Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-19 14:54:08, ended 2026-01-21 15:58:39. Fletchius, chaotic male elven Wizard ---- |...| ###############....| ### |...| ### +...| ----- # ---|- |.}F| # # |}F.| ### # |.;@.## # |...|#### # ###..}.|# # |..}|# ## ----- ---|- |...| ..<.| |...| |...| |... Fletchius the Magician St:18 Dx:14 Co:15 In:20 Wi:12 Ch:9 Chaotic Dlvl:18 $:110 HP:0(58) Pw:147(147) AC:-1 Xp:11/16455 T:14489 Latest messages: A little dart shoots out at you! You are hit by a little dart. You see here 39 gold pieces. $ - 39 gold pieces. You feel wise! You must have been very observant. You find a hidden passage. You find a hidden passage. You find a hidden door. You find a hidden passage. You see here a scroll labeled VE FORBRYDERNE. e - a scroll labeled VE FORBRYDERNE. You descend the stairs. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. What do you want to use or apply? [cm-ovwADEPRUY or ?*] E In what direction? k Unlock it? [yn] (n) y You succeed in unlocking the door. The door opens. That door is closed. The door opens. You see here 71 gold pieces. $ - 71 gold pieces. The yellow light flows under the door. The yellow light explodes! You are blinded by a blast of light! What do you want to use or apply? [cm-ovwADEPRUY or ?*] y You don't have that object. What do you want to use or apply? [cm-ovwADEPRUY or ?*] ? You can see again. The magic-absorbing blade scares the lichen! You kill the lichen! You see here a lichen corpse. There is a lichen corpse here; eat it? [ynq] (n) y This lichen corpse tastes okay. You hear mosquitoes! You finish eating the lichen corpse. It looks rather muddy down here. The giant eel bites! The giant eel misses! The giant eel misses! The giant eel swings itself around you! You hit the giant eel! The giant eel bites! The giant eel drowns you... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 110 gold pieces Weapons h - the rustproof +1 Magicbane (weapon in hand) Armor q - an uncursed thoroughly rusty +0 orcish helm (being worn) X - an uncursed burnt +0 cloak of protection (being worn) u - a blessed +0 silver dragon scale mail (being worn) Comestibles j - an uncursed food ration J - an uncursed tripe ration N - an uncursed lizard corpse Scrolls e - an uncursed scroll of charging T - an uncursed scroll of teleportation Spellbooks b - an uncursed spellbook of create monster Potions V - a blessed potion of confusion M - an uncursed potion of sleeping O - an uncursed potion of water S - a potion of unholy water Rings H - a blessed +2 ring of gain constitution k - an uncursed +2 ring of increase accuracy s - an uncursed ring of teleport control Wands n - a wand of cancellation (0:6) c - a wand of cold (0:3) D - a wand of create monster (0:10) m - a wand of digging (0:0) U - a cursed wand of lightning (0:0) o - a wand of locking (0:3) w - a wand of magic missile (0:4) P - a wand of opening (0:5) Tools A - a blessed bag of holding containing 65 items R - an uncursed magic lamp (lit) Y - an uncursed magic whistle E - an uncursed skeleton key v - a +0 unicorn horn Gems/Stones a - a blessed luckstone Contents of the bag of holding: 16268 gold pieces a blessed +1 cloak of magic resistance 2 uncursed food rations 3 uncursed food rations an uncursed pancake an uncursed sprig of wolfsbane an uncursed tripe ration 4 uncursed tripe rations an uncursed lizard corpse an uncursed lizard corpse an uncursed scroll of magic mapping a cursed scroll of earth an uncursed scroll of earth an uncursed scroll of scare monster an uncursed scroll of blank paper 2 cursed scrolls of blank paper an uncursed scroll of create monster an uncursed scroll of enchant armor an uncursed scroll of enchant armor an uncursed scroll of remove curse an uncursed spellbook of blank paper an uncursed spellbook of extra healing an uncursed spellbook of fireball a blessed spellbook of force bolt an uncursed spellbook of sleep an uncursed potion of restore ability a cursed potion of gain ability an uncursed potion of extra healing a blessed potion of monster detection an uncursed potion of object detection an uncursed potion of paralysis a cursed potion of paralysis an uncursed potion of sleeping a blessed potion of speed 6 potions of holy water an uncursed potion of water an uncursed ring of polymorph control an uncursed ring of protection from shape changers a cursed ring of regeneration a cursed ring of searching an uncursed ring of see invisible a