Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-16 05:10:12, ended 2025-12-16 18:07:55. IanCurtis, chaotic male elven Wizard ------------- |...........| |............ `@###............| ------ -Y |...........| ####.....| -.--.-------- # |.^..| # # ### .....| ########### # |....| ## # #####-.*..| # ### #### ------ ## ## `#### # ### # #-----------# #|..........# #|.........| #|.........| #........<)| ----------- IanCurtis the Thaumaturge St:11 Dx:12 Co:15 In:19 Wi:16 Ch:11 Chaotic Dlvl:10 $:0 HP:0(53) Pw:113(113) AC:5 Exp:8 T:10816 Burdened Latest messages: This door is locked. What do you want to use or apply? [bdikntEKPSX or ?*] k In what direction? l Unlock it? [yn] (n) y You succeed in unlocking the door. In what direction? l The door opens. You see here 122 gold pieces. You have a little trouble lifting 122 gold pieces. Continue? [ynq] (q) y You have a little trouble lifting $ - 122 gold pieces. Your movements are slowed slightly because of your load. A trap door in the ceiling opens and a rock falls on your head! Fortunately, you are wearing a hard helmet. In what direction? j Click! You trigger a rolling boulder trap! Fortunately for you, no boulder was released. What do you want to use or apply? [bdikntEKPSX or ?*] b You put 461 gold pieces into the bag named holding. Your movements are now unencumbered. You try to move the boulder, but in vain. The sewer rat misses! You kill the sewer rat! You see here a pancake. You have a little trouble lifting a pancake. Continue? [ynq] (q) y You have a little trouble lifting D - a pancake. Your movements are slowed slightly because of your load. You see here a tripe ration. You have a little trouble lifting G - a tripe ration. You kill the newt! You see here a newt corpse. There is a newt corpse here; eat it? [ynq] (n) y This newt corpse tastes okay. You finish eating the newt corpse. With great effort you move the boulder. The sasquatch hits! The sasquatch hits! The sasquatch kicks! You hit the sasquatch! The sasquatch hits! The sasquatch hits! The sasquatch kicks! You miss the sasquatch. The sasquatch hits! The sasquatch hits! The sasquatch kicks! The sasquatch hits! The sasquatch hits! The sasquatch kicks! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Amulets r - a cursed amulet of strangulation Weapons a - the blessed rustproof +0 Magicbane (weapon in hand) q - a blessed +1 quarterstaff Armor u - an uncursed +0 orcish helm (being worn) g - an uncursed +1 pair of leather gloves (being worn) O - an uncursed +0 pair of jumping boots named jumping (being worn) p - an uncursed +0 cloak of magic resistance (being worn) Comestibles h - 2 uncursed slime molds l - an uncursed clove of garlic F - 4 uncursed food rations Y - an uncursed fortune cookie z - an uncursed orange D - an uncursed pancake G - an uncursed tripe ration m - 2 uncursed tins of dwarf meat s - 2 uncursed lizard corpses Scrolls o - an uncursed scroll of scare monster Rings L - an uncursed +1 ring of increase accuracy w - an uncursed ring of poison resistance e - an uncursed ring of slow digestion (on right hand) Wands X - a wand of cold (0:7) E - a wand of digging (0:8) t - a wand of slow monster (0:6) Tools b - an uncursed bag of holding named holding containing 25 items P - an empty uncursed bag of holding n - an uncursed bugle i - an uncursed blindfold K - an uncursed oil lamp d - a +0 pick-axe k - an uncursed skeleton key Gems/Stones S - an uncursed touchstone Contents of the bag of holding named holding: 1479 gold pieces an uncursed scroll of light an uncursed scroll of light a blessed scroll of enchant armor an uncursed scroll of fire a cursed scroll of punishment 2 uncursed scrolls of confuse monster an uncursed scroll of earth an uncursed scroll of scare monster an uncursed scroll of teleportation an uncursed scroll of teleportation an uncursed spellbook of restore ability an uncursed spellbook of blank paper an uncursed potion of object detection 2 potions of holy water an uncursed potion of water an uncursed potion of fruit juice an uncursed potion of sickness an uncursed potion of paralysis an uncursed potion of extra healing an uncursed potion of gain energy an uncursed potion of levitation an uncursed potion of oil an uncursed potion of oil an uncursed potion of sleeping IanCurtis the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 10. You entered the dungeon 10816 turns ago. You had 2156 experience points, 404 more were needed to attain level 9. Basics: You had 0 out of 53 hit points. You had all 113 energy points (spell power). Your armor class was 5. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 12 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 19 (limit:20). Your wisdom was 16 (limit:20). Your charisma was 11 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You had basic skill with dagger and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were telepathic. You had infravision. You could jump. You had slower digestion. You were warded. You are dead. Vanquished creatures: a large cat a tengu an elf mummy a chameleon a quivering blob 4 leprechauns a mumak a giant spider 2 lizards a chickatrice 2 dingoes a dog a blue jelly 2 water moccasins an ape 2 human zombies 3 rock piercers a rock mole 4 ponies 2 fog clouds a yellow light a shrieker 4 gnome lords a gnomish wizard 3 kobold mummies a gray ooze 4 giant ants 5 floating eyes 3 kittens 8 dwarves a homunculus a kobold lord 22 hill orcs 9 rothes a centipede 3 giant bats a monkey 2 orc zombies a wererat 2 werejackals 8 iguanas 2 acid blobs a coyote a gas spore 3 hobbits 11 manes 3 giant rats 5 cave spiders a brown mold 2 yellow molds 6 gnomes 7 garter snakes 6 gnome zombies 8 geckos 13 jackals 2 foxes 2 kobolds 5 goblins 2 sewer rats 9 grid bugs 9 bats 8 lichens 6 newts 227 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: A sink, a grave. Level 2: "vault" A general store, some fountains. Level 3: "spellbook stash by altar" An altar to Anhur, some fountains. Level 4: Stairs down to The Gnomish Mines. Level 5: A general store, a fountain, a sink. Level 6: Level 7: Some fountains. Level 8: Many fountains. Oracle of Delphi. Level 9: A fountain. Level 10: <- You were here. Final resting place for you, killed by a sasquatch. The Gnomish Mines: Level 5: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | IanCurtis | | 1479 Au | | killed by a | | sasquatch | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye IanCurtis the Wizard... You died in The Dungeons of Doom on dungeon level 10 with 10406 points, and 1479 pieces of gold, after 10816 moves. You were level 8 with a maximum of 53 hit points when you died.