Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-04 00:09:17, ended 2025-09-04 22:58:28. IanCurtis, chaotic male elven Wizard ------------- |....^..|...| |. .-- ----.........%.| -...-|- ..........[..*..*.-M- ......| --.. .....)...).[*...[.|@ ......-- a.... ...................|. .-..-- ..|.....................--- --..-- -------..................---.----------..-- .*-...-..............---....*...........-- ----------- ------------...--- -...-- ---- --...---... ---....... ... |.(.(... .[.- ---..--- ---..------...- .*-....%......| ------------- IanCurtis the Thaumaturge St:15 Dx:17 Co:15 In:19 Wi:12 Ch:8 Chaotic Dlvl:11 $:32 HP:0(58) Pw:48(94) AC:9 Exp:9 T:8870 Latest messages: The cockatrice touches you! The cockatrice bites! The cockatrice touches you! You hear the cockatrice's hissing! You hit the cockatrice! You hit the cockatrice! You feel more confident in your weapon skills. You hit the cockatrice! The elf mummy hits! The cockatrice bites! The cockatrice touches you! You hit the cockatrice. The elf mummy hits! The cockatrice bites! The cockatrice touches you! You hit the cockatrice! The elf mummy hits! In what direction? h The spell misses the cockatrice. The spell hits it. The elf mummy hits! In what direction? h The spell misses the cockatrice. The spell hits it. You kill it! The elf mummy hits! The cockatrice bites! The cockatrice touches you! In what direction? h The spell hits the cockatrice! You kill the cockatrice! The elf mummy hits! In what direction? k The spell hits the elf mummy! The elf mummy hits! In what direction? k The spell misses the elf mummy. The elf mummy hits! In what direction? k The spell hits the elf mummy! The spell hits the fire ant! The fire ant resists! The elf mummy hits! In what direction? k The spell misses the elf mummy. The spell hits the fire ant! You kill the fire ant! The elf mummy hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 32 gold pieces Weapons J - 6 cursed +0 silver arrows a - a blessed +1 quarterstaff (weapon in hands) F - a +0 silver saber Armor Q - an uncursed rusty +0 orcish helm (being worn) t - an uncursed +0 pair of leather gloves p - an uncursed +0 cloak of magic resistance (being worn) Comestibles g - 2 uncursed tripe rations V - an uncursed tripe ration Scrolls y - an uncursed scroll of create monster j - an uncursed scroll of destroy armor f - an uncursed scroll of enchant armor u - an uncursed scroll of identify X - an uncursed scroll of identify q - an uncursed scroll of scare monster named frighten monster Spellbooks B - an uncursed spellbook of force bolt Potions r - a cursed potion of gain ability s - an uncursed potion of healing h - an uncursed potion of invisibility l - a potion of holy water Rings T - an uncursed ring of conflict e - an uncursed ring of poison resistance M - an uncursed ring of searching Wands m - a wand of digging (0:5) G - a wand of digging (0:4) O - a wand of digging (0:3) z - a wand of magic missile (0:6) P - a wand of secret door detection (0:11) S - a wand of striking (0:6) v - a wand of striking (0:5) c - a wand of striking (0:3) Tools b - an uncursed greased bag of holding containing 24 items o - an uncursed bugle n - an uncursed blindfold N - a can of grease (0:6) Y - a cursed magic lamp named magic A - an uncursed pair of lenses (being worn) d - a +0 pick-axe k - an uncursed skeleton key Gems/Stones w - an uncursed luckstone named luck Contents of the bag of holding: 103 gold pieces an uncursed scroll of confuse monster a cursed scroll of confuse monster named cursed a blessed scroll of teleportation a cursed scroll of amnesia a blessed scroll of remove curse an uncursed scroll of fire an uncursed scroll of magic mapping an uncursed scroll of punishment 3 uncursed scrolls of blank paper 2 cursed scrolls of blank paper a blessed scroll of create monster a cursed scroll of create monster an uncursed scroll of enchant armor 2 uncursed scrolls of identify an uncursed scroll of stinking cloud an uncursed potion of full healing a cursed potion of restore ability an uncursed potion of extra healing an uncursed potion of fruit juice a blessed potion of blindness an uncursed potion of gain energy an uncursed potion of levitation 3 uncursed potions of water IanCurtis the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 11. You entered the dungeon 8870 turns ago. It was nighttime. You had 3276 experience points, 1844 more were needed to attain level 10. Basics: You had 0 out of 58 hit points. You had 48 out of 94 energy points (spell power). Your armor class was 9. Your wallet contained 32 zorkmids. Autopickup was off. Final Characteristics: Your strength was 15 (limit:18). Your dexterity was 17 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 19 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You were skilled in quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were telepathic. You had infravision. You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a small mimic a wraith 2 giant beetles a cockatrice a wolf a winter wolf cub 2 gnome kings a brown pudding an owlbear 2 dingoes a dwarf lord 2 plains centaurs 4 human zombies a fire ant a mountain nymph a rock piercer a rock mole 3 ponies a yellow light a shrieker a violet fungus 10 gnome lords 3 gnomish wizards a kobold mummy a red naga hatchling a guardian naga hatchling a gray ooze a paper golem 3 baby crocodiles 5 giant ants 5 floating eyes 15 dwarves 2 kobold lords 3 hill orcs 3 rothes an orc zombie 3 dwarf zombies a werejackal 3 iguanas an acid blob 2 coyotes a gas spore 7 hobbits a large kobold 3 hobgoblins 2 cave spiders 2 yellow molds a red mold 53 gnomes 3 geckos 9 jackals 2 foxes 2 kobolds 4 goblins 6 grid bugs 4 bats 4 lichens 2 kobold zombies 4 newts 205 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: A fountain, a sink. Level 2: A grave. Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: "spellbook stash by down stair" A fountain. Level 5: A potion shop. Level 6: Many fountains. Oracle of Delphi. Level 7: Stairs up to Sokoban, level 6. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Level 6: Many shops, a temple to Anhur, some fountains. Level 7: Level 8: Level 9: Level 10: Final resting place for NvrPhazed-Sam-Hum-Mal-Law, killed by brainlessness. Level 11: <- You were here. Final resting place for you, killed by an elf mummy. Sokoban: Level 6: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | IanCurtis | | 135 Au | | killed by an elf | | mummy | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye IanCurtis the Wizard... You died in The Gnomish Mines on dungeon level 11 with 9810 points, and 135 pieces of gold, after 8870 moves. You were level 9 with a maximum of 58 hit points when you died.