Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-05-01 18:15:46, ended 2026-05-10 15:04:39. Hellbent, neutral male human Wizard --------- |.......| ----- |.......| ----- 44 455..| |..._...| |... ---------..-- ---- |.......| ---- --..--------- 5|.......|.1.-- --.... | |.......| | ....-- --...|.......| |..?%%.a|.41.---...... |. ----|---- .| ..%%%.---..%%|.......| |.aa@@a@+44...-..%..... |.........%...| .....[%%%%.%.%-).%_...| |.a..@..|1...---......%. ---.........--- .%..%.%.---...%|.......| |.aa..a.|..%-- --.%./... -----|----- ...%...-- --...|.......| 5---------..-- ----|--- -...%%%.- ---+---- --..--------- 5 ...| |...------- ...%..%%. -------...| |... ----- |..%......| ..%..%... |....)).%.| ----- -------...--.%%%...! --...------- |....--.).%%$.--....| ---.*.----+----...--- |...............| ----------------- Hellbent the Sorcerer St:18/23 Dx:20 Co:18 In:22 Wi:22 Ch:18 Neutral Astral Plane $:0 HP:392(392) Pw:279(343) AC:-24 Exp:21 T:63245 Latest messages: You feel completely healed. Your movements are now unencumbered. The priest of Anhur picks up a small shield. Unknown command ' '. What do you want to drink? [M or ?*] M You feel completely healed. The air crackles around the invisible high priest of Thoth. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. What do you want to drink? [M or ?*] M You feel completely healed. You hear a chugging sound. What do you want to drink? [M or ?*] M You feel completely healed. You don't have anything to drink. You hear a chugging sound. The priest of Anhur turns to flee. The priest of Anhur casts a spell! The priest of Anhur summons insects around a spot near you! Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. There is a high altar to Thoth (neutral) here. What do you want to take off? [ntHN or ?*] O You were wearing an uncursed ring of conflict (on right hand). What do you want to throw? [aL or ?*] e In what direction? y The scroll called scare monste misses the killer bee. The killer bee turns to flee. The soldier ant turns to flee. The priestess of Ptah picks up a cursed potion of gain level. There is a high altar to Thoth (neutral) here. What do you want to sacrifice? [W or ?*] W You offer the Amulet of Yendor to Thoth... An invisible choir sings, and you are bathed in radiance... The voice of Thoth rings out: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided and extinct? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets m - an uncursed amulet of life saving (being worn) R - the blessed Eye of the Aethiopica Weapons L - 7 +7 daggers (at the ready) a - the blessed rustproof +7 Magicbane (weapon in hand) Armor n - a blessed greased +4 helm of brilliance (being worn) t - a blessed fireproof +2 pair of gauntlets of dexterity (being worn) N - a blessed fireproof +4 pair of speed boots (being worn) H - a blessed fireproof +4 cloak of magic resistance (being worn) q - a blessed +4 Hawaiian shirt (being worn) B - a blessed +3 silver dragon scale mail (being worn) Comestibles l - 2 uncursed cream pies Rings O - an uncursed ring of conflict I - an uncursed ring of free action (on left hand) S - an uncursed ring of levitation Wands i - a wand of cancellation (0:5) r - a wand of cancellation (0:5) A - a wand of cancellation (0:3) s - a blessed wand of cold (0:3) u - a wand of cold (0:6) v - a wand of death (0:3) w - a wand of death (0:1) c - a blessed wand of digging (0:3) P - a wand of digging (0:8) T - a wand of fire (0:5) y - a wand of fire (0:3) Q - a cursed wand of fire (0:3) J - a wand of lightning (0:8) d - a wand of lightning (0:5) g - a wand of lightning (0:4) b - a wand of magic missile (0:5) C - a wand of magic missile (0:0) o - a wand of teleportation (0:5) x - a wand of teleportation (0:1) Tools p - a blessed greased bag of holding containing 55 items U - the Bell of Opening (0:1) f - an uncursed blindfold j - an uncursed brass lantern (lit) X - an expensive camera (0:50) z - an uncursed oil lamp k - an uncursed skeleton key Y - a blessed +0 unicorn horn Gems/Stones Z - a blessed luckstone Contents of the bag of holding: 3 uncursed carrots 2 uncursed lembas wafers a cursed lembas wafer 3 uncursed lumps of royal jelly 2 uncursed pancakes 2 uncursed tripe rations 2 uncursed lizard corpses a blessed scroll of blank paper 12 uncursed scrolls of blank paper a blessed scroll of charging a blessed scroll of earth a cursed scroll of enchant armor a blessed scroll of genocide 