Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-02-27 16:27:24, ended 2025-11-03 19:02:53. HenryTheWizard, neutral female human Wizard ------ ----- |....| |...| |....----%@=| |.....[...%`| |..--->---%.| |---------.--- |.....<|.....| |.2----|..%..| --.| |.....| |.-----.....| |...........| |..---------- ---- HenryTheWi the Enchantress St:13 Dx:17 Co:18 In:18 Wi:17 Ch:9 Neutral S:428365 Dlvl:7 $:29 HP:150(159) Pw:217(217) AC:1 Xp:15/270408 T:30111 Latest messages: You feel like someone is helping you. You feel like someone is helping you. You stop searching. Become what kind of monster? [type the name] rock mole You feel sensitive! You feel more confident in your skills. You feel like a new woman! You are blasted by the Platinum Yendorian Express Card's power! You are in full health. What do you want to remove? You were wearing an uncursed ring of regeneration (on left hand). You feel full of energy. What do you want to invoke? You are blasted by the Platinum Yendorian Express Card's power! What do you want to charge? Your ring of protection spins clockwise for a moment. What do you want to name? What do you want to name this Platinum Yendorian Express Card? T:30111 The artifact seems to resist the attempt. Really save? [yn] (n) y Saving... Restoring save file... Hello HenryTheWizard, the female human Wizard, welcome back to NetHack! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 29 gold pieces Amulets T - the blessed Eye of the Aethiopica (being worn) Weapons a - the blessed rustproof +0 Magicbane (weapon in hand) Armor J - an uncursed greased rustproof +5 helm of brilliance c - an uncursed rusty +1 pair of gauntlets of power H - an uncursed very burnt +0 pair of speed boots N - an uncursed greased fireproof +5 robe g - a blessed +5 Hawaiian shirt C - a blessed +0 silver dragon scale mail Potions X - an uncursed potion of healing Rings y - an uncursed +5 ring of adornment O - a cursed -2 ring of adornment W - a cursed -2 ring of adornment V - an uncursed +5 ring of increase damage R - a cursed +5 ring of increase damage D - an uncursed ring of polymorph (on right hand) F - an uncursed +4 ring of protection Q - an uncursed +2 ring of protection x - an uncursed ring of protection from shape changers M - an uncursed ring of regeneration S - an uncursed ring of teleport control Wands j - a wand of death (0:8) q - a wand of digging (0:8) Tools B - a blessed greased bag of holding containing 84 items L - a blessed magic lamp (lit) K - a blessed magic marker (0:29) k - the blessed Platinum Yendorian Express Card u - a blessed +0 unicorn horn Gems/Stones d - a blessed luckstone Contents of the bag of holding: an uncursed amulet of life saving an uncursed amulet of life saving an uncursed amulet of life saving an uncursed amulet of magical breathing 10 blessed +1 daggers 11 +0 daggers an uncursed +1 pair of water walking boots a cursed +0 mummy wrapping an uncursed clove of garlic 2 uncursed sprigs of wolfsbane 2 uncursed lizard corpses 2 blessed scrolls of genocide an uncursed spellbook of magic missile a blessed diluted potion of full healing 5 potions of holy water 2 potions of unholy water an uncursed ring of conflict an uncursed ring of free action an uncursed ring of levitation an uncursed ring of regeneration an uncursed ring of slow digestion an uncursed ring of stealth an uncursed ring of sustain ability a wand of digging (0:5) a wand of digging (0:6) a wand of digging (0:2) a wand of enlightenment (0:9) a cursed wand of enlightenment (1:3) a wand of fire (0:5) a wand of fire (0:5) a wand of fire (0:4) a wand of fire (0:3) a cursed wand of fire (0:3) a wand of