Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-08 12:45:25, ended 2026-03-08 13:32:32. HTTPS, neutral male human Barbarian ------ |....| ----- ----------- ---------------- |....| ---------------- #|...| |....>...*| |..............+ |.....#####...............| ....| |.........| |..............|# |...[|#####|............... ##-^..| |.........-##@##|..............-# #----.- #-..............| # |...| |.........| #...............|############# |..............| # ----- |.........| #---------------- # # ## --.------------- ## ----.------ ### ## % # #### # #)# ####### ## ## ## ## ######## ## # # ----------|--# ## # |...........|# ------.----+----# |..........<-# |..............|# +...........| |..(...........|# ------------- |....<..........# ---------------- HTTPS the Bandit St:18 Dx:18 Co:18 In:7 Wi:9 Ch:6 Neutral Dlvl:7 $:245 HP:29(88) Pw:19(19) AC:2 Xp:8/1766 T:6295 Latest messages: The vampire bat bites! The vampire bat misses! The vampire bat bites! The vampire bat bites! You kill the vampire bat! Your leg feels better. Your movements are now unencumbered. You hear a door open. You hear someone counting money. You hear someone counting money. The door opens. You see here a scale mail. You kill the goblin! You start digging. You hit the rock with all your might. You succeed in cutting away some rock. You see here an orcish dagger. The door opens. You see here a large box. Without a free hand, you cannot loot anything. Unknown command 'y'. You have a little trouble lifting a murky potion. Continue? [ynq] (q) y You have a little trouble lifting r - a murky potion. Your movements are slowed slightly because of your load. You have a little trouble lifting s - a scroll labeled KERNOD WEL. The door opens. What do you want to read? [esvFJQU or ?*] s You read the scroll. This is a scroll of fire! Where do you want to center the explosion? (For instructions type a '?') The scroll erupts in a tower of flame! Your gloves smoulder! Your scroll of enchant armor catches fire and burns! Your movements are now unencumbered. Your scroll labeled VE FORBRYDERNE catches fire and burns! Your scroll labeled JUYED AWK YACC catches fire and burns! One of your dark green potions boils and explodes! Call a dark green potion: Your pink potion boils and explodes! Call a pink potion: Your murky potion ignites and explodes! Call a murky potion: Your magenta potion boils and explodes! For an instant you couldn't see yourself! Unknown command '^J'. Unknown command '^J'. Unknown command '^J'. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 245 gold pieces Weapons K - the cursed rustproof +0 Magicbane a - an uncursed +0 battle-axe D - a cursed -1 dwarvish mattock (weapon in hands) w - an uncursed +0 long sword (alternate weapon; not wielded) b - an uncursed +0 short sword Armor O - an uncursed +0 dwarvish iron helm (being worn) i - a blessed burnt +0 pair of leather gloves (being worn) f - a blessed +1 pair of iron shoes (being worn) k - an uncursed +0 pair of low boots g - an uncursed +0 mummy wrapping x - an uncursed +0 ring mail (being worn) Scrolls J - a cursed scroll of create monster v - an uncursed scroll of enchant armor F - an uncursed scroll of enchant armor Potions d - an uncursed potion of booze h - an uncursed potion of healing n - 2 uncursed potions of restore ability Rings M - a cursed ring of poison resistance E - a cursed ring of regeneration y - an uncursed ring of warning (on left hand) Wands H - an uncursed wand of magic missile (0:0) Tools c - an uncursed magic whistle S - an uncursed oil lamp l - a cursed skeleton key t - an uncursed towel Gems/Stones m - 2 uncursed amber stones C - an uncursed amethyst stone T - an uncursed citrine stone z - 2 uncursed emeralds V - an uncursed jasper stone L - an uncursed topaz stone G - an uncursed turquoise stone R - an uncursed worthless piece of black glass B - 6 uncursed worthless pieces of blue glass Y - an uncursed worthless piece of green glass P - an uncursed worthless piece of orange glass A - 4 uncursed worthless pieces of violet glass N - an uncursed worthless piece of white glass X - an uncursed worthless piece of white glass Z - a cursed worthless piece of white glass q - 3 uncursed worthless pieces of yellow glass W - a cursed worthless piece of yellow glass j - an uncursed worthless piece of yellowish brown glass p - 2 uncursed worthless pieces of yellowish brown glass HTTPS the Barbarian's attributes: Background: You were a Bandit, a level 8 male human Barbarian. You were neutral, on a mission for Crom who was opposed by Mitra (lawful) and Set (chaotic). You were in the Dungeons of Doom, on level 7. You entered the dungeon 6295 turns ago. You had 1766 experience points, 794 more were needed to attain level 9. Basics: You had 29 out of 88 hit points. You had all 19 energy points (spell power). Your armor class was 2. Your wallet contained 245 zorkmids. Autopickup was on for '$!/="*?' plus thrown, with exceptions. Final Characteristics: Your strength was 18 (peak:18/01, limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 6 (limit:18). Final Status: You were unencumbered. You were wielding a mattock. You were unskilled in pick-axe and could have enhanced that. Final Attributes: You were piously aligned. You were cold resistant. You were poison resistant. You were warned. You were warded. You were fast. You survived. Vanquished creatures: 2 ghosts a giant mimic a large mimic a tengu an orc-captain 3 vampire bats a yeti a lizard 2 dogs a housecat a dwarf lord a fire ant 2 imps a mountain nymph 2 rock piercers a yellow light 7 gnome lords 2 gnomish wizards a kobold mummy a red naga hatchling 2 gray oozes a barrow wight a ghoul 2 straw golems 7 giant ants a little dog a kitten 11 dwarves a homunculus a kobold lord a kobold shaman 4 hill orcs 4 rothes 3 rabid rats a giant bat 2 orc zombies 2 iguanas 3 killer bees a coyote 2 gas spores 3 hobbits a manes 3 giant rats 32 gnomes 3 geckos 4 jackals a fox 3 goblins 10 sewer rats 5 grid bugs 3 lichens 4 kobold zombies 12 newts 168 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: A fountain. Level 2: Some fountains. Level 3: Stairs down to The Gnomish Mines. Level 4: Some fountains. Level 5: A general store. Level 6: Many fountains. Level 7: <- You were here. The Gnomish Mines: levels 4 to 8 Level 4: Level 5: Level 6: Level 7: Some shops, a temple, some fountains, a grave. Final resting place for warrenlynch-Wiz-Hum-Mal-Neu, killed by a giant ant, while praying, warrenlynch-Wiz-Hum-Fem-Cha, killed by a snake. Level 8: Goodbye HTTPS the Barbarian... You quit in The Dungeons of Doom on dungeon level 7 with 7739 points, and 245 pieces of gold, after 6295 moves. You were level 8 with a maximum of 88 hit points when you quit.