Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-08 02:01:59, ended 2025-08-09 20:53:06. IanCurtis, chaotic male elven Wizard ---------- |........-#)####################################### |........|# #[# ---------------------------------# ------ |...>.....# # |..............%................|#######-....| -+------.-# |.----....-----.----- -..-----..| |....| ) # |.| .|---.|...|%|..| ..|(((|..| |....| ### |.| .|..|.|._.-.-..| ..|(((|..| +....| ##### |.--||..|.|...|.---|----.|..@|..| |....| ## ##|....|..|.|...|....-...|.---@-... +..<.| ## #|.{..-|--.----|....| |........| ------ # #|..........-..|-+-.-----..-----.| ####|.*..--|-..| | |........|...|.| #-.--+-..|.----- |--+-....-...|.| |.| |..|.|..)|--|*.%|---.-----.| |.| |---.|*%%|..|(.(| |.......| |.| |....%...|..|(..| +.......| |.----....------|--------.....{.| |...............................| --------------------------------- IanCurtis the Magician St:25 Dx:18 Co:16 In:20 Wi:20 Ch:14 Chaotic Dlvl:6 $:0 HP:0(87) Pw:164(176) AC:-2 Exp:12 T:23187 Burdened Latest messages: You have a little trouble lifting n - a potion of extra healing. You have a little trouble lifting p - a potion of healing. Izchak senses your presence. "Invisible customers are not welcome!" Really attack Izchak? (yes|no) yes Izchak gets angry! The magic-absorbing blade stuns Izchak! You hear the shrill sound of a guard's whistle. Izchak zaps a wand of striking! Boing! Izchak zaps a wand of striking! Boing! You hit Izchak! Izchak zaps a wand of striking! Boing! Izchak zaps a wand of striking! Boing! You hit Izchak! Izchak zaps a wand of striking! Boing! Izchak zaps a wand of striking! Boing! Izchak zaps a wand of striking! Boing! Izchak just misses! Izchak hits! The magic-absorbing blade scares Izchak! Izchak turns to flee. Izchak drinks a potion of healing! Izchak looks better. Izchak hits! Izchak hits! Izchak misses! Izchak hits! You hit Izchak! Izchak hits! Izchak hits! Izchak hits! Izchak hits! Your knowledge of this spell is growing faint. In what direction? . You feel better. Izchak hits! Izchak hits! Izchak misses! Izchak hits! Izchak hits! You die... Izchak takes all your possessions. Do you want to see what you had when you died? [ynq] (y) q Inventory: Amulets m - an uncursed amulet of ESP Weapons E - a blessed +1 dagger (at the ready) t - 2 blessed +0 daggers C - 3 +0 daggers x - a +0 elven dagger a - the blessed rustproof +0 Magicbane (weapon in hand) Armor T - an uncursed thoroughly rusty +0 pair of gauntlets of power (being worn) B - an uncursed +0 pair of high boots (being worn) P - a blessed +4 cloak of magic resistance (being worn) Comestibles g - an uncursed lizard corpse Scrolls S - a cursed scroll of food detection s - a blessed scroll of teleportation Spellbooks X - an uncursed spellbook of teleport away Potions h - an uncursed potion of confusion n - 2 uncursed potions of extra healing p - 3 uncursed potions of healing Rings U - a cursed ring of hunger j - an uncursed +1 ring of protection l - an uncursed ring of see invisible A - an uncursed ring of slow digestion (on right hand) Wands J - a wand of cold (0:5) e - a wand of digging (0:3) L - a wand of light (0:14) N - a wand of lightning (0:1) f - a wand of magic missile (0:7) o - a wand of secret door detection (0:14) W - a wand of sleep (0:4) y - a wand of striking (0:7) Z - a wand of striking (0:7) D - a wand of striking (0:5) w - a wand of teleportation (0:4) Tools b - a blessed bag of holding containing 99 items c - an empty uncursed sack O - an empty uncursed sack Q - an empty uncursed sack Y - a bag of tricks (0:13) M - an uncursed blindfold k - an uncursed lock pick R - an uncursed oil lamp d - a +0 pick-axe i - an uncursed tallow candle I - a blessed +0 unicorn horn V - a +0 unicorn horn Gems/Stones K - an uncursed luckstone u - an uncursed touchstone Contents of