Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-01 15:57:36, ended 2025-10-01 18:58:50. Hareimo, chaotic male elven Ranger --. |..| .. --..| --... -------...----- --..). |.............|--.uf.. |.|......<....|-..---- --|-..........|@Z-- |....-%..|.-|.-- ---.--..|.-----.| |*..---.|--|....-- ---....||.| |.....| --..%...||.| |.%...| |.......--|.| --...)-- |......-- |.---)...-- |-.....| |......).- |......| --....... |....--- --.... -.--- --.| - Hareimo the Trailblazer St:17 Dx:15 Co:16 In:13 Wi:15 Ch:8 Chaotic Dlvl:10 $:0 HP:0(58) Pw:62(62) AC:-6 Exp:9 T:9386 Latest messages: The horse hits the gnome king. The horse misses the gnome king. The horse hits the gnome king. The gnome king is killed! You hit the giant spider. The giant spider bites! You hit the giant spider. The giant spider misses! You hear some noises. You hit the giant spider. The giant spider bites! You hit the giant spider. The giant spider bites! You miss the giant spider. The giant spider bites! The horse picks up a dart. You hit the giant spider. The giant spider bites! You miss the giant spider. The giant spider bites! The giant spider bites! You hit the giant spider. The giant spider bites! You hit the giant spider. The giant spider misses! You hit the giant spider. The giant spider misses! What do you want to wield? [- a-cnsF or ?*] ? a - a +1 elven dagger named Sting (weapon in hand). The giant spider bites! You hear a chugging sound. You hit the giant spider! The giant spider misses! The giant spider bites! You kill the giant spider! You hit the giant zombie! The housecat picks up a dart. You hit the giant zombie! The housecat drops a dart. The giant zombie misses! The giant zombie hits! You hit the giant zombie! The giant zombie hits! The giant zombie misses! You hit the giant zombie! You hit the giant zombie! The giant zombie hits! The giant zombie hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Amulets o - an uncursed amulet of ESP (being worn) Weapons c - 24 +2 elven arrows n - 4 poisoned +0 orcish arrows b - a +1 elven bow a - the +1 Sting (weapon in hand) s - a +0 aklys Armor Q - an uncursed +0 dwarvish iron helm (being worn) V - an uncursed +2 pair of leather gloves (being worn) r - a cursed +0 pair of iron shoes (being worn) J - a blessed +2 elven cloak (being worn) v - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles x - an uncursed partly eaten food ration Scrolls t - an uncursed scroll of confuse monster Wands g - a wand of cancellation (0:4) W - a wand of digging (0:7) K - a cursed wand of locking (0:2) O - a wand of magic missile (0:5) B - a wand of sleep (0:1) H - a wand of teleportation (0:3) Tools i - an uncursed bag of holding containing 47 items L - an uncursed blindfold e - an uncursed lock pick Z - an uncursed magic lamp named magic? (lit) q - an uncursed magic whistle F - a +0 unicorn horn Gems/Stones M - an uncursed luckstone named touchstone Contents of the bag of holding: 1697 gold pieces a cursed amulet versus poison 22 +0 arrows 24 +0 arrows a +0 elven arrow an uncursed +1 pair of iron shoes an uncursed +0 mummy wrapping an uncursed +0 robe 2 uncursed slime molds 5 uncursed apples an uncursed banana an uncursed carrot 4 uncursed food rations 7 uncursed fortune cookies 3 uncursed lembas wafers a blessed scroll of enchant weapon named 23 an uncursed scroll of enchant weapon 2 blessed scrolls of enchant weapon a cursed scroll of remove curse named 30 a cursed scroll of destroy armor named 38 an uncursed scroll of blank paper an uncursed scroll of create monster an uncursed potion of gain ability named 113 an uncursed potion of gain ability an uncursed potion of confusion named 38 a blessed potion of extra healing 2 blessed potions of healing named 38 an uncursed potion of healing named 38 a