Unix NetHack Version 5.0.0-0 post-release - last build May 10 2026 23:12:36 (d1fa5d53e341ca933230fdaa984d921c805b60aa,branch:main). Game began 2026-05-11 09:15:20, ended 2026-05-11 09:37:36. Hellbent, neutral male human Healer ------ |....| --------------- |....| ---- |.............| ---- |..<.| |%[.| ----- ##-.............| |... ##.....| |%%.-## |.d@| # |.............|####.........| # ---+-- |]?.| ###|.d%| #### |.............|# |^........####### |!%. #|....#### -----.---------# |........| |)) #|...| ##%########## --- #....| # |.... % ----- # # # # -----.------- ## |...........|## |...........|# |...........|# |............# ------------- Hellbent the Empiric St:9 Dx:8 Co:18 In:11 Wi:15 Ch:16 Neutral Dlvl:3 $:1665 HP:0(38) Pw:4(35) AC:10 Xp:4 T:1973 Burdened Latest messages: Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). You stop waiting. The dwarf thrusts her dagger. The dwarf hits! You return to human form! Your movements are now unencumbered. You have a little trouble lifting 1665 gold pieces. Continue? [ynq] (q) y You have a little trouble lifting $ - 1665 gold pieces. a - a +0 scalpel. i - a blessed spellbook of extra healing. h - a blessed spellbook of healing. j - a blessed spellbook of stone to flesh. n - an uncursed spellbook of wizard lock. Your movements are slowed slightly because of your load. The dwarf thrusts her dagger. The dwarf hits! You climb up the stairs. The coyote bites! The werejackal bites! You die... Do you want your possessions identified? [ynq] (y) n Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct and achievements? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins ('$') $ - 1665 gold pieces Amulets ('"') D - an uncursed amulet of restful sleep Weapons (')') F - 10 +0 darts (at the ready) B - 3 cursed -1 darts K - a +0 dagger y - a cursed -2 orcish dagger a - a +0 scalpel S - a cursed +0 spear Armor ('[') R - an uncursed +1 orcish helm A - an uncursed +0 orcish helm b - a blessed +1 pair of leather gloves Q - a blessed +3 studded leather armor Comestibles ('%') k - 5 uncursed apples P - an uncursed food ration z - a cursed food ration Scrolls ('?') m - an uncursed scroll of destroy armor O - an uncursed scroll of teleportation Spellbooks ('+') i - a blessed spellbook of extra healing h - a blessed spellbook of healing j - a blessed spellbook of stone to flesh n - an uncursed spellbook of wizard lock Potions ('!') M - an uncursed potion of blindness f - 4 uncursed potions of extra healing d - a blessed potion of healing e - 5 uncursed potions of healing H - an uncursed potion of monster detection C - a cursed potion of monster detection Rings ('=') I - an uncursed ring of sustain ability Wands ('/') G - a wand of cold (0:5) N - a wand of make invisible (0:3) g - a wand of sleep (0:4) Tools ('(') E - a cursed magic lamp s - an uncursed stethoscope w - a cursed tallow candle Hellbent the Healer's attributes: Background: You were an Empiric, a level 4 male human Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 3. You entered the dungeon 1973 turns ago. You had 116 experience points, 44 more were needed to attain level 5. Basics: You had 0 out of 38 hit points. You had 4 out of 35 energy points (spell power). Your armor class was 10. Your wallet contained 1665 zorkmids. Autopickup was off. Final Characteristics: Your strength was 9 (limit:18/100). Your dexterity was 8 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 16 (limit:18). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were bare handed. You were unskilled in bare handed combat. You weren't wearing any armor. Final Attributes: You were devoutly aligned. You were poison resistant. You were level-drain resistant. You were a werejackal. You were harmed by silver. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 22 minutes and 14 seconds. Major events: Turn 1: Hellbent the neutral male human Healer entered the dungeon 1207: attained the rank of Empiric (level 3) 1596: entered the Gnomish Mines 1973: killed by a werejackal Spells: Name Level Category Fail Retention healing 1 healing 0% 91%-100% extra healing 3 healing 0% 91%-100% stone to flesh 3 healing 11% 91%-100% wizard lock 2 matter 80% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] Weapon Skills dagger [Unskilled] knife [Basic] short sword [Unskilled] saber [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Unskilled] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] unicorn horn [Unskilled] Spellcasting Skills healing spells [Basic] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You used no wishes. Achievements: You attained the rank of Empiric. You entered a shop. You entered the Gnomish Mines. The Dungeons of Doom: levels 1 to 5 Level 1: An altar. Level 2: A sink. Level 3: <- You were here. A general store. Final resting place for you, killed by a werejackal. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: The Gnomish Mines: Level 5: Vanquished creatures: a little dog 7 orc zombies 2 dwarf zombies a coyote a hobbit a hobgoblin 2 gnomes 7 gnome zombies a gecko 9 jackals a kobold 2 goblins 2 grid bugs 5 lichens 6 kobold zombies 4 newts 52 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Hellbent | | 1665 Au | | killed by a | | werejackal | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Hellbent the Healer... You died in The Dungeons of Doom on dungeon level 3 with 698 points, and 1665 pieces of gold, after 1973 moves. You were level 4 with a maximum of 38 hit points when you died.