Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-21 20:36:35, ended 2025-09-22 18:48:03. Gently, lawful female human Knight ---------- ------ |........+ |....| ------------ |........| # |<...-# -+--------#########...........| |....>.(..#####.....|# #.........|c |%%........| |.{......| ###-+----# #|........|@ %%)%.%......| ---.------ # # #|........ge #####%|..........| # # #----------# #...........| # # ## ## #------------ # # # # ## -----.------- # # # ## |...........| # # # # |...........| # # # ## |...........| #------- # #----------# |...........| #|.....|## #-(.......|# |^..........| #-.....|# |......(.|# ------------- |.....|# |.....)..|# |......# #..........# |.....| ---------- ------- Gently the Sergeant St:18/03 Dx:11 Co:12 In:9 Wi:15 Ch:17 Lawful Dlvl:11 $:0 HP:0(81) Pw:91(91) AC:-1 Xp:11/14176 T:12482 Latest messages: The gremlin hits! The pyrolisk attacks you with a fiery gaze! The fire doesn't feel hot! The gremlin just misses! The gremlin hits! The gremlin bites! The gremlin just misses! The pyrolisk attacks you with a fiery gaze! The fire doesn't feel hot! The gremlin hits! The gremlin hits! The gremlin bites! The gremlin hits! The pyrolisk attacks you with a fiery gaze! The fire doesn't feel hot! The gremlin hits! The gremlin hits! The gremlin bites! The gremlin hits! The gremlin hits! The gremlin hits! The gremlin bites! The gremlin hits! The gremlin hits! The gremlin hits! The gremlin bites! The gremlin hits! The gremlin hits! The gremlin hits! The gremlin misses! The gremlin hits! The gremlin just misses! The gremlin hits! The gremlin bites! The gremlin misses! The gremlin just misses! The gremlin hits! The gremlin misses! The gremlin hits! The pyrolisk attacks you with a fiery gaze! The fire doesn't feel hot! The gremlin hits! The gremlin hits! The gremlin bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets N - an uncursed amulet of magical breathing (being worn) Weapons O - the blessed rustproof +1 Excalibur (weapon in hand) b - a +1 lance (alternate weapon; not wielded) Armor K - an uncursed rotted +0 elven leather helm (being worn) f - an uncursed very burnt very rotted +0 pair of leather gloves (being worn) B - an uncursed +0 pair of iron shoes (being worn) S - an uncursed burnt +0 cloak of magic resistance R - an uncursed +0 elven mithril-coat (being worn) Comestibles V - an uncursed lizard corpse Rings n - an uncursed ring of free action named 200 o - an uncursed ring of polymorph control named 300 H - an uncursed ring of searching named 200 (on left hand) L - an uncursed ring of slow digestion (on right hand) Wands s - a wand of cancellation named vanish 200 (0:5) E - a wand of fire (0:7) C - a cursed wand of magic missile named 150 (0:8) g - a wand of sleep (0:6) Y - a wand of undead turning (0:5) Tools a - an uncursed bag of holding containing 37 items G - a bag of tricks (0:0) W - an uncursed blindfold k - an uncursed lock pick named poi,fir,col m - an uncursed magic whistle u - a +0 unicorn horn Gems/Stones D - an uncursed luckstone Contents of the bag of holding: 3358 gold pieces 4 uncursed food rations 3 uncursed food rations an uncursed lembas wafer 15 uncursed lumps of royal jelly an uncursed tin of mountain centaur meat an uncursed lizard corpse an uncursed scroll of charging a cursed scroll of confuse monster an uncursed scroll of create monster a blessed scroll of earth an uncursed scroll of earth a blessed scroll of identify 2 uncursed scrolls of identify an uncursed scroll of magic mapping 2 blessed scrolls of teleportation an uncursed scroll of teleportation an uncursed potion of enlightenment an uncursed potion of full healing 2 uncursed potions of hallucination 2 uncursed potions of object detection an uncursed +1 ring of adornment a cursed -1 ring of adornment an uncursed ring of invisibility an uncursed ring of protection from shape changers named 100 an uncursed ring of regeneration an uncursed ring of stealth an uncursed ring of warning a wand of light (0:11) a wand