Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-07 04:21:15, ended 2026-03-07 09:54:23. Garreth, neutral male human Wizard -------------------------- |>.......................| |.......----------------.| -------.------ |.| |....*......| |.| |..`........| |=| --------.----| |.| |............| |.| |.....)......| |.| -----.-------- ------|.| |..........| --|..b..|.| |..........| |.-O...%|.| |.........-- |-|$M.u%|.| -------.---- |"+.....[.| |........| |-|..jd%|-- |........| |.+...%.| |...------ --|.%..@| ----- ------- Garreth the Magician St:17 Dx:17 Co:18 In:14 Wi:15 Ch:11 Neutral S:56658 Dlvl:5 $:2537 HP:0(93) Pw:137(138) AC:5 Xp:11/15642 T:19871 Latest messages: The elf-lord hits! The Elvenking picks up a staff. The gelatinous cube eats a horse corpse! $ - 72 gold pieces. What do you want to write with? [- ehkmnpqwA-CHKMRUV or ?*] w You engrave in the floor with a blessed rustproof athame named Magicbane (weapon in hand). What do you want to engrave in the floor here? Elbereth The elf-lord picks up a club. The Elvenking picks up a staff. The ogre king wields a club! What do you want to use or apply? [adhknp-sxKMRVW or ?*] s t - a blessed potion of healing. The Elvenking picks up a staff. The ogre king picks up some gold. The ogre king turns to flee. What do you want to drink? [t or ?*] ? You feel better. The elf-lord thrusts his runed short sword. The elf-lord hits! The elf-lord thrusts his runed short sword. The elf-lord hits! The Elvenking picks up a staff. What do you want to zap? [hknpqKV or ?*] ? In what direction? 2 The elf-lord's boots smoulder! You kill the elf-lord! Something is engraved here on the floor. You read: "Elbereth". You see no objects here. What do you want to use or apply? [adhknp-sxKMRVW or ?*] s g - a blessed potion of extra healing. The Elvenking picks up a staff. What do you want to drink? [g or ?*] g You feel much better. The dog turns to flee. The Elvenking picks up a lizard corpse. The dwarf mummy picks up some gold. The gelatinous cube attacks a spot beside you. The gelatinous cube lunges wildly and misses! The gelatinous cube touches you! You are frozen by the gelatinous cube! The ogre king swings his club. The ogre king hits! The ogre king swings his club. The ogre king hits! The dwarf mummy hits! The ogre king swings his club. The ogre king hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 2537 gold pieces Weapons m - 12 blessed +1 daggers (at the ready) w - the blessed rustproof +0 Magicbane (weapon in hand) A - a blessed +3 elven dagger H - 4 +0 elven daggers Armor b - an uncursed +0 cloak of magic resistance D - an uncursed +1 orcish helm (being worn) F - an uncursed +0 elven cloak (being worn) G - an uncursed +0 pair of leather gloves (being worn) N - an uncursed +0 pair of jumping boots (being worn) Comestibles f - 2 uncursed tripe rations X - 3 uncursed lizard corpses Y - an uncursed tin of spinach Rings e - an uncursed ring of protection from shape changers (on left hand) B - an uncursed ring of fire resistance C - an uncursed ring of fire resistance (on right hand) U - a cursed ring of hunger Wands h - a wand of striking (0:6) k - a wand of striking (0:2) n - a wand of lightning (0:6) p - a wand of teleportation (0:6) q - a blessed wand of cancellation (0:5) K - a wand of magic missile (0:6) V - a wand of fire (0:4) Tools a - an uncursed skeleton key d - a blessed +0 unicorn horn r - an uncursed mirror s - a blessed bag of holding containing 25 items x - a +0 pick-axe R - a blessed towel W - a fire horn (0:5) Gems/Stones M - a blessed luckstone Contents of the bag of holding: 951 gold pieces 7 +0 arrows a +1 bow an uncursed +0 mummy wrapping an uncursed +0 mummy wrapping a cursed +0 mummy wrapping 2 uncursed cream pies an uncursed scroll of destroy armor a blessed scroll of enchant armor an uncursed potion of blindness an uncursed ring of slow digestion an uncursed ring of free action an uncursed ring of conflict a wand of probing (0:5) a