Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-29 19:45:00, ended 2026-01-29 20:40:05. IanCurtis, chaotic male elven Wizard --- ..)... ...)%[------- ---. ..--.u@..G..-----... -..--.-----........| --..--. ---------- |...-- ---..----- |.........-- --*....---..-- --.)|..-- --..--------------------- ....----- --..|..................--- .....| --.....................%)*. --.-- ----.................--- ..[.[%* |...............|..| ----- ------------------- IanCurtis the Thaumaturge St:11 Dx:13 Co:16 In:15 Wi:12 Ch:12 Chaotic Dlvl:13 $:104 HP:0(65) Pw:13(103) AC:9 Exp:8 T:6266 Stressed Latest messages: The gnomish wizard points at you, then curses. You miss the gnomish wizard. The gnomish wizard points at you, then curses. You hit the gnomish wizard! The hobbit throws a dagger! The dagger misses the gnomish wizard. You are hit by a dagger. The gnomish wizard points at you, then curses. In what direction? l The spell misses the gnomish wizard. The spell hits the hobbit! You kill the hobbit! The gnomish wizard points all around, then curses. You hit the gnomish wizard! The gnomish wizard points all around, then curses. The gnomish wizard points at you, then curses. You miss the gnomish wizard. The gnomish wizard casts a spell at you! You feel momentarily disoriented. You feel a bit steadier now. You hit the gnomish wizard! The gnomish wizard points all around, then curses. You kill the gnomish wizard! z - a scroll labeled ANDOVA BEGARIN. D - 14 arrows. You have a little trouble lifting an orange potion. Continue? [ynq] (q) y You have a little trouble lifting G - an orange potion. Your movements are slowed slightly because of your load. There are several objects here. H - a gray stone. You rebalance your load. Movement is difficult. What do you want to drop? [$a-zA-JM-Z or ?*] H For some reason, you cannot drop the stone! What do you want to use or apply? [cdkp-rBFHJORVX or ?*] d You now wield an uncursed pick-axe. In what direction do you want to dig? [hljb>] l You start digging. This wall is too hard to dig into. What do you want to use or apply? [cdkp-rBFHJORVX or ?*] d In what direction do you want to dig? [hljb>] j You start digging. This wall is too hard to dig into. The warhorse kicks! The warhorse bites! The warhorse kicks! The warhorse bites! The warhorse kicks! The warhorse bites! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 104 gold pieces Weapons D - 14 blessed +0 arrows g - 5 blessed +1 crossbow bolts n - 14 +0 crossbow bolts W - 5 +0 daggers a - a blessed +1 quarterstaff Armor u - an uncursed +0 pair of elven boots Z - an uncursed +0 cloak of displacement b - an uncursed +0 cloak of magic resistance (being worn) Comestibles S - an uncursed food ration C - 3 uncursed tripe rations I - an uncursed tripe ration t - an uncursed lizard corpse Y - an uncursed lizard corpse Scrolls U - a blessed scroll of blank paper T - 2 uncursed scrolls of blank paper i - an uncursed scroll of confuse monster s - an uncursed scroll of create monster j - an uncursed scroll of earth P - an uncursed scroll of enchant weapon Q - an uncursed scroll of food detection E - an uncursed scroll of gold detection o - a blessed scroll of identify w - a blessed scroll of identify x - 2 uncursed scrolls of light z - an uncursed scroll of remove curse v - an uncursed scroll of teleportation Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of haste self y - an uncursed spellbook of knock Potions M - an uncursed potion of healing h - an uncursed potion of monster detection G - an uncursed potion of object detection f - an uncursed potion of water A - a potion of unholy water Rings e - an uncursed ring of searching N - an uncursed ring of shock resistance Wands B - a wand of digging (0:8) F - a wand of digging (0:8) r - a wand of digging (0:4) R - a wand of digging (0:0) J - a wand of magic missile (0:3) p - a wand of make invisible (0:5) q - a wand of undead turning (0:8) c - a wand of undead turning (0:5) Tools X - an uncursed blindfold d - a +0 pick-axe (weapon in hand) k - an uncursed skeleton key O - an uncursed partly used tallow candle V - a blessed partly used wax candle Gems/Stones H - a cursed loadstone IanCurtis the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 13. You entered the dungeon 6266 turns ago. You had 1570 experience points, 990 more were needed to attain level 9. Basics: You had 0 out of 65 hit points. You had 13 out of 103 energy points (spell power). Your armor class was 9. Your wallet contained 104 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 13 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 15 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 12 (limit:18). Final Status: You were stressed; movement was moderately slowed. You were wielding a pick-axe. You had no skill with pick-axe. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You had infravision. You were warded. You are dead. Vanquished creatures: 2 small mimics 2 tengu an ochre jelly a quivering blob a giant spider an ice vortex 2 black lights a vampire bat 2 gnome kings a werewolf 2 lizards a jaguar a dwarf lord a rope golem a water nymph a violet fungus 9 gnome lords 3 gnomish wizards a kobold mummy a paper golem 10 dwarves 2 hill orcs a giant bat a monkey a werejackal an iguana 5 killer bees a coyote 4 hobbits a large kobold 3 giant rats a yellow mold 35 gnomes 4 geckos 9 jackals 2 foxes a sewer rat 2 bats 3 lichens 7 newts 129 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: A weapon shop, a fountain, a sink. Level 3: A fountain. Level 4: "vault" Some fountains. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains. Level 9: Level 10: Level 11: Level 12: Level 13: <- You were here. Final resting place for you, killed by a warhorse. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | IanCurtis | | 104 Au | | killed by a | | warhorse | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye IanCurtis the Wizard... You died in The Gnomish Mines on dungeon level 13 with 6984 points, and 104 pieces of gold, after 6266 moves. You were level 8 with a maximum of 65 hit points when you died.