Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-05 01:25:42, ended 2025-12-12 23:58:33. Hareimo, chaotic male human Barbarian --------- |.......| ----- |.......| ----- ...| |..*_L..| |...m @ ---------..-- |....*..| --.A--------- @ |.......|...-- --... | |..."...| | .-- --...|.......| |.......|....---..a.. |. ----|---- .| ....---.@..|..A@...| |..._..A-aaaaAa.*...@. |......A@.....| ......@AaDV@A...@...|A |.......|....---...@... ---...@.A...--- ..A...---....|..@....| |.......|...-- *A@. -----|----- .@.. --...|.......| ---------..-- -*-- @... --|- --..--------- ...| ...----- ...@ -----A%. |.A. @ ----- ......L.A| @.@ ......... ----- -----..A-- .%. -...----- |L.A@-- .A. -.... --...----@----...- ...V........... ------------- Hareimo the Conqueror St:18/24 Dx:18 Co:18 In:10 Wi:18 Ch:10 Chaotic Astral Plane $:0 HP:501(501) Pw:146(146) AC:-35 Exp:30 T:34285 Latest messages: The priest of Mitra misses! The priest of Mitra misses! The priest of Mitra points at you, then curses. You see here a statue of a vampire. The high priest intones: "Pilgrim, you enter a sacred place!" The Angel of Crom zaps you with a magic missile! The magic missile whizzes by you! The magic missile hits the high priest! The renegade Angel of Set wields a long sword! The priest of Crom turns to flee. The priest of Crom wields a mace! The mace welds itself to the priest of Crom's hand! You hear a chugging sound. Unknown command ' '. The Angel of Crom zaps you with a magic missile! The magic missile whizzes by you! The magic missile hits the high priest! The renegade Angel of Set swings her long sword. The renegade Angel of Set misses! The renegade Angel of Set swings her long sword. The renegade Angel of Set hits! The renegade Angel of Set misses! The renegade Angel of Set casts a spell at you! You are hit by a shower of missiles! The missiles bounce off! Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. The Angel of Crom zaps you with a magic missile! The magic missile whizzes by you! The magic missile hits the high priest of Set. The magic missile bounces! The air crackles around the priest of Crom. Unknown command ' '. There is a high altar to Set (chaotic) here. Unknown command ' '. What do you want to sacrifice? [C or ?*] ? You offer the Amulet of Yendor to Set... An invisible choir sings, and you are bathed in radiance... The voice of Set rings out: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... Do you want your possessions identified? [ynq] (y) n Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) n Inventory: Amulets k - a blessed amulet of life saving y - an uncursed amulet of life saving (being worn) Weapons l - the rustproof +7 Cleaver d - the rustproof +7 Demonbane Armor x - a blessed +4 helm of telepathy (being worn) J - a blessed thoroughly burnt rotted +4 pair of leather gloves (being worn) D - a blessed fireproof +4 pair of speed boots (being worn) n - a blessed +4 shield of reflection N - a cursed thoroughly burnt +4 cloak of magic resistance (being worn) Z - a blessed +5 Hawaiian shirt (being worn) E - a blessed greased +3 silver dragon scale mail (being worn) Comestibles u - a blessed cockatrice corpse (weapon in hand) m - an uncursed lizard corpse Spellbooks h - the uncursed Book of the Dead Rings w - a blessed ring of conflict T - a blessed ring of free action (on right hand) p - an uncursed ring of levitation s - a blessed ring of regeneration (on left hand) I - a cursed ring of slow digestion Wands g - a cursed wand of cancellation (0:2) r - a cursed wand of death (1:6) z - a cursed wand of death (2:4) U - a blessed wand of digging (0:8) f - a cursed wand of digging (0:0) t - a wand of fire (0:6) q - a wand of secret door detection (0:5) o - a cursed wand of teleportation (0:7) H - a cursed wand of wishing (1:2) Tools i - a blessed greased bag of holding containing 57 items A - the Bell of Opening (0:2) a - an uncursed blindfold v - the blessed Candelabrum of Invocation (7 candles attached) e - a blessed lock pick j - a blessed +0 unicorn horn Gems/Stones B - the blessed Heart of Ahriman Contents of the bag of holding: an uncursed amulet of life saving an uncursed amulet of life saving an uncursed amulet of life saving an uncursed amulet of life saving the +0 Fire Brand an uncursed +0 cloak of protection an uncursed +0 elven cloak an uncursed +4 mummy wrapping 4 uncursed