wand of secret door detection (0:10) a wand of light (0:12) a wand of polymorph (0:4) a wand of digging (0:6) a wand of create monster (0:11) a blessed oil lamp an uncursed blindfold a crystal ball (0:0) a +0 pick-axe a blessed tinning kit (0:43) 2 uncursed worthless pieces of blue glass Garreth the Wizard's attributes: Background: You were a Magician, a level 11 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in Sokoban, on level 5. You entered the dungeon 19871 turns ago. You had 15642 experience points, 4358 more were needed to attain level 12. Your score was 56658 before end-of-game adjustments. Basics: You had 0 out of 93 hit points. You had 137 out of 138 energy points (spell power). Your armor class was 5. Your wallet contained 2537 zorkmids. Autopickup was on for '$"=?/+!' plus thrown. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You were invisible. You were stealthy. You could jump. You were warded. You were protected from shape changers. You were fast. You were lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: 2 ghosts 3 giant mimics 2 large mimics a wumpus a couatl a black naga an elf-lord a small mimic a glass piercer a xan 2 ettin mummies an ogre lord a quantum mechanic a wood golem a djinni a freezing sphere a flaming sphere 2 shocking spheres 2 large cats a tiger a dwarf king 2 tengu 2 leocrottas 3 energy vortices a human mummy 2 pythons a pit viper a wraith a carnivorous ape 2 Grey-elves 2 watchmen 2 incubi a chameleon 3 quivering blobs a wolf 2 winter wolf cubs a spotted jelly 9 leprechauns an orc-captain an iron piercer 2 mumakil 4 giant spiders a scorpion a horse an ice vortex 2 baby long worms 4 black lights a vampire bat 3 forest centaurs 2 gnome kings 4 orc mummies 3 dwarf mummies an ogre 2 rust monsters 2 owlbears a yeti a gold golem a werewolf 2 Green-elves 10 lizards 6 chickatrices 2 dingoes a dog 2 jaguars 3 dwarf lords 5 blue jellies a black unicorn 3 dust vortices 3 ravens 4 apes a Woodland-elf 4 soldier ants 4 fire ants 10 bugbears 3 imps 3 quasits a wood nymph 2 water nymphs a mountain nymph 5 Uruk-hai 4 orc shamans 4 rock piercers a rock mole a pony 2 fog clouds 2 yellow lights a shrieker 3 violet fungi 28 gnome lords 6 gnomish wizards 4 kobold mummies a red naga hatchling a black naga hatchling a gray ooze 3 barrow wights 5 elf zombies a ghoul 3 straw golems 2 paper golems a baby crocodile 9 giant ants 2 little dogs 10 floating eyes a kitten 23 dwarves a homunculus 2 kobold lords 6 kobold shamans 31 hill orcs 6 rothes 3 rabid rats 3 centipedes 6 giant bats 2 orc zombies 8 dwarf zombies 2 wererats a werejackal 4 iguanas 26 killer bees 3 acid blobs 8 coyotes a gas spore 10 hobbits 2 manes 3 large kobolds 11 hobgoblins 5 giant rats 6 cave spiders a brown mold 6 yellow molds a green mold 67 gnomes 2 garter snakes a gnome zombie 5 geckos 8 jackals a fox 2 kobolds 3 goblins 12 sewer rats 10 grid bugs 5 bats 10 lichens 12 newts 593 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: "vault" An altar to Thoth. Level 2: A general store, a fountain. Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: A scroll shop. Level 5: A general store. Level 6: A fountain. Level 7: A shop, some fountains. Level 8: Many fountains. Oracle of Delphi. Level 9: A throne. Stairs up to Sokoban, level 8. Level 10: Some fountains, many trees. A very big room. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple, some fountains, some trees. Level 6: Level 7: Level 8: Level 9: Level 10: Sokoban: levels 8 up to 5 Level 5: <- You were here. Solved. Final resting place for you, killed by an ogre king, while paralyzed by a monster. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Garreth | | 3488 Au | | killed by an | | ogre king | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Garreth the Wizard... You died in Sokoban on dungeon level 5 with 56310 points, and 3488 pieces of gold, after 19871 moves. You were level 11 with a maximum of 93 hit points when you died.