of light (0:8) a wand of polymorph (0:5) a wand of speed monster (0:6) an uncursed tallow candle an uncursed opal an uncursed worthless piece of blue glass 2 uncursed worthless pieces of orange glass an uncursed worthless piece of orange glass Gently the Knight's attributes: Background: You were a Sergeant, a level 11 female human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Dungeons of Doom, on level 11. You entered the dungeon 12482 turns ago. There was a new moon in effect when your adventure ended. You had 14176 experience points, 5824 more were needed to attain level 12. Basics: You had 0 out of 81 hit points. You had all 91 energy points (spell power). Your armor class was -1. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/03 (limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 17 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You could jump. You could survive without air. You had slower digestion. You had a small defense bonus (+4). You were guarded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a hell hound a baby gray dragon a baby orange dragon 2 vampires 3 ghosts a queen bee 2 giant mimics a large mimic a baby purple worm a stalker a fire elemental a warg a winter wolf a warhorse a xan 2 ettin mummies an ogre lord a quantum mechanic 2 pyrolisks 4 freezing spheres a shocking sphere 2 tigers 2 gargoyles 4 ochre jellies a leocrotta a mountain centaur a stone giant an elf mummy a human mummy a red naga a python a wraith an ettin zombie a leather golem 2 Grey-elves a succubus an incubus a chameleon 2 crocodiles 2 quivering blobs a cockatrice 4 winter wolf cubs 2 lynxes a gremlin a leprechaun 2 orc-captains 3 iron piercers a mumak 7 giant spiders a scorpion a horse 2 ice vortices a black light 4 gnome kings 5 orc mummies a dwarf mummy an ogre 6 brown puddings 2 owlbears a gold golem a werewolf 4 Green-elves 2 lizards 3 chickatrices a dingo a dog a housecat a jaguar a black unicorn 2 dust vortices 3 ravens 2 gnome mummies 2 snakes an ape 4 human zombies 4 Woodland-elves 5 soldier ants 5 fire ants 4 bugbears an imp a quasit a water nymph 11 Mordor orcs 10 Uruk-hai a rock mole 3 ponies a fog cloud 2 yellow lights 13 gnome lords 4 gnomish wizards 4 kobold mummies 2 black naga hatchlings a golden naga hatchling a guardian naga hatchling 2 gray oozes 3 elf zombies a paper golem 3 floating eyes 8 dwarves 2 homunculi 2 kobold lords 26 hill orcs 4 rothes a centipede 4 dwarf zombies a werejackal 3 iguanas 76 killer bees an acid blob 4 coyotes 2 gas spores 3 hobbits a manes 5 large kobolds 4 hobgoblins 3 giant rats 7 cave spiders a brown mold 2 yellow molds 2 red molds 53 gnomes 4 garter snakes 5 gnome zombies 6 geckos 3 jackals 2 foxes a kobold 4 goblins 5 grid bugs 2 lichens a kobold zombie 8 newts 472 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: Level 2: A scroll shop. Level 3: A grave. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: Many fountains. Oracle of Delphi. Level 7: A throne, many fountains. Stairs up to Sokoban, level 6. Level 8: A grave. Final resting place for merpish-Val-Hum-Fem-Law, choked on a gray unicorn corpse. Level 9: A fountain, a grave. Level 10: Level 11: <- You were here. A fountain. Final resting place for you, killed by a gremlin, while frozen by a monster's gaze. The Gnomish Mines: levels 5 to 13 Level 5: A grave. Final resting place for michelmartinet-Wiz-Hum-Mal-Neu, killed by a dwarf. Level 6: Level 7: Level 8: Many shops, a temple, some fountains. Level 9: Level 10: Level 11: Level 12: A grave. Final resting place for IanCurtis-Wiz-Elf-Mal-Cha, killed by a winter wolf cub. Level 13: Some fountains. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Gently | | 3358 Au | | killed by a | | gremlin | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well Gently the Knight... You died in The Dungeons of Doom on dungeon level 11 with 57729 points, and 3358 pieces of gold, after 12482 moves. You were level 11 with a maximum of 81 hit points when you died.