food rations 3 uncursed fortune cookies 2 uncursed lembas wafers an uncursed lump of royal jelly 2 uncursed lizard corpses 16 blessed scrolls of blank paper an uncursed scroll of scare monster 3 blessed scrolls of charging an uncursed scroll of charging a blessed scroll of earth 5 uncursed scrolls of enchant armor a blessed scroll of enchant weapon a blessed scroll of genocide 4 blessed scrolls of identify 4 uncursed scrolls of magic mapping 3 blessed scrolls of remove curse 3 potions of holy water an uncursed potion of confusion a blessed potion of extra healing 5 uncursed potions of extra healing 2 uncursed potions of fruit juice an uncursed potion of gain level a cursed potion of gain level an uncursed ring of conflict an uncursed ring of free action an uncursed +1 ring of protection an uncursed ring of regeneration an uncursed ring of shock resistance an uncursed ring of slow digestion a wand of cold (0:7) a wand of cold (0:6) a wand of digging (0:8) a wand of digging (0:7) a wand of digging (0:6) a wand of enlightenment (0:10) a wand of fire (0:5) a wand of sleep (0:5) a wand of striking (0:7) a wand of striking (0:7) a wand of teleportation (0:5) a wand of teleportation (0:4) a can of grease (0:11) an uncursed magic lamp a magic marker (1:86) an uncursed stethoscope 2 uncursed diamonds 9 uncursed emeralds 5 uncursed rubies a blessed luckstone Hareimo the Barbarian's attributes: Background: You were a Conqueror, a level 30 male human Barbarian. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in the endgame, on the Astral Plane. You entered the dungeon 34285 turns ago. It was nighttime. You had 105302337 experience points. Basics: You had all 501 hit points. You had all 146 energy points (spell power). Your armor class was -35. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/24 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a corpse. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were invisible to others. You were stealthy. You regenerated. You had a moderate defense bonus (+10). You were warded. You were very fast. You had reflection. You had free action. Your life would have been saved. You were very lucky. You had extra luck. Good luck did not time out for you. You survived after being killed once. Vanquished creatures: Asmodeus Baalzebub Orcus Juiblex the Wizard of Yendor (8 times) Death Pestilence Famine (twice) Vlad the Impaler 7 arch-liches a high priest 2 mastodons Medusa 2 krakens an Archon 3 iron golems 6 master liches a ki-rin 5 storm giants a glass golem Thoth Amon a purple worm 6 silver dragons 4 red dragons 3 white dragons 3 orange dragons 2 black dragons a blue dragon a green dragon 3 yellow dragons 6 minotaurs 3 jabberwocks 4 baluchitheria 19 Angels 5 demiliches 3 stone golems a master mind flayer 14 Olog-hai a Nazgul 4 pit fiends 2 sandestins 3 hell hounds 2 titanotheres 3 trappers 4 guardian nagas 2 disenchanters 19 vampire lords 22 aligned priests 8 captains 4 shades 4 liches a clay golem 4 nurses 2 ice devils 4 nalfeshnees 4 lurkers above an Aleax a frost giant 6 ettins 2 golden nagas 9 black puddings 22 vampires 5 lieutenants 31 ghosts a priest a queen bee 4 winged gargoyles 2 mind flayers 6 giant mimics a long worm 3 zruties 11 fire giants 4 ogre kings 8 ice trolls 64 rock trolls 6 umber hulks 2 flesh golems 2 Elvenkings 2 doppelgangers 11 hezrous 5 bone devils 5 large mimics 3 wumpuses 4 fire vortices a baby purple worm a couatl 4 stalkers 8 air elementals 5 fire elementals 6 earth elementals 3 water elementals a hill giant 6 giant mummies 3 black nagas 6 xorns 15 giant zombies 4 elf-lords 5 sergeants a water demon 4 barbed devils 9 vrocks 6 salamanders 6 wargs a winter wolf 4 hell hound pups 8 small mimics a glass piercer 9 warhorses 5 steam vortices 13 xans 3 ettin mummies 9 ogre lords 7 quantum mechanics 39 trolls 3 sasquatches 2 wood golems an erinys 6 mariliths 3 sharks 3 electric eels 3 gelatinous cubes 5 pyrolisks a freezing sphere 7 flaming spheres a shocking sphere 4 large cats 3 tigers 3 gargoyles 3 dwarf kings 8 tengu 3 ochre jellies 7 leocrottas an energy vortex 6 mountain centaurs 8 stone giants 4 elf mummies 3 human mummies 3 red nagas 3 green slimes 2 pythons 2 pit vipers 2 cobras 44 wraiths 5 carnivorous apes 14 ettin zombies 4 leather golems 49 soldiers a watchman 4 succubi 8 horned devils 2 incubi 2 chameleons 