blessed +3 ring of adornment named 38 an uncursed ring of levitation named 75 an uncursed ring of regeneration named 75 an uncursed ring of slow digestion named 75 a wand of probing named nadda (0:6) a cursed wand of create monster (0:13) a wand of digging (0:5) a wand of striking (0:5) a wand of striking (0:5) a wand of striking (0:3) 2 uncursed tallow candles a +0 pick-axe a +0 unicorn horn 2 uncursed worthless pieces of blue glass an uncursed worthless piece of green glass 6 uncursed worthless pieces of red glass an uncursed worthless piece of violet glass 3 uncursed worthless pieces of violet glass an uncursed worthless piece of white glass Hareimo the Ranger's attributes: Background: You were a Trailblazer, a level 9 male elven Ranger. You were chaotic, on a mission for Mars who was opposed by Mercury (lawful) and Venus (neutral). You were in the Gnomish Mines, on level 10. You entered the dungeon 9386 turns ago. You had 4269 experience points, 851 more were needed to attain level 10. Basics: You had 0 out of 58 hit points. You had all 62 energy points (spell power). Your armor class was -6. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18). Your dexterity was 15 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 13 (limit:20). Your wisdom was 15 (limit:20). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You were telepathic. You were aware of the presence of orcs. You had automatic searching. You had infravision. You were stealthy. You were guarded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 ghosts a giant mimic 2 trolls a wood golem 2 dwarf kings an elf mummy an ettin zombie a leather golem a succubus a giant beetle 2 quivering blobs 3 panthers 3 leprechauns an orc-captain 2 giant spiders a black light 4 gnome kings a dwarf mummy an owlbear a yeti 4 chickatrices a housecat a dwarf lord 2 gray unicorns a raven 5 apes 4 human zombies a rope golem 7 fire ants 2 mountain nymphs 10 Mordor orcs a rock piercer a rock mole a fog cloud a shrieker 6 gnome lords 4 gnomish wizards a kobold mummy 2 black naga hatchlings a guardian naga hatchling 2 gray oozes 3 elf zombies 2 ghouls 2 giant ants a little dog 4 floating eyes a kitten 7 dwarves a homunculus a kobold lord a kobold shaman 12 hill orcs 2 giant bats 2 monkeys 2 wererats 3 iguanas 12 killer bees 3 acid blobs 3 gas spores a hobbit 2 manes 2 large kobolds 3 hobgoblins 2 giant rats 6 cave spiders a yellow mold 32 gnomes a gnome zombie 6 geckos 8 jackals 3 foxes 4 kobolds a goblin 4 sewer rats 6 grid bugs 2 bats 2 lichens a kobold zombie 10 newts 249 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: Level 2: "chest" A general store, some fountains, a grave. Level 3: Some fountains. Level 4: Some fountains, a grave. Stairs down to The Gnomish Mines. Level 5: Many fountains. Level 6: Some fountains. Stairs up to Sokoban, level 5. Level 7: Final resting place for badday-Pri-Elf-Mal-Cha, killed by a soldier ant. The Gnomish Mines: levels 5 to 10 Level 5: Level 6: A grave. Final resting place for Diarrhea-Val-Dwa-Fem-Law, killed by a kitten. Level 7: Many shops, a temple, some fountains, a grave. Final resting place for h2g2-Mon-Hum-Fem-Cha, killed by a fire ant, Roke-Rog-Orc-Mal-Cha, killed by a fire ant, while praying. Level 8: Level 9: Level 10: <- You were here. Final resting place for you, killed by a giant zombie. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: "stash" Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Hareimo | | 1697 Au | | killed by a | | giant zombie | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Hareimo the Ranger... You died in The Gnomish Mines on dungeon level 10 with 19074 points, and 1697 pieces of gold, after 9386 moves. You were level 9 with a maximum of 58 hit points when you died.