Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-25 08:33:28, ended 2026-02-25 18:58:30. Garreth, neutral male human Wizard -------- ------------ #########u#######-......| #...........| --------------- ########## ##:@######## |...[..| #|..........| |>d...........-##################### #####-......| ###.<.........| |.............| #------ #-------------# ------.- #|..........| |........^....+####|....| #|*.........*|############# ####------------ |.............| |.....#######...f..*.....| ## ## |..............####|....| #|**.-----...| ###### --------------- #|....| ####|.....{.|...| ## #|.....###` |..*|{@{|*..| #----|- |...|.{.|...|# ###### |...-----...-#### ####### +.....*.....|# # |*.........*-## # -------------# #################### Garreth the Thaumaturge St:14 Dx:14 Co:15 In:14 Wi:12 Ch:12 Neutral S:6671 Dlvl:6 $:1061 HP:0(63) Pw:76(89) AC:8 Xp:8/1325 T:7816 Hungry Blind Latest messages: What do you want to put on? [eQRW or ?*] R You are now wearing a towel around your head. You can't see any more. This door is locked. What do you want to remove? [dR or ?*] R You were wearing an uncursed towel. You can see again. Rascal picks up a rock. Rascal drops a rock. You are beginning to feel hungry. x - an uncursed pick-axe (weapon in hand). t - a runed dagger (alternate weapon; not wielded). Rascal picks up a rock. You start digging. You hit the rock with all your might. Rascal drops a rock. Rascal picks up a rock. Rascal drops a rock. You make an opening in the wall. t - a runed dagger (weapon in hand). x - an uncursed pick-axe (alternate weapon; not wielded). What do you want to put on? [eQRW or ?*] R You are now wearing a towel around your head. You can't see any more. You hear some noises in the distance. The black unicorn butts! The black unicorn kicks! The black unicorn butts! The black unicorn kicks! In what direction? 6 The spell misses the black unicorn. You hit the crocodile. The crocodile bites! The crocodile hits! In what direction? 4 The spell hits the crocodile! You hear some noises. You hear some noises in the distance. You hear some noises. In what direction? 4 The dagger hits the crocodile. The crocodile bites! The crocodile hits! You hear some noises in the distance. In what direction? 4 The spell hits the crocodile! The crocodile bites! The crocodile hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 1061 gold pieces Weapons n - 2 +0 daggers (at the ready) o - 3 +1 daggers q - 3 +0 orcish daggers t - a blessed +0 elven dagger (weapon in hand) v - 6 blessed +0 arrows y - a +1 elven dagger J - a blessed +1 dagger P - a cursed -1 dagger Armor b - an uncursed +0 cloak of magic resistance (being worn) A - an uncursed +0 dwarvish iron helm K - an uncursed +0 pair of leather gloves (being worn) U - an uncursed +0 mummy wrapping V - an uncursed +0 orcish helm Comestibles B - an uncursed tripe ration Scrolls f - an uncursed scroll of confuse monster i - a blessed scroll of enchant armor u - a cursed scroll of enchant armor D - an uncursed scroll of amnesia E - an uncursed scroll of identify T - an uncursed scroll of light Spellbooks j - an uncursed spellbook of cure blindness k - an uncursed spellbook of confuse monster Potions r - a blessed potion of polymorph z - 3 uncursed potions of sickness F - 2 cursed potions of object detection H - an uncursed potion of oil S - an uncursed potion of levitation Rings d - an uncursed ring of cold resistance (on right hand) e - an uncursed +1 ring of adornment Q - an uncursed ring of invisibility W - an uncursed ring of polymorph control Wands a - a wand of slow monster (0:4) c - a wand of make invisible (0:5) g - a blessed wand of digging (0:7) h - a wand of magic missile (0:7) s - a wand of cancellation (0:6) O - a wand of sleep (0:3) Tools w - a cursed skeleton key x - a +0 pick-axe (alternate weapon; not wielded) G - an uncursed mirror M - an uncursed oil lamp R - an uncursed towel (being worn) Y - an uncursed mirror Garreth the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 6. You entered the dungeon 7816 turns ago. You had 1325 experience points, 1235 more were needed to attain level 9. Your score was 6671 before end-of-game adjustments. Basics: You had 0 out of 63 hit points. You had 76 out of 89 energy points (spell power). Your armor class was 8. Your wallet contained 1061 zorkmids. Autopickup was on for '$"=?/+!' plus thrown. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 12 (limit:18). Final Status: You were deliberately blind. You were hungry. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were poison resistant. You were telepathic. You were warded. You are dead. Vanquished creatures: 2 watchmen an iron piercer a dwarf mummy a werewolf a dingo a jaguar a dwarf lord 2 blue jellies a raven a snake a Woodland-elf a soldier ant 4 water nymphs 2 mountain nymphs an orc shaman a rock mole a fog cloud 2 yellow lights 7 gnome lords 3 gnomish wizards 3 kobold mummies a ghoul a straw golem a baby crocodile 5 giant ants 3 floating eyes 8 dwarves a homunculus a kobold lord a kobold shaman 10 hill orcs 2 rothes a centipede a werejackal an iguana 5 killer bees 2 coyotes 2 gas spores 5 hobbits 7 manes a large kobold 2 hobgoblins 3 giant rats 4 cave spiders 26 gnomes 2 garter snakes 5 geckos 8 jackals 2 foxes 4 goblins 3 sewer rats 6 grid bugs a bat 7 lichens a kobold zombie 10 newts 181 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: A sink. Level 2: A fountain, a grave. Level 3: A general store, a fountain. Stairs down to The Gnomish Mines. Level 4: Level 5: A general store, an altar. Level 6: <- You were here. Many fountains. Oracle of Delphi. Final resting place for you, killed by a crocodile. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Garreth | | 1061 Au | | killed by a | | crocodile | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Garreth the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 6565 points, and 1061 pieces of gold, after 7816 moves. You were level 8 with a maximum of 63 hit points when you died.