Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-07 23:57:57, ended 2025-10-16 00:16:19. IanCurtis, chaotic male elven Wizard --- |.| ---.| |...| -----------.---.| |*)..**.*.*..)..| |^-------------.| |.| |...| @ | ----- > IanCurtis the Magician St:18 Dx:18 Co:16 In:25 Wi:25 Ch:15 Chaotic Dlvl:38 $:0 HP:0(80) Pw:141(185) AC:-29 Exp:11 T:42952 TermIll Blind Latest messages: It stings! It hits! You feel deathly sick. It hits! You can move again. What do you want to use or apply? [bfgikloprsu-wyzAK-NQY or ?*] o You feel cured. What a relief! Something casts a spell at you! Your head suddenly aches very painfully! It stings! Goodbye level 12. It hits! You feel deathly sick. It hits! It touches you! You're covered in frost! The frost doesn't seem cold! Monsters appear from nowhere! It stings! It hits! You feel much worse. It hits! In what direction? . You feel much better. It stings! It hits! You feel much worse. It hits! It touches you! You're covered in frost! The frost doesn't seem cold! Monsters appear from nowhere! It hits! It hits! What do you want to use or apply? [bfgikloprsu-wyzAK-NQY or ?*] Never mind. You fail to cast the spell correctly. Something casts a spell at you! Oh no, it's using the touch of death! Lucky for you, it didn't work! It stings! It hits! You feel much worse. It hits! It touches you! You're covered in frost! The frost doesn't seem cold! You climb up the stairs. You die from your illness. Do you want your possessions identified? [ynq] (y) q Inventory: Amulets I - the blessed Eye of the Aethiopica Weapons a - the blessed rustproof +2 Magicbane (weapon in hand) C - the blessed rustproof +5 Frost Brand Armor h - a blessed rustproof +5 helm of brilliance (being worn) B - an uncursed thoroughly burnt +0 pair of leather gloves (being worn) e - an uncursed -1 pair of levitation boots m - a blessed fireproof +3 pair of speed boots (being worn) n - a blessed fireproof +5 cloak of magic resistance (being worn) R - a blessed +4 silver dragon scale mail (being worn) Comestibles c - an uncursed lizard corpse Scrolls P - a cursed scroll of teleportation Rings q - a cursed ring of aggravate monster T - an uncursed ring of conflict (on right hand) S - an uncursed ring of free action J - an uncursed ring of polymorph control Wands Q - a wand of create monster (0:11) y - a wand of create monster (0:6) s - a wand of digging (0:4) p - a wand of fire (0:3) r - a wand of lightning (0:3) l - a wand of lightning (0:0) f - a wand of magic missile (0:2) Y - a wand of polymorph (0:4) K - a wand of probing (0:4) u - a wand of sleep (0:4) w - a wand of speed monster (0:3) N - a wand of speed monster (0:3) A - a wand of striking (0:2) g - a wand of teleportation (0:8) L - a wand of teleportation (0:1) Tools b - a blessed greased bag of holding containing 114 items M - the Bell of Opening (0:3) i - an uncursed blindfold (being worn) z - a magic marker (0:23) v - an uncursed magic whistle k - an uncursed skeleton key o - a +0 unicorn horn Gems/Stones U - an uncursed luckstone named luck Contents of the bag of holding: 921 gold pieces the rustproof +0 Dragonbane a blessed +1 quarterstaff a +0 silver saber a +0 silver saber an uncursed -1 helm of opposite alignment an uncursed +0 cloak of displacement an uncursed +0 mummy wrapping an uncursed +0 robe 8 uncursed C-rations an uncursed fortune cookie an uncursed K-ration an uncursed lembas wafer 2 uncursed lizard corpses 5 uncursed scrolls of blank paper an uncursed scroll of blank paper a blessed scroll of earth 2 uncursed scrolls of earth a blessed scroll of charging 2 uncursed scrolls of charging 2 uncursed scrolls of create monster 3 uncursed scrolls of create monster an uncursed scroll of destroy armor a cursed scroll of destroy armor 2 uncursed scrolls of enchant weapon 2 blessed scrolls of gold detection 5 uncursed scrolls of identify 2 uncursed scrolls of identify an uncursed scroll of magic mapping an uncursed scroll of magic mapping 3 blessed scrolls of remove curse an uncursed scroll of remove curse an uncursed scroll of scare monster 4 uncursed scrolls of teleportation 2 uncursed scrolls of teleportation a blessed scroll of teleportation an uncursed spellbook of blank paper 2 uncursed potions of extra healing a blessed potion of full healing an uncursed potion of full healing a blessed potion of full healing 3 uncursed potions of healing an uncursed potion of healing an