cursed ring of sustain ability a cursed wand of make invisible (0:4) a wand of probing (0:2) a wand of sleep (0:6) a wand of striking (0:7) a wand of teleportation (0:6) an uncursed tooled horn an uncursed wooden flute an uncursed magic lamp a blessed magic marker (0:23) an uncursed worthless piece of blue glass 3 uncursed emeralds 4 uncursed worthless pieces of green glass an uncursed agate stone an uncursed worthless piece of orange glass an uncursed worthless piece of red glass 2 uncursed rubies 3 uncursed amethyst stones an uncursed worthless piece of violet glass 3 uncursed diamonds an uncursed dilithium crystal 2 uncursed worthless pieces of white glass an uncursed citrine stone 3 uncursed worthless pieces of yellowish brown glass Fletchius the Wizard's attributes: Background: You were a Magician, a level 11 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 18. You entered the dungeon 14489 turns ago. There was a new moon in effect when your adventure ended. You had 16455 experience points, 3545 more were needed to attain level 12. Basics: You had 0 out of 58 hit points. You had all 147 energy points (spell power). Your armor class was -1. Your wallet contained 110 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18). Your dexterity was 14 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 9 (limit:18). Final Status: You were held by a giant eel. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You had infravision. You were protected. You were fast. You had reflection. You were lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a baby blue dragon a nurse a ghost a zruty an ogre king a flesh golem 2 large mimics a couatl a stalker 2 earth elementals a giant mummy 2 black nagas a glass piercer 2 xans an ettin mummy a quantum mechanic 4 trolls 2 gelatinous cubes a pyrolisk 2 shocking spheres a large cat 2 gargoyles a tengu a leocrotta a human mummy a python a pit viper 3 wraiths a leather golem a giant beetle 4 cockatrices a gremlin 14 leprechauns 3 giant spiders a horse 2 ice vortices 2 vampire bats 6 gnome kings a dwarf mummy 2 brown puddings 2 rust monsters 2 yetis a gold golem 3 lizards a housecat 4 jaguars a dwarf lord a blue jelly a white unicorn 2 dust vortices 2 ravens a plains centaur 3 apes 3 human zombies a rope golem 4 soldier ants 5 bugbears 2 wood nymphs a water nymph 26 Uruk-hai 2 orc shamans 4 rock piercers a rock mole 2 fog clouds 4 yellow lights 18 gnome lords 7 gnomish wizards 3 kobold mummies a red naga hatchling a golden naga hatchling 2 gray oozes 3 elf zombies a straw golem 2 paper golems a baby crocodile 2 giant ants a floating eye a kitten 19 dwarves 2 homunculi 10 hill orcs 5 rothes 2 rabid rats 3 centipedes a giant bat a monkey 5 orc zombies 4 dwarf zombies a wererat 7 iguanas 9 killer bees an acid blob 5 coyotes 8 hobbits 7 manes 3 large kobolds 11 hobgoblins 7 giant rats 6 cave spiders 2 brown molds 3 yellow molds a green mold a red mold 58 gnomes 6 geckos 16 jackals a fox 6 goblins 5 sewer rats 18 grid bugs 2 bats 4 lichens a kobold zombie 6 newts 447 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 18 Level 1: A fountain, some sinks. Level 2: Many fountains. Level 3: An altar to Anhur, some fountains. Stairs down to The Gnomish Mines. Level 4: A potion shop, a fountain. Level 5: A fountain. Level 6: A grave. Level 7: An altar, some fountains, a grave. Level 8: Many fountains. Oracle of Delphi. Level 9: A fountain. Stairs up to Sokoban, level 8. Level 10: A wand shop. Level 11: A fountain. Level 12: Level 13: A fountain, a grave. Level 14: A fountain. Level 15: Summoned by Neferet the Green. Level 16: A fountain, some sinks. Level 17: A primitive area. Level 18: <- You were here. Final resting place for you, drowned in a pool of water by a giant eel. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: A grave. Final resting place for Fletchius-Wiz-Elf-Mal-Cha, killed by a gnome. Level 6: Many shops, a temple, many fountains. Level 7: Level 8: Level 9: Level 10: Level 11: Sokoban: levels 8 up to 5 Level 5: Unsolved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Fletchius | | 16378 Au | | drowned in a | | pool of water by | | a giant eel | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Fletchius the Wizard... You drowned in The Dungeons of Doom on dungeon level 18 with 57281 points, and 16378 pieces of gold, after 14489 moves. You were level 11 with a maximum of 58 hit points when you drowned.