Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-26 08:48:49, ended 2026-04-26 20:14:05. Gently, lawful male human Knight ------ ---------- -------------- |....| |..n@.....# # |............| |%...| |.._.....|# --.--- |............| |....| |........|# |>..(.# |............| |....| -|-|------# |.(..|# -.-.---------- |....-# # % # --.---### # ## ------# # # ### ### # # ###### # #### # # ##### # ### #####-%--.---- # # # # # #|.......| ## # #### # # #-.......| ##### ##[# ### --+-.--- # |........ # # ## |......| --.-- |.......| # # # |......| |...| |.....<.| # # # |.......####-...| --------- ## ---------|----- # |......| |...| )#))%.)..........| ##.......| |...| |).)....%.))..| |......| |...| |......(...(..| -------- |...| --------------- ----- Gently the Sergeant St:18/14 Dx:14 Co:17 In:7 Wi:14 Ch:18 Lawful Dlvl:20 $:0 HP:0(83) Pw:116(116) AC:4 Xp:13/47530 T:16347 Latest messages: b - a +1 lance (weapon in hand). l - the blessed rustproof +5 Excalibur (weapon in hand). b - a +1 lance (alternate weapon; not wielded). Really save? [yn] (n) y Saving... Restoring save file... Salutations Gently, the human Knight, welcome back to NetHack! Your movements are slowed slightly because of your load. What do you want to use or apply? [abhikpuBD-IL-NP-SU-XZ or ?*] a You have a little trouble removing c - an uncursed red spellbook. What do you want to read? [c or ?*] c You begin to memorize the runes. You add the "light" spell to your repertoire. There is an altar to Lugh (lawful) here. What do you want to drop? [a-cf-iklpuvzB-SU-XZ or ?*] c You drop an uncursed spellbook of light. What do you want to use or apply? [abhikpuBD-IL-NP-SU-XZ or ?*] a You have a little trouble removing n - an uncursed spellbook of light. You have a little trouble removing d - an uncursed spellbook of light. You drop an uncursed spellbook of light. You drop an uncursed spellbook of light. What do you want to use or apply? [abhikpuBD-IL-NP-SU-XZ or ?*] a You have a little trouble removing t - an uncursed spellbook of cure blindness named 200. What do you want to drop? [abf-iklpt-vzB-SU-XZ or ?*] * You drop an uncursed spellbook of cure blindness named 200. What do you want to use or apply? [abhikpuBD-IL-NP-SU-XZ or ?*] a You have a little trouble removing c - an uncursed thick spellbook. What do you want to read? [c or ?*] c You feel threatened. The beautiful mountain nymph seduces you and you start taking off your dragon scales. The mountain nymph stole an uncursed towel. The mountain nymph stole an uncursed magic lamp (lit). The beautiful mountain nymph seduces you and you start taking off your boots. The mountain nymph pretends to be friendly. The mountain nymph stole an uncursed maple wand. The mountain nymph stole the blessed rustproof +5 Excalibur. The beautiful mountain nymph seduces you and you start taking off your gloves. The beautiful mountain nymph seduces you and you start taking off your hat. The mountain nymph stole a blessed +3 pair of gauntlets of dexterity. Your movements are now unencumbered. The mountain nymph stole an uncursed jeweled wand. The mountain nymph stole an uncursed ring of regeneration. The mountain nymph stole an uncursed crystal wand. The mountain nymph stole an uncursed ring of free action named 200. The mountain nymph zaps a crystal wand! The death ray hits you! Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Weapons b - a +1 lance (alternate weapon; not wielded) Armor g - an uncursed +0 elven leather helm K - an uncursed +0 pair of high boots J - a blessed +2 set of silver dragon scales Comestibles f - an uncursed lizard corpse Spellbooks c - an uncursed spellbook of dig Rings C - an uncursed ring of fire resistance named 200 (on right hand) Wands Q - a wand of cancellation named 200 (0:6) W - a wand of cancellation (0:4) U - a wand of cold (0:5) B - a wand of create monster (0:14) M - a wand of create monster (0:9) N - a wand of create monster (0:9) H - a wand of digging (0:5) V - a wand of fire named 175 (0:3) E - a wand of lightning (0:4) F - a wand of locking (0:8) G - a wand of locking (0:3) Z - a blessed wand of magic missile named 150 (0:5) p - a wand of probing named 150 (0:6) P - a wand of sleep (0:3) h - a wand of teleportation (0:8) Tools a - a blessed bag of holding containing 105 items k - an uncursed lock pick named poi,col u - a blessed +0 unicorn horn Gems/Stones S - an uncursed luckstone X - a blessed touchstone Contents of the bag of holding: 5624 gold pieces an uncursed amulet of reflection 4 +1 darts 52 +0 darts the rustproof +1 Magicbane the rustproof +0 Fire Brand the blessed +0 Vorpal Blade an uncursed rusty +1 helm of brilliance 9 uncursed apples 8 uncursed carrots 12 uncursed food rations 3 uncursed fortune cookies 4 uncursed K-rations an uncursed tin of spinach a blessed scroll of blank paper 8 uncursed scrolls of blank paper an uncursed scroll of confuse monster 5 uncursed scrolls of create monster 2 uncursed scrolls of destroy armor 2 uncursed scrolls of earth an uncursed scroll of enchant armor a cursed scroll of enchant armor 2 uncursed scrolls of genocide 3 uncursed scrolls of gold detection named 100 3 uncursed scrolls of light an uncursed scroll of magic mapping named 100 a blessed scroll of remove curse named 80 2 uncursed scrolls of remove curse an uncursed scroll of scare monster 2 uncursed scrolls of teleportation named 100 a cursed scroll of teleportation an uncursed spellbook of cause fear an uncursed spellbook of detect unseen an uncursed spellbook of levitation an uncursed spellbook of remove curse an uncursed potion of booze 2 uncursed potions of confusion named 100 an uncursed potion of enlightenment 2 uncursed potions of fruit juice 2 uncursed potions of full healing named 200 2 uncursed potions of gain energy an uncursed potion of hallucination 3 uncursed potions of healing an uncursed potion of invisibility an uncursed potion of levitation 2 uncursed potions of object detection an uncursed potion of oil a blessed potion of restore ability a cursed potion of restore ability an uncursed potion of sickness a cursed potion of sickness 3 potions of holy water 5 uncursed potions of water a potion of unholy water an uncursed ring of aggravate monster named 150 an uncursed ring of cold resistance an uncursed ring of cold resistance an uncursed ring of conflict named 300 an uncursed ring of fire resistance an uncursed ring of fire resistance an uncursed ring of free action an uncursed -1 ring of gain strength an uncursed +2 ring of increase damage an uncursed ring of invisibility named 150 an uncursed ring of poison resistance named 150 an uncursed ring of protection from shape changers an uncursed ring of protection from shape changers named 100 an uncursed ring of regeneration named 200 an uncursed ring of searching an uncursed ring of shock resistance an uncursed ring of teleport control an uncursed ring of teleport control named 300 an uncursed ring of teleportation an uncursed ring of teleportation named 200 a wand of digging (0:8) a wand of digging (0:5) a wand of make invisible (0:8) a wand of make invisible named vanish (0:7) a wand of secret door detection (0:13) a wand of slow monster named 150 (0:4) a wand of speed monster (0:5) a wand of speed monster (0:4) a wand of striking (0:3) an uncursed bugle an uncursed wooden harp 3 uncursed tallow candles an uncursed wax candle an uncursed agate stone 2 uncursed amethyst stones an uncursed black opal an uncursed citrine stone 3 uncursed diamonds 3 uncursed emeralds an uncursed garnet stone an uncursed jacinth stone 2 uncursed jade stones an uncursed jasper stone 5 uncursed jet stones an uncursed sapphire an uncursed turquoise stone 6 uncursed worthless pieces of red glass an uncursed worthless piece of violet glass 3 uncursed worthless pieces of white glass 4 uncursed worthless pieces of yellow glass 5 uncursed worthless pieces of yellowish brown glass Gently the Knight's attributes: Background: You were a Sergeant, a level 13 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Dungeons of Doom, on level 20. You entered the dungeon 16347 turns ago. You had 47530 experience points, 32470 more were needed to attain level 14. Basics: You had 0 out of 83 hit points. You had all 116 energy points (spell power). Your armor class was 4. