Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-02 22:58:59, ended 2026-03-04 00:31:30. IanCurtis, chaotic male elven Wizard ----- --------------- -------- |...| |.............| ....>..| |...| |.............| |......| |...| |..........<..| |.(....| |...| |.......(.....| #.....$.| -|--- ..............| #----|--- ### --------------- ----------.---- # # # |.............| ##### # # ##( # # ##..............| ######### ### ## #### # # |..............###### # # ## # #### ### --------------- # ## # # -----.-# ## ----.--------# -|- |......# ###-...........-# Nf`r |.....| |...........| n$HN@`| |..... |...........| |$$H.$.B ------- |...........| |GoS$$c| |......^....| |$$$$$$| ------------- -------- IanCurtis the Magician St:15 Dx:13 Co:16 In:20 Wi:15 Ch:9 Chaotic Dlvl:12 $:337 HP:0(88) Pw:138(144) AC:5 Exp:10 T:20756 Blind Latest messages: Unlock it? [yn] (n) y You succeed in picking the lock. In what direction? j The door opens. Welcome to David's treasure zoo! The pyrolisk attacks you with a fiery gaze! Your scroll of confuse monster catches fire and burns! What do you want to wear? [c or ?*] l You are now wearing a towel around your head. You can't see any more. The stone giant is hit. Really attack the ogre lord? (yes|no) yes You begin bashing monsters with your cockatrice corpse. The ogre lord gets angry! You hit the ogre lord with the cockatrice corpse. You hear a crunching sound. You hit the stone giant with the cockatrice corpse. You hit the soldier ant with the cockatrice corpse. You hit the stone giant with the cockatrice corpse. With great effort you move the boulder. You try to feel what is lying here on the floor. The panther hits! The panther misses! The panther bites! The panther is hit! You hit the panther with the cockatrice corpse. The dingo bites! You are hit! It is missed. It misses. You hit the dingo with the cockatrice corpse. You try to feel what is lying here on the floor. The gnomish wizard casts a spell! You hit the black naga with the cockatrice corpse. The black naga bites! The raven bites! You hit the raven with the cockatrice corpse. The black naga bites! You hit the gnomish wizard with the cockatrice corpse. The black naga bites! You try to move the boulder, but in vain. You hit the homunculus with the cockatrice corpse. You try to feel what is lying here on the floor. The black naga bites! Wait! There's something there you can't see! You hear crashing rock. It hits! It hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 337 gold pieces Amulets n - an uncursed amulet of ESP G - a cursed amulet of life saving Weapons a - the rustproof +2 Magicbane H - the blessed rustproof +3 Dragonbane Armor R - an uncursed +0 elven leather helm q - an uncursed greased +1 orcish helm (being worn) V - a blessed +2 pair of leather gloves (being worn) c - a cursed -1 pair of jumping boots J - an uncursed burnt +0 cloak of magic resistance (being worn) Comestibles s - an uncursed cockatrice corpse (weapon in hand) O - an uncursed lizard corpse Scrolls Y - a cursed scroll of amnesia Potions m - an uncursed potion of booze Rings A - an uncursed ring of fire resistance Q - an uncursed ring of free action w - a blessed +1 ring of gain constitution x - an uncursed +3 ring of increase damage z - an uncursed ring of poison resistance D - an uncursed ring of polymorph control I - an uncursed ring of regeneration e - an uncursed ring of slow digestion (on right hand) t - a cursed ring of stealth Wands y - a wand of cold (0:8) P - a wand of create monster (0:14) p - a wand of create monster (0:12) u - a blessed wand of digging (0:6) r - a wand of light (0:15) T - a wand of light (0:15) F - a cursed wand of light (0:15) C - a wand of lightning (0:7) i - a wand of magic missile (0:5) v - a cursed wand of magic missile (0:8) L - a cursed wand of magic missile (0:6) K - a cursed wand of opening (0:5) d - a cursed wand of secret door detection (0:14) N - a cursed wand of speed monster (0:5) j - a wand of striking (0:8) o - a wand of striking (0:3) B - a wand of striking (0:0) E - a wand of teleportation (0:5) M - a wand of undead turning (0:8) Tools h - an empty uncursed bag of holding Z - an expensive camera (0:60) k - an uncursed lock pick X - a blessed oil lamp named magic l - an uncursed towel (being worn) U - a +0 unicorn horn Gems/Stones g - a blessed luckstone IanCurtis the Wizard's attributes: Background: You were a Magician, a level 10 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 12. You entered the dungeon 20756 turns ago. It was the midnight hour. There was a full moon in effect when your adventure ended. You had 8164 experience points, 1836 more were needed to attain level 11. Basics: You had 0 out of 88 hit points. You had 138 out of 144 energy points (spell power). Your armor class was 5. Your wallet contained 337 zorkmids. Autopickup was off. Final Characteristics: Your strength was 15 (limit:18). Your dexterity was 13 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 15 (limit:20). Your charisma was 9 (limit:18). Final Status: You were deliberately blind. You were unencumbered. You were wielding a corpse. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You would have seen invisible when not blind. You were telepathic. You had infravision. You were invisible to others. You had slower digestion. You were warded. You were fast. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: 5 shopkeepers a vampire a watch captain a ghost 7 wargs 5 small mimics an ettin mummy an ogre lord a gelatinous cube 2 shocking spheres a tiger a gargoyle 6 tengu a mountain centaur 5 stone giants 3 elf mummies a human mummy a python 2 ettin zombies a leather golem a Grey-elf 5 soldiers a watchman a succubus 2 chameleons 3 crocodiles 2 giant beetles 2 quivering blobs 2 cockatrices 4 wolves 5 winter wolf cubs a lynx a panther a gremlin a spotted jelly 15 leprechauns a mumak 2 giant spiders a scorpion a horse 2 ice vortices a black light a vampire bat a gnome king an orc mummy a dwarf mummy an ogre 2 brown puddings a rust monster 2 owlbears 2 werewolves a lizard a chickatrice a dingo 2 housecats 2 jaguars 2 dwarf lords a blue jelly a gray unicorn a black unicorn 3 dust vortices 2 ravens a plains centaur 2 gnome mummies 4 snakes 5 water moccasins 4 apes a human zombie 5 rope golems 6 soldier ants an imp 2 wood nymphs 5 water nymphs 2 mountain nymphs 2 rock piercers 2 rock moles 4 ponies 4 yellow lights 3 shriekers a violet fungus 14 gnome lords 2 gnomish wizards 3 kobold mummies 2 black naga hatchlings a golden naga hatchling a guardian naga hatchling a barrow wight 4 elf zombies 2 ghouls a straw golem 2 paper golems 2 baby crocodiles 10 giant ants a little dog 14 floating eyes 16 dwarves a homunculus 8 hill orcs 7 rothes 5 rabid rats a centipede a giant bat 3 orc zombies 3 dwarf zombies 4 wererats a werejackal 5 iguanas 11 killer bees 3 acid blobs 2 gas spores 6 hobbits 18 manes 2 large kobolds 4 hobgoblins 5 giant rats 2 cave spiders a brown mold 2 yellow molds a red mold 51 gnomes 5 garter snakes 3 gnome zombies 7 geckos 15 jackals a fox a kobold 3 goblins 2 sewer rats 8 grid bugs 3 bats 10 lichens 3 kobold zombies 9 newts 478 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 12 Level 1: An altar, a fountain. Level 2: A weapon shop. Stairs down to The Gnomish Mines. Level 3: Level 4: An untended shop, an altar to Anhur. Level 5: A fountain. Oracle of Delphi. Level 6: An untended shop, a fountain. Stairs up to Sokoban, level 5. Level 7: A fountain. Level 8: Level 9: Final resting place for PrayingWolf-Wiz-Elf-Mal-Cha, killed by an ettin zombie. Level 10: An untended shop. Level 11: A sink. Level 12: <- You were here. Summoned by Neferet the Green. Portal to The Quest. Final resting place for you, killed by a human mummy. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple to Anhur, some fountains, some trees. Level 6: Level 7: Level 8: Level 9: Level 10: A fountain. The Quest: Level 1: Home. Sokoban: levels 5 up to 4 Level 4: Unsolved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | IanCurtis | | 337 Au | | killed by a | | human mummy | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye IanCurtis the Wizard... You died in The Dungeons of Doom on dungeon level 12 with 43306 points, and 337 pieces of gold, after 20756 moves. You were level 10 with a maximum of 88 hit points when you died.