uncursed potion of levitation an uncursed potion of monster detection an uncursed potion of object detection a blessed potion of paralysis 2 uncursed potions of paralysis an uncursed potion of paralysis an uncursed potion of polymorph an uncursed potion of restore ability a cursed potion of restore ability an uncursed potion of restore ability 2 uncursed potions of sleeping 2 uncursed potions of speed 5 potions of holy water 3 uncursed potions of water an uncursed potion of water an uncursed +1 ring of adornment a cursed -1 ring of adornment an uncursed +2 ring of gain constitution an uncursed +1 ring of gain strength an uncursed -2 ring of increase damage a cursed +2 ring of increase damage a cursed ring of invisibility named Nazgul ring 1 an uncursed ring of polymorph an uncursed ring of polymorph an uncursed ring of searching an uncursed ring of see invisible an uncursed ring of shock resistance an uncursed ring of stealth an uncursed ring of stealth an uncursed ring of stealth an uncursed ring of sustain ability an uncursed ring of teleport control an uncursed ring of teleport control an uncursed ring of teleportation an uncursed ring of teleportation an uncursed ring of warning a wand of cold (0:0) a wand of cold (0:0) a wand of digging (0:4) a wand of digging (0:5) a wand of digging (0:6) a wand of digging (0:5) a wand of light (0:10) a wand of light (0:15) a wand of magic missile (0:0) a wand of magic missile (0:0) a wand of make invisible (0:6) a wand of make invisible (0:6) a wand of polymorph (0:6) a wand of sleep (0:5) a wand of sleep (0:4) a wand of sleep (0:8) a wand of speed monster (0:1) a wand of speed monster (0:2) a wand of striking (0:5) a wand of striking (0:4) a wand of teleportation (0:7) a wand of undead turning (0:5) a wand of wishing (0:1) a wand of wishing (1:0) an uncursed wooden flute a blessed tallow candle an uncursed wax candle 2 uncursed partly used tallow candles 2 uncursed tallow candles 4 uncursed wax candles a blessed magic marker (1:0) a +0 pick-axe a +0 unicorn horn a +0 unicorn horn an uncursed luckstone IanCurtis the Wizard's attributes: Background: You were a Magician, a level 11 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in Gehennom, on level 38. You entered the dungeon 42952 turns ago. It was the midnight hour. You had 19999 experience points, 1 more was needed to attain level 12. Basics: You had 0 out of 80 hit points. You had 141 out of 185 energy points (spell power). Your armor class was -29. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18). Your dexterity was 18 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 25 (base:20, innate limit:20). Your wisdom was 25 (base:20, innate limit:20). Your charisma was 15 (limit:18). Final Status: You died from terminal illness. You were deliberately blind. You were unencumbered. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were poison resistant. You would have seen invisible when not blind. You had infravision. You were invisible to others. You caused conflict. You had a moderate defense bonus (+10). You were warded. You took half spell damage. You were very fast. You had reflection. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: Asmodeus Geryon Yeenoghu Juiblex a mastodon Medusa an iron golem 3 master liches 2 titans a glass golem a balrog 2 purple worms a gray dragon a silver dragon 3 red dragons a white dragon an orange dragon 3 black dragons a green dragon 2 yellow dragons 3 minotaurs a jabberwock the Dark One 6 baluchitheria a demilich 13 Olog-hai a Nazgul 2 pit fiends 16 sandestins 3 titanotheres a trapper 2 guardian nagas 2 disenchanters 10 vampire lords a shopkeeper 2 aligned priests 3 captains 6 liches 2 clay golems 3 nurses an ice devil 4 lurkers above an Aleax 2 frost giants 3 ettins 3 golden nagas 3 black puddings 7 vampires 5 lieutenants a watch captain 28 ghosts a queen bee a winged gargoyle a mind flayer a giant mimic 7 long worms 3 zruties 4 fire giants 12 ogre kings 7 ice trolls 22 rock trolls 5 umber hulks a flesh golem 3 Elvenkings 3 doppelgangers 5 bone devils 2 large mimics 3 wumpuses 3 couatls 11 stalkers an air elemental 3 fire elementals 5 earth elementals 4 water elementals 2 hill giants 2 giant mummies 2 black nagas 11 xorns 8 giant zombies 5 elf-lords 10 sergeants a water demon 9 barbed devils 3 vrocks 2 wargs 3 winter wolves 7 small mimics 2 glass piercers 3 warhorses a steam