an open door here. You see here a red gem. U - a red gem. You swap places with your electric eel. You swap places with your ettin zombie. You swap places with your ogre lord. You hear a ripping sound. You see here a dart. A little dart shoots out at you! You are hit by a little dart. You find a hidden door. This door is locked. This door is locked. This door is locked. What do you want to use or apply? [acmprtwGHKM-OW or ?*] O In what direction? k Unlock it? [yn] (n) y You succeed in picking the lock. The door opens. You swap places with your ettin zombie. You stop. Your ettin zombie is in the way! You swap places with your ettin zombie. You swap places with your carnivorous ape. You feel strong! You must have been exercising diligently. You hit the guardian naga. The guardian naga bites! You are frozen by the guardian naga! You are beginning to feel hungry. The guardian naga bites! The guardian naga bites! The guardian naga bites! The guardian naga bites! The guardian naga bites! The guardian naga bites! The guardian naga bites! The guardian naga bites! The guardian naga bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 2423 gold pieces Amulets n - an uncursed amulet of unchanging (being worn) Weapons x - the +0 Sting (weapon in hand) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles D - an uncursed slime mold e - 2 uncursed food rations X - an uncursed lembas wafer Scrolls u - a blessed scroll of food detection h - a blessed scroll of gold detection y - an uncursed scroll of remove curse F - a cursed scroll of teleportation Spellbooks l - an uncursed spellbook of charm monster C - an uncursed spellbook of create monster k - a blessed spellbook of force bolt s - an uncursed spellbook of wizard lock Potions g - a blessed potion of fruit juice P - an uncursed potion of gain energy v - a cursed potion of monster detection B - an uncursed potion of paralysis f - an uncursed potion of see invisible Rings L - an uncursed ring of conflict d - an uncursed +2 ring of gain strength (on right hand) o - an uncursed ring of see invisible A - a cursed ring of teleportation Wands r - a cursed wand of fire (0:0) M - a wand of light (0:13) N - a wand of magic missile (0:0) p - a cursed wand of opening (0:0) c - a wand of striking (0:4) Tools m - an uncursed tooled horn O - an uncursed lock pick K - an uncursed magic lamp (lit) t - a cursed magic marker (0:81) w - a cursed magic marker (0:75) G - an uncursed oil lamp a - a +0 pick-axe H - a +0 unicorn horn Gems/Stones R - 2 uncursed amethyst stones Z - an uncursed diamond Q - an uncursed emerald V - 2 uncursed rubies Y - an uncursed worthless piece of green glass U - 3 uncursed worthless pieces of red glass T - an uncursed worthless piece of violet glass S - 2 uncursed worthless pieces of white glass W - an uncursed luckstone Fletchius the Wizard's attributes: Background: You were a Thaumaturge, a level 7 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 11. You entered the dungeon 5939 turns ago. There was a full moon in effect when your adventure ended. You had 1137 experience points, 143 more were needed to attain level 8. Basics: You had 0 out of 43 hit points. You had 72 out of 96 energy points (spell power). Your armor class was 9. Your wallet contained 2423 zorkmids. Autopickup was off. Final Characteristics: Your strength was 17 (base:15, limit:18). Your dexterity was 15 (limit:18). Your constitution was 13 (limit:16). Your intelligence was 19 (limit:20). Your wisdom was 11 (limit:20). Your charisma was 8 (limit:18). Final Status: You were hungry. You were unencumbered. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were telepathic. You were aware of the presence of orcs. You had infravision. You were warded. You could not change from your current form. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 small mimics a quantum mechanic a troll a wood golem a gremlin a leprechaun a vampire bat a gnome king a dwarf mummy an ogre an owlbear a lizard a dwarf lord 2 white unicorns an ape a fire ant 3 rock moles a yellow light 10 gnome lords 7 gnomish wizards a red naga hatchling a gray ooze 2 ghouls 2 straw golems a little dog a floating eye a kitten 17 dwarves 4 hill orcs a rothe a giant bat an orc zombie 2 dwarf zombies a werejackal 4 iguanas 2 killer bees an acid blob 5 coyotes a gas spore 7 hobbits 11 manes 3 large kobolds 2 cave spiders a brown mold 2 yellow molds 51 gnomes a gecko 6 jackals 3 kobolds 3 goblins 6 sewer rats 7 grid bugs 2 bats 3 lichens 3 kobold zombies 5 newts 204 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: A fountain, a sink. Level 2: A fountain. Level 3: Stairs down to The Gnomish Mines. Level 4: An altar. Level 5: The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Level 7: Many shops, a temple to Anhur, some fountains. Level 8: Level 9: Final resting place for pam-Wiz-Hum-Fem-Neu, killed by an ettin zombie, while praying. Level 10: Level 11: <- You were here. Final resting place for you, killed by a guardian naga, while paralyzed by a monster. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Fletchius | | 2423 Au | | killed by a | | guardian naga | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Fletchius the Wizard... You died in The Gnomish Mines on dungeon level 11 with 7249 points, and 2423 pieces of gold, after 5939 moves. You were level 7 with a maximum of 43 hit points when you died.