Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-02 00:23:16, ended 2025-12-03 01:50:32. Hareimo, chaotic male human Barbarian ------- ------ ------ |......## |.%..| -------- ------ +...|| |..{..| # |.g.%.## |.......# ######.....|# |..."| ......| # -.---- ######### ------ |....{.|# |.....####|..<[.# #......| # # # |%[%[| ---.----# #....<|# #.....|####|.....| # # # |.)[[| # ###-.---- ------# #|.....| # #### # |.[[%| # # # #------- # ---------.---- # |.[))| # # # ## ###....(......>.| ###-.[[.| ## # # # |..........b.| ------ ## # ### # |............| # ##-+--------- - #-----# -------------- ---------- # # |...........| #|...|# |........| # # |+..........| #....|# |........| # # |...........| |...|# |........| %#`#-...........| |....# |.........### ------------- ----- ---------- Hareimo the Bandit St:18 Dx:18 Co:18 In:7 Wi:8 Ch:7 Chaotic Dlvl:9 $:4783 HP:0(89) Pw:18(18) AC:-1 Exp:9 T:10112 Latest messages: The white unicorn butts! The white unicorn misses! The white unicorn butts! The white unicorn kicks! You kill the white unicorn! O - a scroll labeled TEMOV. Q - a unicorn horn. You smite the dingo! You smite the dingo! You smite the dingo! The dingo misses! The incubus misses! The incubus misses! The incubus misses! You kill the dingo! You smite the incubus! The incubus hits! The incubus just misses! You smite the incubus! The gnomish wizard picks up a potion called object detection. The incubus hits! The incubus hits! You kill the incubus! The gnomish wizard casts a spell at you! You feel momentarily disoriented. You feel a bit steadier now. You smite the gnomish wizard! The gnomish wizard points all around, then curses. You hear the chime of a cash register. You smite the gnomish wizard! The gnomish wizard points at you, then curses. The gargoyle just misses! The gargoyle misses! The gargoyle bites! You kill the gnomish wizard! You smite the gargoyle! The gargoyle hits! The gargoyle hits! The gargoyle misses! You miss the gargoyle. You miss the gargoyle. The gargoyle hits! The gargoyle hits! The gargoyle misses! You smite the gargoyle! The gargoyle hits! The gargoyle hits! The gargoyle bites! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 4783 gold pieces Amulets T - an uncursed amulet of reflection (being worn) Weapons a - a corroded +0 battle-axe (weapon in hands) Armor h - an uncursed +0 dwarvish iron helm (being worn) d - an uncursed +0 pair of high boots (being worn) x - an uncursed +0 cloak of magic resistance (being worn) n - an uncursed +0 mummy wrapping w - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles A - 2 uncursed slime molds m - 6 uncursed food rations y - an uncursed food ration k - 2 uncursed fortune cookies v - an uncursed fortune cookie f - an uncursed lembas wafer I - 3 uncursed tripe rations j - 3 uncursed lizard corpses Scrolls O - an uncursed scroll of create monster t - 2 uncursed scrolls of earth Z - an uncursed scroll of genocide J - an uncursed scroll of punishment Potions g - an uncursed potion of healing i - an uncursed potion of see invisible p - an uncursed potion of sleeping l - an uncursed potion of water Rings q - a cursed -1 ring of gain strength K - an uncursed ring of poison resistance V - an uncursed ring of polymorph control c - an uncursed +1 ring of protection B - an uncursed ring of shock resistance Wands L - a wand of create monster (0:14) z - a cursed wand of create monster (0:10) D - a wand of digging (0:5) G - a wand of digging (0:5) P - a wand of digging (0:3) E - a cursed wand of digging (0:5) F - a wand of make invisible (0:0) r - a wand of nothing named nadd (0:7) u - a wand of sleep named sleep (0:2) o - a wand of speed monster (0:4) C - a cursed wand of striking (0:3) Tools e - an uncursed lock pick s - a blessed oil lamp b - a +0 unicorn horn Q - a +0 unicorn horn Y - a +0 unicorn horn Gems/Stones M - 2 uncursed worthless pieces of red glass X - an uncursed worthless piece of white glass Hareimo the Barbarian's attributes: Background: You were a Bandit, a level 9 male human Barbarian. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in the Dungeons of Doom, on level 9. You entered the dungeon 10112 turns ago. It was nighttime. You had 4529 experience points, 591 more were needed to attain level 10. Basics: You had 0 out of 89 hit points. You had all 18 energy points (spell power). Your armor class was -1. Your wallet contained 4783 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were wielding an axe. You had expert skill with axe. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were poison resistant. You were telepathic. You were invisible. You were guarded. You were fast. You had reflection. You are dead. Vanquished creatures: a ghost 2 giant mimics a long worm a wumpus a baby purple worm an earth elemental a winter wolf 2 small mimics a wood golem a large dog a tiger a tengu a python a pit viper a carnivorous ape an incubus a winter wolf cub a spotted jelly a leprechaun an orc-captain an iron piercer a mumak a giant spider a scorpion a horse an ice vortex a baby long worm an orc mummy a dwarf mummy 4 brown puddings a rust monster 2 yetis a gold golem a werewolf 3 lizards 3 chickatrices 2 dingoes a dog a jaguar 2 dwarf lords a blue jelly 2 white unicorns 2 gray unicorns a dust vortex 2 ravens a snake 4 apes 6 human zombies a water nymph 2 mountain nymphs 8 Uruk-hai 2 rock piercers a rock mole a pony a fog cloud 2 shriekers a violet fungus 6 gnome lords 3 gnomish wizards a kobold mummy a black naga hatchling 2 golden naga hatchlings a gray ooze a barrow wight a ghoul a straw golem a baby crocodile a little dog a floating eye a kitten 9 dwarves 2 homunculi a kobold shaman 4 rothes 2 centipedes 2 giant bats 2 monkeys an orc zombie a dwarf zombie a werejackal an iguana 4 acid blobs 10 coyotes 2 gas spores 6 hobbits 15 manes 2 cave spiders 3 yellow molds 32 gnomes 5 geckos 6 jackals a kobold a goblin 2 sewer rats 4 grid bugs 6 bats 5 lichens 2 kobold zombies 6 newts 249 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 12 Level 1: Level 2: A fountain, some graves. Level 3: "stash" An armor shop, many fountains, some sinks. Stairs down to The Gnomish Mines. Level 4: "stash" A fountain. Level 5: An altar to Set, a fountain. Level 6: A fountain. Level 7: A fountain, a grave. Final resting place for HoboBox-Wiz-Elf-Fem-Cha, killed by a dingo. Level 8: Many fountains. Oracle of Delphi. Level 9: "UP is middle" <- You were here. An armor shop, some fountains, a grave. Stairs up to Sokoban, level 8. Final resting place for you, killed by a gargoyle. Level 10: A fountain. Level 11: "Big room below" A fountain. Level 12: Many trees. A very big room. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: "nymph stole my stuff" Level 7: Many shops, a temple, some fountains. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Hareimo | | 4783 Au | | killed by a | | gargoyle | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Hareimo the Barbarian... You died in The Dungeons of Doom on dungeon level 9 with 23011 points, and 4783 pieces of gold, after 10112 moves. You were level 9 with a maximum of 89 hit points when you died.