Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-05 01:47:55, ended 2025-12-05 05:31:00. IanCurtis, chaotic male elven Wizard -------- --- |......| |.--- |......-- |...-- |.......-- ---..-- ---.--...---- |...| ----......-- `|...--- --.-......| ##(....---- |........-- ##-.-#..<.|-- |........| --#-...||..-.|.-- --......-- |h...-----......-------%..-- |@----- --.....%[.........| |.|...--|....%*...--------- -*|-...--........-- -^.|--.......)...-- ..-- |...........| -.. |..........-- --- --.|......-- -----.---- --- IanCurtis the Thaumaturge St:9 Dx:16 Co:16 In:20 Wi:12 Ch:11 Chaotic Dlvl:12 $:520 HP:0(67) Pw:59(89) AC:7 Exp:9 T:10917 Latest messages: The incubus hits! The incubus hits! In what direction? j The spell hits the incubus! The incubus resists! The incubus hits! The incubus hits! In what direction? j The spell misses the incubus. The incubus hits! The incubus hits! What do you want to write with? [- ac-eirwCRZ or ?*] a You engrave in the floor with an uncursed rustproof athame named Magicbane (weapon in hand). What do you want to engrave in the floor here? Elbereth The incubus turns to flee. In what direction? j The gnome picks up a crossbow. The incubus turns to flee. The gnome turns to flee. The gnome picks up 9 crossbow bolts. The gnome picks up an arrow. The gnome wields a crossbow! The gnome shoots 2 crossbow bolts! You are hit by the 1st crossbow bolt. You stop waiting. The 2nd crossbow bolt misses you. The gnome shoots 2 crossbow bolts! You are hit by the 1st crossbow bolt. You are hit by the 2nd crossbow bolt. The gnome swings her crossbow. The gnome hits! The magic-absorbing blade scares the gnome! You kill the gnome! There are several objects here. You find an arrow trap. You hear crashing rock. You stop searching. You see here 2 crossbow bolts. The dwarf king picks up a crossbow bolt. The magic-absorbing blade scares the dwarf king! The dwarf king resists! The dwarf king is stunned. You hit the dwarf king. The magic-absorbing blade stuns the dwarf king! The dwarf king swings his pick-axe. The dwarf king hits! The dwarf king swings his pick-axe. The dwarf king hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 520 gold pieces Amulets f - a cursed amulet of change U - a cursed amulet of restful sleep Weapons w - 4 +1 daggers i - 2 +0 daggers (at the ready) C - a +0 dagger a - the rustproof +0 Magicbane (weapon in hand) d - a blessed +1 quarterstaff Armor B - an uncursed very rusty +0 orcish helm (being worn) b - a blessed +2 cloak of magic resistance (being worn) Comestibles M - an uncursed slime mold E - an uncursed tripe ration L - an uncursed tripe ration P - an uncursed lizard corpse Scrolls y - an uncursed scroll of blank paper N - an uncursed scroll of confuse monster O - an uncursed scroll of destroy armor A - an uncursed scroll of genocide K - 2 uncursed scrolls of gold detection Q - an uncursed scroll of gold detection S - 2 uncursed scrolls of identify q - an uncursed scroll of light I - an uncursed scroll of light o - an uncursed scroll of punishment j - an uncursed scroll of scare monster T - a cursed scroll of stinking cloud z - a blessed scroll of teleportation x - an uncursed scroll of teleportation Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of wizard lock Potions X - an uncursed potion of fruit juice u - a cursed potion of gain ability h - an uncursed potion of healing t - an uncursed potion of restore ability V - a cursed potion of see invisible H - a blessed potion of speed g - an uncursed potion of water Rings Z - an uncursed ring of free action R - an uncursed ring of protection from shape changers e - an uncursed ring of searching Wands c - a wand of slow monster (0:6) Tools n - an uncursed wooden flute F - an uncursed blindfold k - an uncursed lock pick G - an uncursed magic lamp named magic r - a magic marker (0:79) v - an uncursed partly used tallow candle J - an uncursed partly used tallow candle Y - an uncursed tallow candle IanCurtis the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 12. You entered the dungeon 10917 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 3427 experience points, 1693 more were needed to attain level 10. Basics: You had 0 out of 67 hit points. You had 59 out of 89 energy points (spell power). Your armor class was 7. Your wallet contained 520 zorkmids. Autopickup was off. Final Characteristics: Your strength was 9 (peak:10, limit:18). Your dexterity was 16 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had basic skill with dagger and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You were warded. You were lucky. You are dead. Vanquished creatures: a ghost a large mimic a wumpus a stalker a giant zombie 3 small mimics 2 ettin zombies a giant beetle a quivering blob a lynx a panther 2 black lights a vampire bat 2 gnome kings an orc mummy a brown pudding a rust monster an owlbear a lizard 2 dingoes 2 dogs a housecat 2 dwarf lords a blue jelly a raven a plains centaur 2 snakes 3 apes 4 soldier ants 4 fire ants an imp a wood nymph 2 mountain nymphs 3 Mordor orcs 2 Uruk-hai a rock mole 2 ponies 2 shriekers 12 gnome lords a gnomish wizard a red naga hatchling 2 golden naga hatchlings a ghoul a straw golem a paper golem a baby crocodile 4 giant ants a little dog 2 floating eyes 3 kittens 17 dwarves 2 kobold lords 2 kobold shamans 8 rothes 2 giant bats 2 monkeys 2 orc zombies 5 dwarf zombies 5 iguanas 3 killer bees a coyote 9 hobbits a large kobold 2 hobgoblins 5 giant rats 2 cave spiders 44 gnomes a gnome zombie 3 geckos 13 jackals 2 foxes 3 kobolds 2 goblins 2 sewer rats 8 grid bugs 6 lichens 3 kobold zombies 4 newts 250 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: Level 3: "vault" A scroll shop, an altar to Anhur, a fountain. Level 4: "vault" A fountain. Stairs down to The Gnomish Mines. Level 5: The Gnomish Mines: levels 5 to 12 Level 5: Level 6: "bones" A grave. Final resting place for Lemni-Wiz-Elf-Fem-Cha, killed by a dwarf. Level 7: Many shops, a temple to Anhur, some fountains, some trees. Level 8: Level 9: Level 10: Level 11: Level 12: <- You were here. Final resting place for you, killed by a dwarf king. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | IanCurtis | | 520 Au | | killed by a | | dwarf king | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye IanCurtis the Wizard... You died in The Gnomish Mines on dungeon level 12 with 14736 points, and 520 pieces of gold, after 10917 moves. You were level 9 with a maximum of 67 hit points when you died.