Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-09 19:39:34, ended 2026-02-10 06:14:31. Fletchius, chaotic male elven Wizard ----- ####....%########## -------------- % |.*%| # |............| ### -+--- ########### ##.............| --------- ### # # |............| |..>....-#### #### #%#####...<.........| |.......| # # #### -------------- |.......| ## ###% |.%......# #### -------.- # # # # # : @#### Fletchius the Thaumaturge St:11 Dx:14 Co:14 In:20 Wi:14 Ch:14 Chaotic Dlvl:7 $:816 HP:12(63) Pw:95(95) AC:10 Xp:8/1325 T:5937 Satiated Latest messages: You kill the giant rat! The wolf bites! You hit the wolf! The wolf bites! The magic-absorbing blade scares the wolf! You kill the wolf! You see here a wolf corpse. You are no longer invisible. You find a hidden passage. That door is closed. The door opens. An iron piercer suddenly drops from the ceiling! You are hit by a falling iron piercer! The magic-absorbing blade stuns the iron piercer! You hit the iron piercer! You miss the iron piercer. The magic-absorbing blade scares the iron piercer! You kill the iron piercer! Welcome to experience level 8. You see here a food ration. You see here 2 white gems. You miss the giant beetle. You hit the giant beetle. The giant beetle bites! You hit the giant beetle. The giant beetle bites! You miss the giant beetle. The giant beetle bites! You hit the giant beetle! The giant beetle bites! The magic-absorbing blade stuns the giant beetle! You kill the giant beetle! You see here a giant beetle corpse. That door is closed. The door opens. You see here a tripe ration. Unknown command ' '. What do you want to zap? [crsGH or ?*] ? In what direction? l The sleep ray hits the water nymph. The beautiful water nymph seduces you and you start taking off your boots. The water nymph stole a balsa wand. The water nymph stole an uncursed ring of see invisible. The water nymph stole an uncursed magic lamp (lit). The crocodile bites! The crocodile hits! You can move again. The water nymph steals an uncursed +0 pair of jumping boots! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 816 gold pieces Weapons h - the rustproof +0 Magicbane (weapon in hand) A - the +1 Sting Armor N - a cursed -1 orcish helm b - an uncursed burnt +0 cloak of magic resistance (being worn) Comestibles J - 3 uncursed cloves of garlic I - 2 uncursed food rations C - an uncursed lembas wafer B - 4 uncursed tripe rations Scrolls K - a blessed scroll of create monster P - an uncursed scroll of enchant armor o - a blessed scroll of enchant weapon F - a cursed scroll of fire x - a blessed scroll of magic mapping Spellbooks y - an uncursed spellbook of fireball k - a blessed spellbook of force bolt t - an uncursed spellbook of magic missile Potions i - 2 cursed potions of extra healing z - an uncursed potion of fruit juice f - an uncursed potion of object detection D - an uncursed potion of oil L - an uncursed potion of water Rings e - an uncursed +3 ring of gain constitution (on left hand) j - a cursed ring of invisibility Wands r - a cursed wand of light (0:9) c - a wand of locking (0:6) H - a wand of sleep (0:3) s - a cursed wand of teleportation (0:3) Tools n - an uncursed wooden flute m - a magic marker (0:60) q - an uncursed skeleton key Q - an uncursed wax candle Gems/Stones v - 2 uncursed chrysoberyl stones Fletchius the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 7. You entered the dungeon 5937 turns ago. You had 1325 experience points, 1235 more were needed to attain level 9. Basics: You had 12 out of 63 hit points. You had all 95 energy points (spell power). Your armor class was 10. Your wallet contained 816 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 14 (limit:18). Your constitution was 14 (base:11, peak:14, limit:16). Your intelligence was 20 (limit:20). Your wisdom was 14 (limit:20). Your charisma was 14 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were telepathic. You had infravision. You were warded. You survived after being killed once. Vanquished creatures: a ghost a large mimic a small mimic 2 giant beetles a wolf 2 leprechauns an iron piercer a gnome king a gold golem a lizard a dingo a dog a housecat a jaguar 7 Uruk-hai a rock piercer a rock mole a pony a fog cloud 2 yellow lights a shrieker 4 gnome lords 2 gnomish wizards a kobold mummy a black naga hatchling 2 guardian naga hatchlings a ghoul a straw golem 2 giant ants a floating eye 7 dwarves a kobold lord 5 rothes a rabid rat a giant bat an acid blob 4 coyotes 4 hobbits 2 large kobolds 8 giant rats 2 yellow molds a red mold 20 gnomes 3 geckos 6 jackals 4 foxes a goblin 2 sewer rats 5 grid bugs a bat 5 lichens a kobold zombie 4 newts 134 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: Some fountains. Level 2: A general store, a fountain. Level 3: A general store. Stairs down to The Gnomish Mines. Level 4: A grave. Level 5: A general store. Final resting place for atorox-Tou-Hum-Mal-Neu, killed by a rothe, while praying. Level 6: Many fountains, a grave. Level 7: <- You were here. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: Many shops, a temple to Anhur, some fountains. Goodbye Fletchius the Wizard... You quit in The Dungeons of Doom on dungeon level 7 with 6456 points, and 816 pieces of gold, after 5937 moves. You were level 8 with a maximum of 63 hit points when you quit.