4 crocodiles 23 giant beetles 4 quivering blobs 11 cockatrices 2 wolves 4 winter wolf cubs a lynx 5 panthers 45 leprechauns 3 iron piercers a mumak 7 giant spiders 4 scorpions 5 horses 2 ice vortices 2 baby long worms 5 black lights 6 vampire bats 7 forest centaurs 11 gnome kings 8 orc mummies 4 dwarf mummies 77 ogres 7 brown puddings 13 rust monsters 11 owlbears 4 yetis 3 gold golems 4 werewolves 3 Green-elves 4 piranha 6 giant eels 10 lizards 6 chickatrices 3 dingoes 4 dogs 3 housecats 6 jaguars 2 dwarf lords 2 blue jellies 4 white unicorns 4 gray unicorns 7 dust vortices 7 ravens 5 plains centaurs 8 gnome mummies 8 snakes 9 apes 8 human zombies 5 rope golems 3 Woodland-elves 20 soldier ants 11 fire ants 17 bugbears 10 lemures 5 quasits 2 wood nymphs a water nymph a mountain nymph 4 Mordor orcs 7 Uruk-hai 3 orc shamans 8 rock piercers 3 rock moles 4 ponies 2 fog clouds 7 yellow lights 5 shriekers 4 violet fungi 22 gnome lords 9 gnomish wizards 4 kobold mummies 2 red naga hatchlings 2 gray oozes 3 barrow wights 12 elf zombies 19 ghouls 2 straw golems 3 paper golems a jellyfish 18 giant ants 4 little dogs 12 floating eyes 4 kittens 21 dwarves 3 homunculi 3 kobold lords 2 kobold shamans 21 hill orcs 21 rothes 3 rabid rats 3 centipedes 4 giant bats a monkey 24 orc zombies 16 dwarf zombies 4 wererats 2 werejackals 17 iguanas 43 killer bees 4 acid blobs 4 coyotes 5 hobbits 14 manes a large kobold 23 hobgoblins 9 giant rats 2 cave spiders a brown mold 2 yellow molds a green mold a red mold 59 gnomes 16 garter snakes 15 gnome zombies 11 geckos 9 jackals 2 foxes 2 kobolds 7 goblins 9 sewer rats 14 grid bugs 5 bats 6 lichens 15 kobold zombies 6 newts 1930 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never changed form. You used 4 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. Many temples. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 26 Level 1: One way stairs up to The Elemental Planes. Level 2: A fountain. Level 3: "stash and vault" Stairs down to The Gnomish Mines. Level 4: "stash" A potion shop. Level 5: A sink. Level 6: "vault" Level 7: An altar to Set. Level 8: A grave. Oracle of Delphi. Final resting place for zwarf-Rog-Orc-Mal-Cha, killed by a soldier ant. Level 9: "UP is far left" Stairs up to Sokoban, level 8. Level 10: A fountain. Level 11: A very big room. Level 12: A temple. Level 13: Level 14: A sink. Level 15: A primitive area. Portal to The Quest. Level 16: A fountain. Level 17: A throne, some sinks. Level 18: A throne. Level 19: "vault" Many fountains. Level 20: A fountain. Level 21: A sink. Level 22: A throne. Level 23: A fountain, a grave. Level 24: A fountain. Level 25: Level 26: A throne, a fountain. The castle. Connection to Gehennom. Gehennom: levels 27 to 46 Level 27: A temple, many graves. Valley of the Dead. Level 28: Level 29: Level 30: Level 31: Level 32: A fountain. Level 33: Level 34: Level 35: Level 36: Some shops, an altar, some graves. Level 37: Level 38: "UP is right" Stairs up to Vlad's Tower, level 37. Level 39: Level 40: Level 41: Level 42: Level 43: Level 44: Level 45: Level 46: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 4 to 12 Level 4: "soldier ant below" Level 5: A grave. Final resting place for Zabi-Wiz-Orc-Mal-Cha, killed by a soldier ant. Level 6: Level 7: Many shops, a temple, many fountains. Level 8: Level 9: Level 10: Level 11: Level 12: Some fountains. The Quest: levels 1 to 6 Level 1: A throne, many trees. Completed quest for Pelias. Level 2: Level 3: Level 4: Level 5: Level 6: An altar. Sokoban: levels 8 up to 5 Level 5: Unsolved. Level 6: Solved. Level 7: Solved. Level 8: "stash" Solved. Vlad's Tower: levels 37 up to 35 Level 35: A throne. Level 36: Level 37: Goodbye Hareimo the Demigod... You went to your reward with 2304738 points, Demonbane (worth 2500 zorkmids and 6250 points) The Book of the Dead (worth 10000 zorkmids and 25000 points) Fire Brand (worth 3000 zorkmids and 7500 points) Cleaver (worth 1500 zorkmids and 3750 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) The Heart of Ahriman (worth 2500 zorkmids and 6250 points) 9 emeralds (worth 22500 zorkmids), 5 rubies (worth 17500 zorkmids), 2 diamonds (worth 8000 zorkmids), 6 amulets of life saving (worth 900 zorkmids), and 0 pieces of gold, after 34285 moves. You were level 30 with a maximum of 501 hit points when you ascended.