lightning (0:6) a wand of lightning (0:5) a wand of lightning (0:4) a wand of magic missile (0:4) a wand of magic missile (0:7) a wand of magic missile (0:7) a wand of magic missile (0:6) a wand of magic missile (0:5) a wand of magic missile (0:4) a wand of magic missile (0:2) a wand of nothing (0:4) a wand of polymorph (0:7) a wand of probing (1:8) a wand of secret door detection (0:15) a wand of sleep (0:6) a wand of slow monster (0:6) a blessed wand of speed monster (0:6) a wand of speed monster (0:7) a wand of speed monster (0:7) a wand of speed monster (0:4) a blessed wand of striking (0:7) a wand of striking (0:7) a wand of striking (0:6) a wand of striking (0:6) a wand of striking (0:5) a wand of striking (0:4) a wand of striking (0:4) a wand of striking (0:1) a blessed wand of teleportation (0:8) a wand of teleportation (0:6) a wand of teleportation (0:5) a cursed wand of teleportation (0:7) a wand of undead turning (0:7) a wand of undead turning (0:6) an empty uncursed oilskin sack a can of grease (0:9) an uncursed figurine of a cockatrice a cursed magic lamp a +0 pick-axe an uncursed skeleton key an uncursed stethoscope an uncursed tallow candle a blessed tinning kit (1:25) an uncursed towel 3 uncursed aquamarine stones a cursed aquamarine stone an uncursed emerald 5 uncursed rubies 2 uncursed luckstones a cursed luckstone an uncursed touchstone HenryTheWizard the Wizard's attributes: Background: You were an Enchantress, a level 15 female human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You started out male. You were in Sokoban, on level 7. You entered the dungeon 30111 turns ago. You had 270408 experience points, 49592 more were needed to attain level 16. Your score was 428365 before end-of-game adjustments. Basics: You had 150 out of 159 hit points. You had all 217 energy points (spell power). Your armor class was 1. Your wallet contained 29 zorkmids. Autopickup was off. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 17 (peak:18, limit:18). Your constitution was 18 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 17 (peak:18, limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had expert skill with dagger. You were not wearing any armor. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You could recognize detrimental food. You saw invisible. You were telepathic. You were warned. You were invisible to others. You could teleport. You had a moderate defense bonus (+9). You were warded. You took half spell damage. You were polymorphing periodically. You had polymorph control. You were fast. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Medusa Croesus a master lich a storm giant a titan a gray dragon a silver dragon 2 orange dragons a black dragon a green dragon a yellow dragon a minotaur the Dark One a baluchitherium an Angel a demilich 5 stone golems a master mind flayer 2 Olog-hai a titanothere a trapper a baby white dragon 5 vampire lords 2 captains a lich 2 nurses 4 lurkers above 3 Aleaxes 2 frost giants 3 golden nagas a black pudding 3 vampires 10 lieutenants 5 ghosts a queen bee 2 winged gargoyles a mind flayer 2 giant mimics 2 long worms 8 ogre kings 14 ice trolls an Elvenking a doppelganger a hezrou 5 large mimics a wumpus 4 stalkers 2 fire elementals 3 hill giants a giant mummy 2 black nagas 7 xorns 2 giant zombies 2 elf-lords 8 sergeants 4 wargs 2 winter wolves a glass piercer 6 warhorses 2 xans an ettin mummy 2 ogre lords 6 quantum mechanics 10 trolls a wood golem 4 sharks 6 electric eels 3 gelatinous cubes a large dog 2 freezing spheres 3 flaming spheres 4 shocking spheres 2 tigers 5 gargoyles 4 dwarf kings 13 tengu 6 ochre