2 uncursed scrolls of gold detection a blessed scroll of identify an uncursed scroll of magic mapping a cursed scroll of magic mapping 2 uncursed scrolls of stinking cloud a blessed scroll of teleportation an uncursed scroll of teleportation 2 uncursed scrolls of teleportation a blessed spellbook of charm monster an uncursed spellbook of charm monster a blessed spellbook of clairvoyance an uncursed spellbook of cone of cold a blessed spellbook of finger of death an uncursed spellbook of healing an uncursed spellbook of identify an uncursed spellbook of jumping an uncursed spellbook of light an uncursed spellbook of magic missile an uncursed spellbook of magic missile an uncursed spellbook of protection an uncursed spellbook of remove curse an uncursed spellbook of sleep an uncursed spellbook of slow monster an uncursed spellbook of wizard lock 2 uncursed potions of oil 2 uncursed potions of oil 2 uncursed potions of paralysis 2 potions of holy water a potion of unholy water an uncursed ring of polymorph control a blessed wand of light (0:11) a wand of light (0:13) a wand of polymorph (0:5) a wand of probing (0:8) a wand of undead turning (0:5) a wand of undead turning (0:5) an uncursed brass lantern a blessed can of grease (0:10) an expensive camera (0:35) a magic marker (0:43) a cursed magic marker (0:6) a +0 pick-axe Hellbent the Wizard's attributes: Background: You were a Sorcerer, a level 21 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 63245 turns ago. You had 10000000 experience points, 10000000 more were needed for level 22. Basics: You had all 392 hit points. You had 279 out of 343 energy points (spell power). Your armor class was -24. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/23 (limit:18/100). Your dexterity was 20 (base:18, innate limit:18). Your constitution was 18 (limit:18). Your intelligence was 22 (base:18, innate limit:18). Your wisdom was 22 (base:18, innate limit:18). Your charisma was 18 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had basic skill with dagger and could have enhanced that. Final Attributes: You were the Envoy of Balance. You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You were invisible to others. You had teleport control. You were warded. You took half spell damage. You were very fast. You had reflection. You had free action. Your life would have been saved. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Orcus Juiblex the Wizard of Yendor (4 times) Pestilence (twice) Famine Vlad the Impaler a high priest 5 mastodons Medusa an Archon 3 iron golems 2 ki-rin 10 storm giants 2 titans a glass golem 10 balrogs 9 purple worms 3 gray dragons 3 silver dragons 6 red dragons 5 white dragons 4 orange dragons 3 black dragons 5 blue dragons 6 green dragons 2 yellow dragons 15 minotaurs 5 jabberwocks the Dark One 4 baluchitheria 9 Angels 10 stone golems 11 Olog-hai 5 Nazgul 12 pit fiends 8 sandestins 5 hell hounds 7 titanotheres 5 trappers a baby red dragon a baby green dragon a guardian naga 11 disenchanters 29 vampire lords 3 skeletons 11 aligned priests a captain 6 shades 3 liches 7 clay golems 11 nurses 10 ice devils 6 nalfeshnees 4 lurkers above 3 Aleaxes a frost giant an ettin 5 golden nagas 12 black puddings 39 vampires 9 lieutenants 35 ghosts a priest a queen bee 2 winged gargoyles 8 giant mimics 8 long worms 9 zruties 10 fire giants 13 ogre kings 3 ice trolls 11 rock trolls 5 umber hulks 10 flesh golems 9 Elvenkings 3 doppelgangers 7 hezrous 17 bone devils 11 large mimics 8 wumpuses 6 fire vortices a baby purple worm 6 couatls 16 stalkers 9 air elementals 6 fire elementals 3 earth elementals 8 water elementals 3 hill giants 3 giant mummies a black naga 15 xorns 16 giant zombies 8 elf-lords 14 sergeants 3 water demons 3 barbed devils 5 vrocks 7 salamanders 9 wargs 2 winter wolves 9 hell hound pups 11 small mimics 5 glass piercers 4 warhorses 9 steam vortices 13 xans 9 ettin mummies 5 ogre lords 13 quantum mechanics 19 trolls 2 sasquatches 3 wood golems 3 erinyes 5 mariliths a djinni 4 sharks 6 electric eels 10 gelatinous cubes 5 pyrolisks a large dog 5 freezing spheres 18 flaming spheres 12 shocking spheres 5 large cats 11 tigers 14 gargoyles 2 dwarf kings 17 tengu 6 ochre jellies 7 leocrottas 8 energy vortices a mountain centaur 10 stone giants 8 elf mummies 5 human mummies 7 red nagas 3 green slimes 5 pythons 8 pit vipers 13 cobras 54 wraiths a carnivorous ape 14 ettin