Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-06 19:36:09, ended 2026-03-06 23:27:52. Garreth, neutral male human Wizard ------------- ------- |.......|...| |.....|. . -------...........| |--...-|- ..................-|- --...%...| ..........<.......*....|. |.......-- ........................|% |.-..---- |..%.................*--| |-..-- --------..................---.----------..-- |.%-.@.-.......*.*....---.........%......-- ------------........ ------------...--| ------- ---...-- ----- -------- --...---...-- --......-- ---........| G G h h |........| |.......-- G --......-| |--..---- ------..------...-- |...........| ------------- Garreth the Thaumaturge St:25 Dx:15 Co:17 In:15 Wi:12 Ch:11 Neutral S:20051 Dlvl:12 $:124 HP:0(73) Pw:95(95) AC:-5 Xp:9/4667 T:10166 Stone Burdened Latest messages: Unknown command '^J'. Unknown command '^J'. Unknown command '^J'. Unknown command '^J'. You have a little trouble lifting C - a pair of iron shoes. You have a little trouble lifting G - a dwarvish cloak. There is a falling rock trap here. You see here a rock. You escape a falling rock trap. Bandit drops a stone. You find a hidden door. What do you want to use or apply? [acdqstzABKPZ or ?*] a In what direction? 4 Unlock it? [yn] (n) y You succeed in unlocking the door. The door opens. What do you want to remove? [enN or ?*] D You finish taking off your helm. You find a hidden door. This door is locked. What do you want to use or apply? [acdqstzABKPZ or ?*] a In what direction? 4 Unlock it? [yn] (n) y You succeed in unlocking the door. The door opens. What do you want to call? [a-cenpr-tzA-EGKNPXZ or ?*] ? Call a gray stone: load Pick an object. * a gem or rock (a stone called prob flint) What do you want to wear? [D or ?*] D You finish your dressing maneuver. You hit the small mimic! You hit the small mimic! You kill the small mimic! There are several objects here. Unknown command '^J'. There are several objects here. You have a little trouble lifting I - an egg. You have a little trouble lifting J - a violet gem. You have a little trouble lifting L - a green gem. You have a little trouble lifting M - a white gem. There is a small mimic corpse here; eat it? [ynq] (n) n What do you want to eat? [I or ?*] I This egg is delicious! You are slowing down. Your limbs are stiffening. Your limbs have turned to stone. You have turned to stone. You are a statue. Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 124 gold pieces Amulets N - an uncursed amulet versus poison (being worn) Weapons g - a blessed +1 elven dagger (weapon in hand) v - a blessed +0 elven dagger F - 2 +0 elven daggers H - 15 +0 daggers (at the ready) T - a cursed +1 aklys Armor b - an uncursed +0 cloak of magic resistance (being worn) p - an uncursed +1 pair of gauntlets of power (being worn) C - an uncursed +0 pair of iron shoes D - an uncursed +0 helm of telepathy (being worn) E - a blessed +1 pair of speed boots (being worn) G - an uncursed +0 dwarvish cloak W - a blessed greased +0 silver dragon scale mail (being worn) X - an uncursed +0 pair of leather gloves Rings e - an uncursed ring of invisibility (on left hand) n - an uncursed ring of sustain ability (on right hand) r - an uncursed ring of cold resistance Wands c - a wand of striking (0:6) t - a cursed wand of create monster (0:15) K - a wand of light (0:10) P - a wand of cold (0:6) Z - a wand of magic missile (0:4) Tools a - an uncursed skeleton key d - a +0 unicorn horn q - an uncursed blindfold s - an uncursed bag of holding containing 45 items A - an uncursed magic whistle B - a blessed oil lamp (lit) Gems/Stones z - a cursed loadstone J - an uncursed worthless piece of violet glass L - an uncursed emerald M - an uncursed worthless piece of white glass Contents of the bag of holding: 535 gold pieces 19 +0 crossbow bolts a +0 crossbow a +0 crossbow 8 +2 shuriken a cursed -1 dagger a +0 aklys an uncursed +0 pair of iron shoes an uncursed +0 leather cloak an uncursed +0 dwarvish cloak 2 uncursed tripe rations 4 uncursed food rations an uncursed carrot 2 uncursed C-rations an uncursed K-ration an uncursed scroll of amnesia an uncursed scroll of enchant armor a cursed scroll of light 2 blessed scrolls of create monster an uncursed scroll of teleportation a blessed scroll of teleportation an uncursed potion of confusion an uncursed potion of enlightenment 2 uncursed potions of object detection a cursed potion of blindness an uncursed potion of extra healing an uncursed ring of poison resistance an uncursed ring of invisibility a blessed +1 ring of gain constitution a wand of digging (0:8) a wand of polymorph (0:4) a wand of digging (0:1) an empty uncursed sack a +0 grappling hook an uncursed mirror a +0 pick-axe an uncursed leash an uncursed worthless piece of red glass an uncursed ruby an uncursed worthless piece of black glass an uncursed worthless piece of yellow glass an uncursed diamond an uncursed emerald an uncursed worthless piece of violet glass 3 uncursed worthless pieces of white glass Garreth the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 12. You entered the dungeon 10166 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 4667 experience points, 453 more were needed to attain level 10. Your score was 20051 before end-of-game adjustments. Basics: You had 0 out of 73 hit points. You had all 95 energy points (spell power). Your armor class was -5. Your wallet contained 124 zorkmids. Autopickup was on for '$"=?/+!' plus thrown. Final Characteristics: Your strength was 25 (base:15, innate limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 11 (limit:18). Final Status: You turned into stone. You were burdened; movement was slightly slowed. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were poison resistant. You were telepathic. You were invisible. You were warded. You were very fast. You had reflection. You had fixed abilities. You were lucky. You are dead. Vanquished creatures: a ghost a fire elemental 6 small mimics a gelatinous cube a flaming sphere 2 shocking spheres 2 ettin zombies a leather golem 3 soldiers 4 watchmen 2 chameleons 2 winter wolf cubs 2 panthers 2 leprechauns an orc-captain a mumak a horse a black light a forest centaur a gnome king an orc mummy a dwarf mummy 2 gold golems a chickatrice a housecat a jaguar a dwarf lord a white unicorn a black unicorn a dust vortex a snake 3 human zombies a Woodland-elf a fire ant 2 bugbears a water nymph a mountain nymph 10 Mordor orcs 11 Uruk-hai an orc shaman a rock piercer a rock mole a pony a yellow light a shrieker 20 gnome lords 4 gnomish wizards 4 kobold mummies a red naga hatchling a black naga hatchling 3 gray oozes 3 elf zombies a ghoul a straw golem 4 giant ants 2 floating eyes 2 kittens 23 dwarves a homunculus a kobold lord 2 kobold shamans 7 hill orcs 5 rothes 3 rabid rats 3 centipedes a giant bat 2 orc zombies 2 dwarf zombies 2 iguanas 2 coyotes 5 gas spores 5 hobbits 9 manes a large kobold 3 hobgoblins 8 giant rats 2 cave spiders 3 yellow molds a green mold a red mold 65 gnomes 2 gnome zombies 4 geckos 2 jackals a kobold 7 goblins 2 sewer rats 8 grid bugs 3 bats 4 lichens 10 newts 330 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 3 Level 1: Some fountains. Level 2: A fountain. Level 3: A general store, some fountains. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: <- You were here. Final resting place for you, petrified by a cockatrice egg. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Garreth | | 659 Au | | petrified by a | | cockatrice egg | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Garreth the Wizard... You turned to stone in The Gnomish Mines on dungeon level 12 with 19986 points, and 659 pieces of gold, after 10166 moves. You were level 9 with a maximum of 73 hit points when you turned to stone.