Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-27 00:28:46, ended 2026-02-27 17:44:50. IanCurtis, chaotic male elven Wizard ------------ ------- |..........| |.....| --------- ----- |..........-##########.......####-.......-##########....| |..........| `#######-------# |.......|## |..)| ---------.-- ############........|###### |...| #### # ---------# #####-...| ### ################# |...| # * # # |...| ## # # ## ----- # # # # # ### ### # ## ######*#*`####``##### ## ### -|---------...##### #--------.-- |q[_.*..))<..| ####.....>....| |[@.....**...|################` #|.........| |.*[*[.**.:...* #..........| -------------- ----------- IanCurtis the Thaumaturge St:13 Dx:15 Co:16 In:18 Wi:16 Ch:10 Chaotic Dlvl:5 $:43 HP:0(54) Pw:82(93) AC:9 Exp:9 T:18594 Latest messages: Your recall of this spell is gradually fading. In what direction? l You kill the pony! You see here a pony corpse. There is a pony corpse here; eat it? [ynq] (n) y This pony corpse tastes okay. You finish eating the pony corpse. You see here 2 rocks. There is a black flash as an iron skull cap hits the altar. An iron skull cap lands on the altar. 2 food rations land on the altar. A lizard corpse lands on the altar. There is an amber flash as an unlabeled scroll hits the altar. An unlabeled scroll lands on the altar. A wire ring lands on the altar. An ebony wand lands on the altar. i - an uncursed iron skull cap. h - a cursed iron skull cap. I - 2 uncursed food rations. g - an uncursed lizard corpse. d - a blessed unlabeled scroll. f - an uncursed unlabeled scroll. v - an uncursed wire ring. w - an uncursed ebony wand. What do you want to drop? [$a-iklot-wACFHIM-PTUWY or ?*] ? You drop a cursed iron skull cap. What do you want to take off? [TUW or ?*] T You finish taking off your helm. What do you want to drop? [$a-giklot-wACFHIM-PTUWY or ?*] T You drop an uncursed thoroughly rusty +0 iron skull cap. What do you want to wear? [i or ?*] ? You finish your dressing maneuver. What do you want to put on? [eot-vAFM or ?*] ? Which ring-finger, Right or Left? [rl] r v - an uncursed wire ring (on right hand). What do you want to remove? [v or ?*] v You were wearing an uncursed wire ring (on right hand). What do you want to use or apply? [bckluwCHN-PY or ?*] b What do you want to wear? [*] u You are now wearing a towel around your head. You can't see any more. You try to feel what is lying here on the floor. You feel here 4 rocks. What do you want to remove? [u or ?*] u You were wearing an uncursed towel. You can see again. The mumak butts! The mumak bites! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 43 gold pieces Amulets o - an uncursed amulet versus poison Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor i - an uncursed +0 orcish helm (being worn) U - an uncursed burnt +0 pair of leather gloves (being worn) W - an uncursed thoroughly burnt +0 cloak of magic resistance (being worn) Comestibles I - 2 uncursed food rations g - an uncursed lizard corpse Scrolls d - a blessed scroll of blank paper f - an uncursed scroll of blank paper Rings A - a cursed ring of aggravate monster named cursed t - an uncursed ring of polymorph control F - a cursed -1 ring of protection named cursed M - an uncursed ring of protection from shape changers v - an uncursed ring of searching e - an uncursed ring of sustain ability Wands H - a wand of magic missile (0:7) Y - a wand of magic missile (0:7) O - a wand of magic missile (0:5) l - a wand of magic missile (0:4) c - a wand of magic missile (0:0) C - a wand of sleep (0:3) N - a wand of striking (0:7) w - a wand of undead turning (0:6) Tools b - an uncursed sack containing 29 items k - an uncursed lock pick u - an uncursed towel P - a +0 unicorn horn Contents of the sack: 1047 gold pieces an uncursed scroll of scare monster named frighten monster a cursed scroll of enchant weapon an uncursed scroll of magic mapping an uncursed scroll of remove curse a blessed scroll of remove curse an uncursed scroll of earth a blessed scroll of blank paper 2 uncursed scrolls of blank paper an uncursed scroll of confuse monster an uncursed scroll of create monster 2 uncursed scrolls of destroy armor a blessed scroll of teleportation an uncursed scroll of teleportation an uncursed potion of paralysis an uncursed potion of levitation a cursed potion of levitation an uncursed potion of gain energy an uncursed potion of gain ability an uncursed potion of gain level an uncursed potion of acid an uncursed potion of hallucination an uncursed potion of healing a blessed potion of monster detection 2 uncursed potions of object detection 3 potions of holy water an uncursed tooled horn a blessed wax candle a blessed tallow candle IanCurtis the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 5. You entered the dungeon 18594 turns ago. You had 4650 experience points, 470 more were needed to attain level 10. Basics: You had 0 out of 54 hit points. You had 82 out of 93 energy points (spell power). Your armor class was 9. Your wallet contained 43 zorkmids. Autopickup was off. Final Characteristics: Your strength was 13 (limit:18). Your dexterity was 15 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 18 (limit:20). Your wisdom was 16 (limit:20). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were telepathic. You had infravision. You were warded. You were unlucky. You are dead. Vanquished creatures: a winter wolf a small mimic a xan 2 shocking spheres 5 tengu a human mummy a red naga a watchman 2 chameleons 4 giant beetles a cockatrice 4 wolves 4 winter wolf cubs a lynx 3 leprechauns an iron piercer a scorpion a horse an ice vortex 2 baby long worms a black light a vampire bat 2 gnome kings an orc mummy 2 brown puddings a rust monster an owlbear a yeti a lizard 2 dogs 2 housecats 2 dwarf lords a white unicorn a gray unicorn 2 dust vortices 3 ravens 3 plains centaurs 2 gnome mummies a snake 2 human zombies a Woodland-elf a soldier ant a fire ant 3 water nymphs 4 Mordor orcs an orc shaman 2 rock piercers 3 rock moles 3 ponies 2 fog clouds 3 yellow lights 2 violet fungi 4 gnome lords 2 gnomish wizards 3 gray oozes 5 elf zombies a ghoul 3 paper golems 2 baby crocodiles 2 giant ants 4 floating eyes 2 kittens 7 dwarves 2 kobold lords 2 kobold shamans 13 hill orcs 6 rothes 2 rabid rats a centipede 3 giant bats 7 monkeys a wererat a werejackal 11 iguanas 15 killer bees 3 acid blobs 7 coyotes 2 gas spores 7 hobbits 5 manes 2 large kobolds 5 hobgoblins 5 giant rats 9 cave spiders 4 brown molds 14 gnomes 6 geckos 16 jackals 2 kobolds 3 goblins 10 sewer rats 7 grid bugs 9 lichens 4 kobold zombies 12 newts 327 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: "vault" Level 2: "vault" A potion shop. Stairs down to The Gnomish Mines. Level 3: Many fountains. Level 4: Level 5: <- You were here. An altar to Anhur. Final resting place for you, killed by a mumak. Level 6: A fountain, some sinks. Level 7: Many fountains. Level 8: A fountain. Stairs up to Sokoban, level 7. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: Many shops, a temple, some fountains, a sink. Sokoban: levels 7 up to 6 Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | IanCurtis | | 1090 Au | | killed by a | | mumak | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye IanCurtis the Wizard... You died in The Dungeons of Doom on dungeon level 5 with 19931 points, and 1090 pieces of gold, after 18594 moves. You were level 9 with a maximum of 54 hit points when you died.