the bag of holding: 11361 gold pieces an uncursed amulet versus poison a +0 elven dagger an uncursed +0 cloak of magic resistance an uncursed clove of garlic an uncursed food ration 11 uncursed K-rations 18 uncursed lumps of royal jelly an uncursed tripe ration an uncursed lizard corpse an uncursed scroll of taming a blessed scroll of enchant armor 2 uncursed scrolls of enchant weapon an uncursed scroll of enchant weapon 11 uncursed scrolls of blank paper 3 uncursed scrolls of earth a blessed scroll of amnesia 3 uncursed scrolls of amnesia 2 uncursed scrolls of confuse monster 4 uncursed scrolls of create monster a blessed scroll of destroy armor an uncursed scroll of destroy armor 2 uncursed scrolls of destroy armor an uncursed scroll of fire an uncursed scroll of food detection a blessed scroll of gold detection an uncursed scroll of gold detection 6 uncursed scrolls of light 2 uncursed scrolls of magic mapping a blessed scroll of remove curse a blessed scroll of teleportation 3 uncursed scrolls of teleportation a cursed scroll of teleportation a blessed scroll of teleportation an uncursed spellbook of cure sickness an uncursed spellbook of slow monster an uncursed spellbook of wizard lock an uncursed potion of polymorph a blessed potion of monster detection an uncursed potion of monster detection an uncursed potion of enlightenment an uncursed potion of sleeping an uncursed potion of oil an uncursed potion of booze an uncursed potion of confusion a blessed potion of extra healing 3 uncursed potions of extra healing an uncursed potion of full healing an uncursed potion of gain ability an uncursed potion of hallucination a blessed potion of healing 3 uncursed potions of healing 4 uncursed potions of object detection 4 uncursed potions of paralysis an uncursed potion of restore ability an uncursed potion of restore ability a blessed potion of speed an uncursed potion of speed a potion of holy water an uncursed potion of water an uncursed -2 ring of increase accuracy an uncursed -2 ring of gain constitution an uncursed ring of conflict an uncursed ring of regeneration named regeneration an uncursed +1 ring of increase damage named increase damage an uncursed ring of poison resistance an uncursed ring of teleportation an uncursed ring of invisibility an uncursed ring of fire resistance an uncursed ring of fire resistance an uncursed ring of free action an uncursed ring of hunger an uncursed ring of polymorph control an uncursed ring of searching an uncursed ring of searching an uncursed ring of stealth an uncursed ring of sustain ability an uncursed ring of sustain ability a wand of speed monster (0:5) a wand of death (0:6) a wand of digging (0:1) a wand of digging (0:8) a wand of lightning (0:6) a wand of magic missile (0:5) a wand of magic missile (0:5) a wand of make invisible (0:5) a wand of make invisible (0:4) a wand of make invisible (0:3) a wand of make invisible (0:7) a wand of sleep (0:2) a wand of slow monster (0:8) a wand of slow monster (0:5) a wand of teleportation (0:7) a wand of teleportation (0:4) an uncursed wooden flute a can of grease (0:6) an uncursed tallow candle a +0 unicorn horn a blessed wax candle IanCurtis the Wizard's attributes: Background: You were a Magician, a level 12 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 6. You entered the dungeon 23187 turns ago. There was a full moon in effect when your adventure ended. You had 29650 experience points, 10350 more were needed to attain level 13. Basics: You had 0 out of 87 hit points. You had 164 out of 176 energy points (spell power). Your armor class was -2. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 25 (base:18, innate limit:18). Your dexterity was 18 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 20 (limit:20). Your charisma was 14 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were sleep resistant. You saw invisible. You were telepathic. You had infravision. You were invisible to others. You had slower digestion. You had a small defense bonus (+5). You were warded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a baluchitherium 2 titanotheres a trapper a vampire lord 3 shopkeepers a captain 2 ettins a ghost 2 queen bees a mind flayer a giant mimic a zruty an umber hulk a flesh golem a large mimic 2 wumpuses 3 stalkers an earth elemental a black naga 2 giant zombies 3 sergeants 3 wargs 2 small mimics a warhorse 2 xans 3 quantum mechanics a troll a gelatinous cube a freezing sphere 3 flaming spheres a shocking sphere a large cat a tiger 3 dwarf kings 3 tengu 2 ochre jellies 2 leocrottas 2 energy vortices an elf mummy a human mummy a red naga a pit viper a cobra 3 wraiths an ettin zombie 3 leather golems 2 Grey-elves 34 soldiers 2 incubi a chameleon 2 crocodiles 3 giant beetles a quivering blob 2 cockatrices 7 wolves 5 winter wolf cubs a lynx 4 panthers a gremlin 4 leprechauns an orc-captain 2 iron piercers 2 giant spiders 2 scorpions 4 horses a baby long worm a black light 2 vampire bats 3 forest centaurs 3 gnome kings an orc mummy an ogre 2 rust monsters 2 owlbears a gold golem 2 werewolves 5 lizards a chickatrice 3 dingoes a dog 4 dwarf lords 2 blue jellies 3 white unicorns 2 gray unicorns 2 dust vortices a raven 6 plains centaurs 3 gnome mummies 4 snakes 2 apes a human zombie 3 rope golems 3 soldier ants 20 bugbears an imp 2 wood nymphs 2 water nymphs a mountain nymph 4 Mordor orcs 18 Uruk-hai 2 orc shamans 3 rock piercers a rock mole 3 fog clouds 5 yellow lights 2 violet fungi 21 gnome lords 10 gnomish wizards 2 kobold mummies a red naga hatchling a guardian naga hatchling 2 gray oozes 3 barrow wights 4 elf zombies a ghoul 3 straw golems 3 paper golems 3 baby crocodiles 12 giant ants a little dog a floating eye 2 kittens 26 dwarves a homunculus a kobold lord 3 kobold shamans 9 hill orcs 4 rothes a rabid rat a centipede 5 giant bats 2 monkeys 4 orc zombies a dwarf zombie 3 werejackals 5 iguanas 84 killer bees an acid blob 2 coyotes a gas spore 9 hobbits 7 manes 3 large kobolds 29 hobgoblins 6 giant rats 2 cave spiders a brown mold 2 yellow molds a red mold 58 gnomes 3 garter snakes 9 geckos 11 jackals 7 foxes 3 kobolds 8 goblins 5 sewer rats 6 grid bugs a bat 5 lichens 8 newts 693 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 23 Level 1: Level 2: Level 3: Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: An untended shop, a fountain. Level 6: Some fountains. Oracle of Delphi. Level 7: "spellbook stash by altar" An altar to Anhur, a fountain. Stairs up to Sokoban, level 6. Level 8: A sink. Level 9: "vault" Level 10: A fountain. Level 11: Some fountains. Level 12: Many fountains. Level 13: Summoned by Neferet the Green. Level 14: "treasure zoo" Level 15: A fountain, a grave. Level 16: Some altars to Anhur, a sink. Level 17: An altar, a grave. Level 18: A primitive area. Level 19: Some fountains. Level 20: "food stash by down stair" A fountain, a grave. Level 21: A fountain, a sink. Level 22: A sink. Level 23: "medusa" The Gnomish Mines: levels 4 to 12 Level 4: Level 5: A grave. Final resting place for VV71-Wiz-Elf-Mal-Cha, killed by a crossbow bolt. Level 6: <- You were here. Many shops, a temple, some fountains. Final resting place for you, killed by Izchak; the shopkeeper. Level 7: Level 8: Level 9: Level 10: Level 11: Level 12: Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | IanCurtis | | 0 Au | | killed by | | Izchak; the | | shopkeeper | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye IanCurtis the Wizard... You died in The Gnomish Mines on dungeon level 6 with 107624 points, and 0 pieces of gold, after 23187 moves. You were level 12 with a maximum of 87 hit points when you died.