vortex 8 xans 4 ettin mummies 3 ogre lords 7 quantum mechanics 23 trolls 2 sasquatches a wood golem 3 erinyes a marilith 3 sharks 3 gelatinous cubes 2 pyrolisks 2 freezing spheres 5 flaming spheres 6 shocking spheres a large cat a tiger 4 gargoyles 5 dwarf kings 11 tengu 5 ochre jellies 6 leocrottas an energy vortex 4 mountain centaurs 5 stone giants 4 elf mummies 5 human mummies 3 red nagas 6 green slimes 2 pit vipers 3 cobras 24 wraiths 4 carnivorous apes 9 ettin zombies a Grey-elf 45 soldiers 3 watchmen 2 succubi 9 horned devils 2 incubi 8 chameleons a crocodile 2 giant beetles 8 quivering blobs 9 cockatrices 18 wolves 2 lynxes 2 panthers 2 gremlins a spotted jelly 32 leprechauns 3 orc-captains an iron piercer 3 mumakil 14 giant spiders 7 scorpions 3 horses 4 ice vortices 4 baby long worms 2 black lights 42 vampire bats 4 forest centaurs 4 gnome kings 3 orc mummies 2 dwarf mummies 6 ogres 10 brown puddings 10 rust monsters 5 owlbears 5 yetis 4 gold golems 4 werewolves 2 Green-elves 4 giant eels 15 lizards 4 chickatrices 5 dingoes 4 dogs 2 housecats 3 jaguars 7 dwarf lords 5 blue jellies 6 white unicorns a gray unicorn 4 black unicorns 5 dust vortices 33 ravens 4 plains centaurs 3 gnome mummies 9 snakes 4 water moccasins 10 apes 8 human zombies 3 rope golems 2 Woodland-elves 10 soldier ants 2 fire ants 22 bugbears 5 imps 5 lemures 10 quasits 4 wood nymphs 5 water nymphs 3 mountain nymphs 12 Mordor orcs 15 Uruk-hai 5 orc shamans 7 rock piercers 4 rock moles 3 ponies a fog cloud 10 yellow lights 2 shriekers 2 violet fungi 19 gnome lords 8 gnomish wizards 4 kobold mummies a red naga hatchling a golden naga hatchling a guardian naga hatchling 6 gray oozes 7 barrow wights 9 elf zombies 7 ghouls 2 straw golems 2 jellyfish a baby crocodile 46 giant ants 2 little dogs 4 floating eyes 2 kittens 22 dwarves 3 homunculi 2 kobold shamans 40 hill orcs 12 rothes 2 rabid rats 2 centipedes 11 giant bats 2 monkeys 10 orc zombies 10 dwarf zombies a werejackal 6 iguanas 94 killer bees 2 acid blobs 4 gas spores 5 hobbits 3 manes 2 large kobolds 27 hobgoblins 5 giant rats 12 cave spiders 4 yellow molds a green mold 3 red molds 57 gnomes 4 garter snakes 9 gnome zombies 5 geckos 6 jackals 3 foxes 2 kobolds 7 goblins 4 grid bugs 11 bats 2 lichens 9 kobold zombies 4 newts 1608 creatures vanquished. Extinct species: erinyes (extinct) 1 species extinct. Voluntary challenges: You never genocided any monsters. You never changed form. You used 6 wishes. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 29 Level 1: A fountain. Level 2: A potion shop. Level 3: "vault" Some fountains. Stairs down to The Gnomish Mines. Level 4: A health food store, some fountains, a sink, a grave. Level 5: A fountain. Level 6: Many fountains. Oracle of Delphi. Level 7: "vault" A fountain. Stairs up to Sokoban, level 6. Level 8: A fountain. Level 9: Level 10: "vault" Some altars to Anhur, a fountain, a grave. Level 11: A very big room. Level 12: "vault" An untended shop. Portal to The Quest. Level 13: Level 14: Level 15: A primitive area. Level 16: Level 17: A grave. Level 18: Level 19: "vault" A fountain, a grave. Level 20: Level 21: Many graves. Level 22: "spellbook stash by up stair" A grave. Level 23: A sink. Level 24: "vault" A temple to Anhur, a sink. Level 25: A temple to Anhur. Level 26: A fountain, many trees. Level 27: Level 28: Level 29: A fountain. The castle (play notes "FDCFD" to open or close drawbridge). Connection to Gehennom. Gehennom: levels 30 to 40 Level 30: A temple, many graves. Valley of the Dead. Level 31: Level 32: Level 33: Level 34: Level 35: Some fountains. Level 36: Level 37: Level 38: <- You were here. Final resting place for you, poisoned by Demogorgon. Level 39: Level 40: The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Level 7: Many shops, a temple to Anhur, some fountains, some trees. Level 8: Level 9: Level 10: Level 11: The Quest: levels 1 to 5 Level 1: A throne. Completed quest for Neferet the Green. Level 2: Level 3: Level 4: Level 5: A temple. Sokoban: Level 6: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | IanCurtis | | 921 Au | | poisoned by | | Demogorgon | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye IanCurtis the Wizard... You were poisoned in Gehennom on dungeon level 38 with 473775 points, and 921 pieces of gold, after 42952 moves. You were level 11 with a maximum of 80 hit points when you were poisoned.