Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-22 00:01:54, ended 2026-02-27 01:21:58. Hareimo, lawful male human Knight --------- |.......| ----- |.......| ----- ...| |.@._...| |... ---------..-- |..%....| --.A--------- |.......|...-- | |..AA...| | --A..|..@....| |......A|...A---.... |. ----|---- .| .---.A..|..@....| |..._..A*a**.*a**.*.. |.............| .......@.DB[A*..@@...| |.......|....---..@... ---....%....--- ......---....|.......| |.......|...-- --**.@. -----%----- .@...-- --...|..@....| @ ---------..-- ----A-- .a. -A- --..--------- ...| ...----- .... ...- |.@. ----- .aa..aLaL| %... .... ----- ------...-- %.%. ... |*...-- .A. ........... --..t----A----..A.A.*.@A.. |.....z........)AA....... ---------------- Hareimo the Chevalier St:25 Dx:18 Co:18 In:10 Wi:18 Ch:17 Lawful Astral Plane $:0 HP:195(220) Pw:245(245) AC:-27 Exp:23 T:35973 Latest messages: The gray dragon bites! The gray dragon hits! The gray dragon hits! The Angel of Manannan Mac Lir swings his long sword. The Angel of Manannan Mac Lir hits! The Angel of Manannan Mac Lir swings his long sword. The Angel of Manannan Mac Lir hits! The Angel of Manannan Mac Lir hits! The Angel of Manannan Mac Lir casts a spell at you! You are hit by a shower of missiles! The missiles bounce off! "Why search for the Amulet? Thou wouldst but lose it, cretin." The renegade priest of Lugh picks up 29 stones. You hit the Angel of Manannan Mac Lir with the cockatrice corpse. The Angel of Manannan Mac Lir is slowing down. The Angel of Manannan Mac Lir turns to stone. The invisible high priest intones: "Pilgrim, you enter a sacred place!" There is an open door here. You see here a statue of an Angel. Mike the Curator wields a mace! The renegade priest of Lugh picks up a long sword. Mike the Curator turns to flee. Alex the invisible Spelunker turns to flee. The Angel of Brigit picks up 16 stones. The Angel of Brigit picks up a potion. The priestess of Manannan Mac Lir turns to flee. The Angel of Brigit picks up a mace. "Methinks thou wert unnaturally stirred by yon corpse back there, eh, varlet?" The priestess of Manannan Mac Lir wields a mace! The Angel of Brigit zaps a wand of striking! The statue shatters. The wand misses the priestess of Manannan Mac Lir. The wand hits the invisible high priest of Lugh. The invisible high priest of Lugh resists! Boing! Unknown command ' '. There is a high altar to Lugh (lawful) here. Unknown command ' '. What do you want to sacrifice? [w or ?*] ? You offer the Amulet of Yendor to Lugh... An invisible choir sings, and you are bathed in radiance... The voice of Lugh booms: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... Do you want your possessions identified? [ynq] (y) n Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) n Inventory: Amulets a - an uncursed amulet of life saving t - a cursed amulet of life saving (being worn) Weapons h - the blessed +6 Grayswandir Armor z - an uncursed greased +2 dwarvish iron helm (being worn) P - an uncursed rustproof +4 pair of gauntlets of power (being worn) N - a blessed fireproof +3 pair of speed boots (being worn) O - an uncursed +5 shield of reflection (being worn) T - an uncursed burnt +5 cloak of magic resistance (being worn) G - an uncursed +3 gray dragon scale mail (being worn) Comestibles F - an uncursed K-ration D - a blessed cockatrice corpse (weapon in hand) c - an uncursed lizard corpse Spellbooks V - the uncursed Book of the Dead Rings v - an uncursed ring of conflict d - a blessed ring of free action (on right hand) q - a blessed ring of levitation B - an uncursed ring of regeneration (on left hand) X - a blessed ring of slow digestion Wands g - a wand of cancellation named !! (0:6) b - a wand of death (0:4) I - a wand of death (1:3) u - a wand of digging (0:4) o - a wand of digging (0:3) J - a wand of fire (0:2) s - a wand of secret door detection (0:7) j - a wand of striking (0:2) m - a wand of teleportation (0:7) l - a wand of wishing (1:2) Tools i - a blessed bag of holding containing 48 items Y - the Bell of Opening (0:1) x - a cursed blindfold C - the uncursed Candelabrum of Invocation (no candles attached) W - the blessed Magic Mirror of Merlin e - an uncursed skeleton key y - an uncursed stethoscope E - a blessed +0 unicorn horn Gems/Stones S - a blessed luckstone Contents of the bag of holding: an