zombies 8 leather golems 23 Grey-elves 51 soldiers 3 watchmen 9 succubi 5 horned devils 7 incubi 13 chameleons a crocodile 28 giant beetles 9 quivering blobs 17 cockatrices 28 wolves 15 winter wolf cubs 2 lynxes 4 panthers 35 gremlins 2 spotted jellies 2 leprechauns 4 orc-captains 5 iron piercers 5 mumakil 11 giant spiders 5 scorpions 7 horses an ice vortex 2 baby long worms 12 black lights 56 vampire bats 2 forest centaurs 5 gnome kings 3 orc mummies 4 dwarf mummies 12 ogres 3 brown puddings 6 rust monsters 14 owlbears 8 yetis 2 gold golems 2 werewolves 14 Green-elves 5 giant eels 17 lizards 4 chickatrices 2 dingoes 2 housecats 7 jaguars 8 dwarf lords a blue jelly 3 white unicorns 2 gray unicorns a black unicorn 9 dust vortices 16 ravens 3 plains centaurs 4 gnome mummies 12 snakes 3 water moccasins 3 apes 28 human zombies a rope golem 17 Woodland-elves 35 soldier ants 23 fire ants 4 bugbears 5 imps 6 lemures 9 quasits 11 wood nymphs 6 water nymphs 3 mountain nymphs 6 Mordor orcs 6 Uruk-hai an orc shaman 7 rock piercers 6 rock moles 2 ponies 3 fog clouds 13 yellow lights 2 shriekers 8 violet fungi 17 gnome lords 4 gnomish wizards 5 kobold mummies a golden naga hatchling a guardian naga hatchling 9 gray oozes 5 barrow wights 9 elf zombies 16 ghouls 2 straw golems 5 paper golems 3 jellyfish 2 baby crocodiles 47 giant ants a little dog 8 floating eyes 19 dwarves 10 homunculi 2 kobold lords 5 kobold shamans 13 hill orcs 14 rothes 2 rabid rats 2 centipedes 16 giant bats 3 monkeys 14 orc zombies 12 dwarf zombies 2 wererats 2 werejackals 10 iguanas 100 killer bees 3 acid blobs 3 coyotes 3 gas spores 9 hobbits 21 manes 2 large kobolds 4 hobgoblins 3 giant rats 10 cave spiders a brown mold 4 yellow molds a green mold 3 red molds 54 gnomes 7 garter snakes 12 gnome zombies 6 geckos 11 jackals 4 foxes 5 kobolds 5 goblins 5 sewer rats 14 grid bugs 4 bats 11 lichens 14 kobold zombies 8 newts 2387 creatures vanquished. Genocided or extinct species: hobbits dwarves bugbears dwarf lords dwarf kings mind flayers master mind flayers liches demiliches master liches arch-liches rust monsters disenchanters erinyes (extinct) jellyfish piranha sharks giant eels electric eels krakens 19 species genocided. 1 species extinct. Voluntary challenges: You genocided 19 types of monsters. You never changed form. You used no wishes. The Elemental Planes: Astral Plane: <- You are here. Many temples. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 29 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: A fountain. Level 5: A general store, many fountains. Level 6: Level 7: Level 8: A grave. Level 9: Many fountains. Oracle of Delphi. Level 10: A general store, a grave. Stairs up to Sokoban, level 9. Level 11: A general store, a sink. Level 12: Level 13: Level 14: A general store. Level 15: A primitive area. Portal to The Quest. Level 16: Level 17: A potion shop, an altar to Thoth, a sink. Level 18: Level 19: A grave. Level 20: An altar to Thoth. Level 21: Level 22: A fountain. Level 23: Some fountains, a grave. Level 24: A fountain. Level 25: Level 26: Level 27: Level 28: Level 29: A throne, a fountain. The castle. Connection to Gehennom. Gehennom: levels 30 to 50 Level 30: A temple, many graves. Valley of the Dead. Level 31: Level 32: Level 33: Level 34: Level 35: Level 36: Level 37: Level 38: Level 39: Stairs up to Vlad's Tower, level 38. Level 40: Some shops, an altar, some graves. Level 41: Level 42: Level 43: Level 44: Level 45: Level 46: Level 47: Level 48: Level 49: Level 50: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple, many fountains. Level 6: Final resting place for ThermoNuclear-Wiz-Elf-Fem-Cha, killed by a fall onto poison spikes, Gadzook-Wiz-Hum-Mal-Neu, killed by a dwarf. Level 7: Level 8: Level 9: Level 10: The Quest: levels 1 to 6 Level 1: A throne. Completed quest for Neferet the Green. Level 2: Level 3: Level 4: Level 5: Level 6: Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Vlad's Tower: levels 38 up to 36 Level 36: A throne. Level 37: Level 38: Goodbye Hellbent the Demigod... You went to your reward with 2594996 points, Magicbane (worth 3500 zorkmids and 8750 points) The Eye of the Aethiopica (worth 4000 zorkmids and 10000 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) 1 amulet of life saving (worth 150 zorkmids), and 0 pieces of gold, after 63245 moves. You were level 21 with a maximum of 392 hit points when you ascended.