jellies 3 leocrottas 2 energy vortices 6 mountain centaurs 2 stone giants 2 human mummies a red naga a python 3 pit vipers 4 cobras 7 wraiths 4 carnivorous apes 6 ettin zombies 2 leather golems 7 Grey-elves 109 soldiers 3 succubi 2 incubi 6 crocodiles 5 giant beetles 2 quivering blobs 10 cockatrices 6 wolves 4 winter wolf cubs 41 gremlins a spotted jelly 13 leprechauns 6 orc-captains 2 iron piercers 3 mumakil 9 giant spiders 3 scorpions a horse an ice vortex 3 black lights 42 vampire bats 2 forest centaurs 4 gnome kings 6 orc mummies 2 dwarf mummies 3 brown puddings 6 rust monsters 9 owlbears 4 yetis 2 gold golems 3 werewolves 10 Green-elves 12 giant eels 13 lizards 2 chickatrices a dingo a dog 5 housecats 3 jaguars 3 dwarf lords 3 blue jellies a white unicorn 2 black unicorns 2 dust vortices 12 ravens 5 plains centaurs a gnome mummy 2 snakes a human zombie a rope golem 6 Woodland-elves 4 soldier ants 18 bugbears 6 imps 4 lemures 6 quasits 5 wood nymphs 3 water nymphs 28 Mordor orcs 21 Uruk-hai 3 rock piercers 3 rock moles 4 fog clouds 9 yellow lights 3 shriekers 5 violet fungi 19 gnome lords 5 gnomish wizards 7 kobold mummies a guardian naga hatchling 4 gray oozes 5 barrow wights 11 elf zombies 5 ghouls 6 straw golems 2 paper golems 3 jellyfish 8 giant ants 15 floating eyes 2 kittens 22 dwarves 4 homunculi 4 kobold lords 8 kobold shamans 7 hill orcs 17 rothes 6 rabid rats a centipede 12 giant bats 3 monkeys 6 orc zombies 10 dwarf zombies 4 wererats 10 iguanas 28 killer bees 4 acid blobs a coyote 2 gas spores 4 hobbits 28 manes a large kobold 20 hobgoblins 8 giant rats 7 cave spiders 3 brown molds 4 yellow molds a green mold a red mold 54 gnomes 2 garter snakes 5 gnome zombies 6 geckos 10 jackals 2 foxes a kobold 9 goblins 5 sewer rats 10 grid bugs 8 bats 8 lichens 7 kobold zombies 8 newts 1252 creatures vanquished. Genocided species: energy vortices 1 species genocided. Voluntary challenges: You genocided 1 type of monster. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 27 Level 1: Level 2: Level 3: "Left >: Gnome, Right >: Dungeon" A potion shop. Stairs down to The Gnomish Mines. Level 4: A health food store, a fountain. Level 5: A general store. Level 6: Many fountains, a grave. Level 7: "Oracle" Many fountains. Level 8: "Entrance to Sokoban on Right" Stairs up to Sokoban, level 7. Level 9: A temple to Thoth, a fountain. Level 10: Level 11: A grave. Level 12: A very big room. Level 13: Many graves. Portal to The Quest. Level 14: A grave. Level 15: A primitive area. Level 16: An altar to Thoth. Level 17: Level 18: A temple to Thoth. Level 19: "Nurse" Level 20: An altar. Portal to Fort Ludios. Level 21: A grave. Final resting place for TheLocehiliosan-Bar-Orc-Fem-Cha, drowned in a pool of water by a giant eel. Level 22: A fountain. Level 23: Level 24: Level 25: Level 26: "Medusa" Level 27: The castle. Connection to Gehennom. Gehennom: Level 28: A temple, many graves. Valley of the Dead. Final resting place for derekt75-Tou-Hum-Fem-Neu, killed by life drainage. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: A grave. Final resting place for creditmage-Val-Dwa-Fem-Law, killed by a giant spider. Level 9: Level 10: Level 11: The Quest: levels 1 to 5 Level 1: A throne. Completed quest for Neferet the Green. Level 2: Level 3: Level 4: Level 5: A temple. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: <- You were here. Solved. Fort Ludios: Level 1: Fort Ludios. Goodbye HenryTheWizard the Wizard... You quit in Sokoban on dungeon level 7 with 428365 points, and 29 pieces of gold, after 30111 moves. You were level 15 with a maximum of 159 hit points when you quit.