uncursed amulet of life saving the blessed rustproof +6 Excalibur an uncursed +0 cloak of protection 4 uncursed food rations 3 uncursed sprigs of wolfsbane an uncursed lizard corpse 6 blessed scrolls of blank paper 4 uncursed scrolls of blank paper a blessed scroll of charging a blessed scroll of enchant armor an uncursed scroll of enchant armor 2 uncursed scrolls of enchant weapon 3 uncursed scrolls of genocide 2 uncursed scrolls of identify 2 blessed scrolls of remove curse an uncursed scroll of remove curse 2 uncursed potions of gain ability 2 uncursed potions of gain energy an uncursed potion of gain level 10 potions of holy water an uncursed ring of conflict a blessed +2 ring of increase damage an uncursed ring of levitation an uncursed ring of protection from shape changers an uncursed ring of protection from shape changers an uncursed ring of regeneration an uncursed ring of slow digestion an uncursed ring of slow digestion a wand of cold (0:3) a wand of cold (0:2) a wand of death (0:4) a wand of digging (0:4) a wand of enlightenment (0:13) a wand of fire (0:4) a wand of sleep (0:6) a wand of striking (0:5) a wand of striking (0:4) a wand of teleportation (0:5) a can of grease (0:5) an uncursed magic lamp a blessed magic marker (0:34) a magic marker (0:32) a +0 unicorn horn 2 uncursed diamonds an uncursed dilithium crystal 2 uncursed emeralds 3 cursed emeralds an uncursed ruby Hareimo the Knight's attributes: Background: You were a Chevalier, a level 23 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 35973 turns ago. It was nighttime. You had 30028300 experience points, 9971700 more were needed for level 24. Basics: You had 195 out of 220 hit points. You had all 245 energy points (spell power). Your armor class was -27. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 25 (base:18/39, innate limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 17 (limit:18). Final Status: You were unencumbered. You were wielding a corpse. Final Attributes: You were the Hand of Elbereth. You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were invisible to others. You were stealthy. You could jump. You regenerated. You were warded. You were very fast. You had reflection. You had free action. Your life would have been saved. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Asmodeus Baalzebub Orcus Juiblex the Wizard of Yendor (5 times) Death (twice) Pestilence Famine (twice) Vlad the Impaler 3 arch-liches a high priest 3 mastodons Medusa 4 krakens 2 iron golems 7 master liches a ki-rin 5 storm giants 2 balrogs 7 purple worms 4 silver dragons 2 red dragons 4 white dragons 2 orange dragons 2 black dragons 2 blue dragons a yellow dragon 10 minotaurs 2 jabberwocks Ixoth 5 baluchitheria 20 Angels 4 demiliches 2 stone golems 2 master mind flayers 4 Olog-hai 2 Nazgul a pit fiend a sandestin 3 hell hounds 4 titanotheres 3 trappers a baby black dragon 5 disenchanters 11 vampire lords 2 skeletons 20 aligned priests 5 captains 5 shades 4 liches 3 clay golems 4 nurses 2 ice devils a nalfeshnee a lurker above a frost giant 2 ettins 2 black puddings 14 vampires 4 lieutenants 29 ghosts a caveman a priest 2 queen bees 4 winged gargoyles 4 giant mimics 5 zruties 4 fire giants an ogre king 2 ice trolls a rock troll 3 umber hulks a flesh golem an Elvenking 25 doppelgangers 7 hezrous 3 bone devils 4 large mimics 3 wumpuses a fire vortex a couatl 3 stalkers 5 air elementals 3 fire elementals 2 earth elementals 3 water elementals 3 hill giants 3 giant mummies 7 xorns 7 giant zombies 4 elf-lords 12 sergeants a water demon 4 barbed devils 3 vrocks 8 salamanders 4 wargs 3 winter wolves 10 hell hound pups 13 small mimics 2 glass piercers 8 warhorses 5 steam vortices 5 xans 3 ettin mummies 6 ogre lords 3 quantum mechanics 10 trolls a wood golem 2 mariliths a djinni 2 sharks an electric eel 2 gelatinous cubes 4 pyrolisks 2 large dogs a freezing sphere 5 flaming spheres 4 shocking spheres 2 large cats 7 tigers 3 gargoyles a dwarf king 2 tengu 6 ochre jellies 2 leocrottas a mountain centaur 5 elf mummies 4 human mummies a red naga 4 green slimes 2 cobras 33 wraiths 10 ettin zombies 2 leather golems 2 Grey-elves 46 soldiers 2 watchmen 4 succubi 5 horned devils 2 incubi 5 chameleons 5 crocodiles 29 giant beetles 6 cockatrices 5 wolves 11 winter wolf cubs 2 lynxes 3 panthers 70 