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/14 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 18 (limit:18). Final Status: You were unencumbered. You were bare handed. You were unskilled in bare handed combat. You were not wearing any armor. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were poison resistant. You were telepathic. You could jump. You had a moderate defense bonus (+6). You were warded. You were fast. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 vampire lords 3 vampires 8 ghosts 2 giant mimics a long worm 2 ice trolls 2 rock trolls 2 Elvenkings 2 fire elementals a water elemental 2 hill giants 2 giant mummies 4 giant zombies 8 sergeants a water demon 3 winter wolves 4 small mimics a glass piercer a warhorse 3 ettin mummies 2 ogre lords 8 trolls a wood golem a large dog 2 freezing spheres 3 flaming spheres a tiger 2 gargoyles an ochre jelly a leocrotta an elf mummy a human mummy a python 4 wraiths 4 ettin zombies a leather golem a Grey-elf 24 soldiers 2 succubi an incubus 2 quivering blobs a cockatrice 5 winter wolf cubs 2 lynxes a panther 3 leprechauns 2 horses 2 baby long worms a black light 3 vampire bats 2 forest centaurs 3 gnome kings 2 orc mummies 3 dwarf mummies an ogre 3 rust monsters a yeti a gold golem 2 werewolves 2 lizards a dog a jaguar 4 blue jellies a black unicorn 2 dust vortices a raven 2 plains centaurs a snake 6 apes 11 human zombies a rope golem a Woodland-elf a soldier ant a fire ant 8 bugbears 3 wood nymphs a water nymph 3 mountain nymphs 11 Uruk-hai 2 orc shamans 2 rock piercers 6 rock moles 2 ponies a fog cloud 4 yellow lights 2 shriekers a violet fungus 17 gnome lords 4 gnomish wizards 2 kobold mummies a red naga hatchling a black naga hatchling 2 gray oozes 4 elf zombies 6 ghouls 2 paper golems a baby crocodile 10 giant ants a little dog 5 floating eyes a kitten a homunculus 3 kobold lords 30 hill orcs 4 rothes a rabid rat 2 giant bats 9 monkeys 4 orc zombies 7 dwarf zombies 3 iguanas 6 killer bees 3 acid blobs 4 coyotes 2 gas spores 3 hobbits 2 manes 3 large kobolds 19 hobgoblins 7 giant rats 3 brown molds 2 yellow molds 3 red molds 53 gnomes 2 gnome zombies 8 geckos 6 jackals 5 foxes 7 kobolds 5 goblins 2 sewer rats 7 grid bugs 7 bats 5 lichens 9 kobold zombies 8 newts 540 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 20 Level 1: A fountain. Level 2: A general store. Level 3: A jewelers. Level 4: A wand shop. Stairs down to The Gnomish Mines. Level 5: A delicatessen. Level 6: Many fountains. Oracle of Delphi. Level 7: A sink. Stairs up to Sokoban, level 6. Level 8: A fountain. Level 9: Level 10: A grave. Level 11: Some altars, a sink, some graves. Level 12: A fountain. Summoned by King Arthur. Portal to The Quest. Level 13: Level 14: A throne, a fountain. Final resting place for levoittiel-Ran-Hum-Fem-Neu, killed by a giant zombie. Level 15: A throne, a grave. Level 16: A primitive area. Level 17: A fountain, many graves. Level 18: Level 19: An altar. Level 20: <- You were here. An altar to Lugh. Final resting place for you, killed by a death ray, while taking off clothes. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: A fountain. The Quest: Level 1: Home. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Gently | | 5624 Au | | killed by a | | death ray | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well Gently the Knight... You died in The Dungeons of Doom on dungeon level 20 with 92550 points, and 5624 pieces of gold, after 16347 moves. You were level 13 with a maximum of 83 hit points when you died.