Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-18 00:49:13, ended 2026-02-18 01:44:12. Garreth, neutral male human Wizard ------ ----------- --....| --.--..--..-- --.....| |...........| |..--..|-----.........-- |.----.||..|....---..-- |.|-.......| |..-- |.|........- |-..| |@|......)..--...-- |........*.%......| |..----.....*.....| --..#####-.........| |.<.# |........-- |.)#- |-......-- |..# ##-.......| --#- #|........-- # ----......| # |......-- `# ##......-- ---.....| ----.-- --- Garreth the Conjurer St:10 Dx:14 Co:13 In:16 Wi:11 Ch:10 Neutral S:786 Dlvl:3 $:206 HP:11(29) Pw:32(48) AC:9 Xp:4/120 T:1737 Latest messages: The gnome hits! In what direction? 8 The spell hits the gnome! You kill the gnome! An effervescent potion shatters! You smell a peculiar odor... Call an effervescent potion: Rascal eats a gnome corpse. You climb up the stairs. You have nothing appropriate for your quiver. What do you want to throw? [$aE or ?*] Never mind. What do you want to throw? [$aE or ?*] a In what direction? 2 You kill the newt! You see here a blessed +1 quarterstaff. a - a blessed +1 quarterstaff. You hear bubbling water. You see here 25 rocks. You see here a rock. Z - a rock. You see here 25 rocks. Z - 25 rocks. What do you want to drop? [$a-gijnoqrwyzBCEMWZ or ?*] Z You drop 26 rocks. You see here a locked large box. The door resists! The door resists! The door opens. With great effort you move the boulder. You try to move the boulder, but in vain. You see here a locked large box. You have a little trouble lifting s - a locked large box. Your movements are slowed slightly because of your load. What do you want to drop? [$a-gijnoq-swyzBCEMW or ?*] s You drop a locked large box. Your movements are now unencumbered. You descend the stairs. The gnome lord hits! You hear some noises. The gnome lord picks up a rock. In what direction? 8 The spell hits it. The spell hits it. In what direction? 8 The spell hits it. You kill it! You hear the rumble of distant thunder... Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 206 gold pieces Amulets o - an uncursed amulet of unchanging Weapons a - a blessed +1 quarterstaff E - a +0 elven dagger (weapon in hand) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles q - an uncursed food ration r - an uncursed tripe ration C - an uncursed lembas wafer Scrolls i - an uncursed scroll of identify j - an uncursed scroll of teleportation M - a blessed scroll of teleportation Potions f - an uncursed potion of gain energy g - a blessed potion of healing y - an uncursed potion of gain energy Rings d - an uncursed ring of fire resistance (on right hand) e - an uncursed ring of free action (on left hand) Wands c - a wand of make invisible (0:4) w - a wand of undead turning (0:7) z - a wand of nothing (0:14) B - a wand of enlightenment (0:15) Tools n - an uncursed blindfold W - a +0 pick-axe Garreth the Wizard's attributes: Background: You were a Conjurer, a level 4 male human Wizard. You were neutral, nominally on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 3. You entered the dungeon 1737 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 120 experience points, 40 more were needed to attain level 5. Your score was 786 before end-of-game adjustments. Basics: You had 11 out of 29 hit points. You had 32 out of 48 energy points (spell power). Your armor class was 9. Your wallet contained 206 zorkmids. Autopickup was off. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 16 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You had sinned. You were magic-protected. You were fire resistant. You were warded. You had free action. You were unlucky. You survived. Vanquished creatures: a gnome lord a kitten 2 dwarves an acid blob 2 hobbits a large kobold 2 cave spiders a green mold 8 gnomes 3 jackals a fox a kobold a sewer rat 7 grid bugs 2 lichens a kobold zombie 4 newts 39 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: A fountain, a sink. Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: The Gnomish Mines: Level 3: <- You were here. Goodbye Garreth the Wizard... You quit in The Gnomish Mines on dungeon level 3 with 786 points, and 206 pieces of gold, after 1737 moves. You were level 4 with a maximum of 29 hit points when you quit.