gremlins 4 spotted jellies 39 leprechauns 2 orc-captains 3 iron piercers 2 mumakil 8 giant spiders 3 scorpions 2 horses 2 ice vortices 2 baby long worms 9 black lights 7 vampire bats 4 forest centaurs 7 gnome kings 3 dwarf mummies 3 ogres 2 brown puddings 6 rust monsters 2 owlbears 5 yetis 2 gold golems a werewolf 5 Green-elves 3 piranha 5 giant eels 9 lizards 2 chickatrices 2 dingoes 3 dogs 3 housecats 2 jaguars 2 blue jellies 2 gray unicorns 5 black unicorns 3 dust vortices 36 ravens 3 plains centaurs 4 gnome mummies a snake 4 apes 13 human zombies a rope golem 2 Woodland-elves 28 soldier ants 17 fire ants 8 bugbears 2 imps a lemure 62 quasits a water nymph 2 mountain nymphs 10 Mordor orcs 6 Uruk-hai 4 rock piercers 2 rock moles 2 ponies 4 fog clouds 9 yellow lights a shrieker 5 violet fungi 24 gnome lords 7 gnomish wizards 5 kobold mummies 4 red naga hatchlings a black naga hatchling 2 gray oozes 6 barrow wights 8 elf zombies 12 ghouls 2 straw golems 29 giant ants 3 little dogs 6 floating eyes a kitten 8 dwarves 4 homunculi 2 kobold lords 2 kobold shamans 29 hill orcs 13 rothes 5 centipedes a giant bat 3 monkeys 11 orc zombies 9 dwarf zombies a werejackal 3 iguanas 52 killer bees 2 acid blobs 3 coyotes 7 hobbits 4 manes 2 large kobolds 4 hobgoblins an orc 8 giant rats 6 cave spiders 2 brown molds 2 yellow molds a green mold a red mold 71 gnomes 10 garter snakes 11 gnome zombies 10 geckos 6 jackals 2 foxes 5 kobolds 3 goblins 7 sewer rats 7 grid bugs 2 bats 6 lichens 8 kobold zombies 7 newts 1612 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You used 4 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. Many temples. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 27 Level 1: A fountain, a sink. One way stairs up to The Elemental Planes. Level 2: An armor shop, a fountain. Level 3: A health food store. Stairs down to The Gnomish Mines. Level 4: "vault" Some fountains. Level 5: A fountain. Level 6: A fountain, a grave. Level 7: A fountain. Oracle of Delphi. Level 8: "stash" A throne. Stairs up to Sokoban, level 7. Level 9: A general store, a fountain, a grave. Level 10: A fountain. Level 11: "poly under $" A health food store, some fountains. Level 12: A general store. Level 13: A sink. Portal to The Quest. Level 14: A sink. Level 15: A grave. Level 16: A general store, an altar to Lugh. Level 17: An altar to Lugh, a fountain. Level 18: A primitive area. Level 19: A fountain. Level 20: Some fountains. Level 21: A fountain, a sink, a grave. Level 22: An altar to Lugh, a fountain, a grave. Level 23: Some fountains. Level 24: A general store, a throne, some fountains, a grave. Level 25: Many trees. Level 26: Final resting place for jthack-Hea-Gno-Fem-Neu, petrified by Medusa. Level 27: A throne, a fountain. The castle. Connection to Gehennom. Gehennom: levels 28 to 47 Level 28: A temple, many graves. Valley of the Dead. Level 29: Level 30: Level 31: Level 32: Level 33: A fountain. Level 34: Level 35: Level 36: Stairs up to Vlad's Tower, level 35. Level 37: Level 38: Level 39: Some shops, an altar, many graves. Level 40: Level 41: Level 42: Level 43: Level 44: Level 45: Level 46: Level 47: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Many shops, a temple, some trees. Level 7: Level 8: Level 9: A grave. Final resting place for Tab-Rog-Hum-Fem-Cha, killed by a blue dragon. Level 10: Level 11: Level 12: The Quest: levels 1 to 5 Level 1: A throne. Completed quest for King Arthur. Level 2: Level 3: A temple. Level 4: Level 5: Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Vlad's Tower: levels 35 up to 33 Level 33: A throne. Level 34: Level 35: Fare thee well Hareimo the Demigod... You went to your reward with 1783512 points, Grayswandir (worth 8000 zorkmids and 20000 points) Excalibur (worth 4000 zorkmids and 10000 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) The Book of the Dead (worth 10000 zorkmids and 25000 points) The Magic Mirror of Merlin (worth 1500 zorkmids and 3750 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) 5 emeralds (worth 12500 zorkmids), 2 diamonds (worth 8000 zorkmids), 1 dilithium crystal (worth 4500 zorkmids), 1 ruby (worth 3500 zorkmids), 3 amulets of life saving (worth 450 zorkmids), and 0 pieces of gold, after 35973 moves. You were level 23 with a maximum of 220 hit points when you ascended.