Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-17 14:29:58, ended 2026-02-20 05:40:25. Fletchius, chaotic male elven Wizard -------- --------------- #.......| |%!%!%?%!%%%%%| #|...%..| |!%%%%?%%!!%%%| --------- #|..<...%# |%>%%%%%%%%]%%| #........| #-+------ |!!%!!%@%>?!%%| #|.......| # |.............| ##|.......| ## -------@------- ##-------|- ## #u ## ## # ## ## # # #%# ## # # ---.-- # # # |....| # --.-.- # |....| # |....|## |....| # # |....|# |.....########## -------------# |{...-# ------ ####|...........|# |....| #-.*..........# ------ ------------- Fletchius the Thaumaturge St:13 Dx:13 Co:16 In:18 Wi:9 Ch:10 Chaotic Dlvl:9 $:503 HP:67(67) Pw:77(77) AC:-4 Xp:8/2041 T:5149 Latest messages: You see here a violet gem. You hit the horse. The horse misses! The horse just misses! What do you want to throw? [$K or ?*] * In what direction? l The horse devours an apple. You kill the jackal! R - a scroll of remove curse. You hear a jackal howling at the moon. "Hello, Fletchius! Welcome to Ganden's health food store!" "Will you please leave your pick-axe outside?" What do you want to drop? [$a-oq-zA-PR-UW-Y or ?*] ? You drop a pick-axe. "Hello, Fletchius! Welcome again to Ganden's health food store!" In what direction? j The sleep ray hits the horse. The sleep ray bounces! The sleep ray hits the horse. The sleep ray hits you! But it reflects from your armor! In what direction? j The door closes. Really save? [yn] (n) y Saving... Restoring save file... Hello Fletchius, the elven Wizard, welcome back to NetHack! The door opens. You stop. Your horse is in the way! You stop. Your horse is in the way! You stop. Your horse is in the way! You stop. Your horse is in the way! The horse doesn't seem to move! The horse doesn't seem to move! The horse doesn't seem to move! You feel full of energy. Really quit? [yn] (n) y Ganden gratefully inherits all your possessions. Do you want to see what you had when you quit? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 503 gold pieces Amulets y - an uncursed amulet of change Weapons K - the +0 Sting (weapon in hand) Armor E - a blessed +0 orcish helm (being worn) w - an uncursed +0 pair of jumping boots M - an uncursed +0 pair of speed boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) W - a blessed +2 silver dragon scale mail (being worn) Comestibles H - an uncursed candy bar q - an uncursed carrot u - an uncursed food ration G - an uncursed fortune cookie T - an uncursed lembas wafer Scrolls L - a blessed scroll of confuse monster S - a cursed scroll of create monster a - an uncursed scroll of fire k - an uncursed scroll of fire i - an uncursed scroll of remove curse R - an uncursed scroll of remove curse s - an uncursed scroll of teleportation Potions B - an uncursed potion of enlightenment f - an uncursed potion of invisibility g - an uncursed potion of water Rings P - an uncursed ring of fire resistance D - an uncursed ring of free action j - an uncursed +1 ring of gain strength (on left hand) m - a cursed ring of hunger Y - a cursed ring of slow digestion r - an uncursed ring of teleport control Wands d - a cursed wand of digging (0:1) o - a wand of light (0:13) c - a wand of magic missile (0:3) l - a wand of make invisible (0:7) h - a wand of speed monster (0:6) v - a cursed wand of striking (0:7) Tools n - an uncursed tooled horn x - a blessed oil lamp U - a blessed oil lamp t - an uncursed skeleton key X - a blessed tallow candle e - a +0 unicorn horn Gems/Stones F - an uncursed amethyst stone A - 3 uncursed emeralds I - 2 uncursed rubies J - 3 uncursed worthless pieces of red glass C - 2 uncursed worthless pieces of violet glass z - 4 uncursed worthless pieces of white glass N - an uncursed luckstone Fletchius the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 9. You entered the dungeon 5149 turns ago. It was nighttime. You had 2041 experience points, 519 more were needed to attain level 9. Basics: You had all 67 hit points. You had all 77 energy points (spell power). Your armor class was -4. Your wallet contained 503 zorkmids. Autopickup was off. Final Characteristics: Your strength was 13 (base:12, limit:18). Your dexterity was 13 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 18 (limit:20). Your wisdom was 9 (limit:20). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You were telepathic. You were aware of the presence of orcs. You had infravision. You were warded. You were very fast. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: a ghost 6 small mimics a flaming sphere a tengu a leather golem a giant beetle 3 wolves a black light 2 gnome kings an owlbear 3 white unicorns a raven a wood nymph 10 Uruk-hai a rock piercer 2 rock moles a fog cloud 13 gnome lords 6 gnomish wizards a red naga hatchling a black naga hatchling a barrow wight a straw golem a paper golem a giant ant 2 floating eyes 15 dwarves a kobold lord a rabid rat 2 giant bats a monkey an acid blob a coyote 12 hobbits a large kobold 3 hobgoblins 2 cave spiders 3 yellow molds 58 gnomes a gnome zombie 4 geckos 11 jackals a kobold a goblin a bat 2 lichens 4 newts 190 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 9 Level 1: Level 2: An armor shop. Stairs down to The Gnomish Mines. Level 3: Level 4: Level 5: Many fountains. Level 6: A fountain. Stairs up to Sokoban, level 5. Level 7: A fountain. Final resting place for magnolian-Val-Hum-Fem-Law, killed by a wolf, while frozen by a potion. Level 8: An armor shop, a fountain. Level 9: <- You were here. A health food store, a fountain. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: Sokoban: Level 5: Unsolved. Goodbye Fletchius the Wizard... You quit in The Dungeons of Doom on dungeon level 9 with 9927 points, and 503 pieces of gold, after 5149 moves. You were level 8 with a maximum of 67 hit points when you quit.