Unix NetHack Version 5.0.0-0 post-release - last build May 22 2026 02:22:16 (99d1c3b6dc4b13757aaa5824b55bdea4e1e63757,branch:main). Game began 2026-05-19 23:39:30, ended 2026-05-22 02:30:31. IanCurtis, chaotic male elven Wizard ----- --------- |<..--- ------.......-- ------- --------------- |....l---|......%..--.a| |...B.| ------- |.............| --..([.`.|.---------|a.| |.S(..| |r...(| -.---|--.----|| --.|-.....---- ---- |.@...| ----- --.r:.|-- |..| ..|-.|.-..| --|.....n...|--- ----- ---+--- |r.-.-------..|..---|..|--|-..--|..| ----.|....|..----...-- |@| |..|%..%..---.-.....-.--........--|| ----...|....|.....---- |a| |..|.----..[.....--................| ------ ...|.............---%.- ---|.[..|-.[.....-|..--------|--..-- |(m%%| -.......---........a..----- |(|..||.[.{....|--|...s.....|..-- ..@.| |........|...|...........---|.|..|--.......| |=?[!)+(@.|...| -|- ----....-------...---......-|.|------....--- --------------- ------.---...-|...-- --...|..---...|.--..|........|------ |..|-.........---.-- --.....|-....|.)...|..---.l.-|!(((| ----- |..-...............-|-.-.----...--................|-...-.@((| ...-. -----.....{....----............(.- ...*....@..|-...|...-|.(((| ...| |............. --+--.--------..........-...|........ ------ |.--|------- |+-----....... |.|.((m| -........-.---|...|....---------.....|....| |..^| --..--- G |.-.(@(| -........ --..|...--......|...{..-..-|| |i.[| --- --|@m!(| ----- -----.....----........|..|(| ----- ------ ------ ---------- --- IanCurtis the Thaumaturge St:13 Dx:15 Co:15 In:20 Wi:12 Ch:8 Chaotic Dlvl:6 $:952 HP:0(68) Pw:48(82) AC:4 Xp:9 T:9487 Blind Latest messages: The tengu vanishes! The tengu appears next to you! The kitten turns to flee. You see the snake slither under a corpse. The tengu vanishes! The yellow light turns to flee. The vampire bat turns to flee. The kitten turns to flee. The fire ant turns The tengu vanishes! The vampire bat turns to flee. The yellow light turns to flee. The kitten turns to flee. The yellow light turns to flee. The tengu appears next to you! The tengu vanishes! The yellow light turns to flee. The snake turns to fle The kitten turns to flee. The yellow light turns to flee. The kitten turns to flee. The yellow light turns to flee. The vampire bat turns to flee. The kitten turns to flee. The tengu appears next to you! The vampire bat turns to flee. The fire an The yellow light turns to flee. The yellow light turns to flee. The tengu vanishes! The yellow light turns to flee. Really save? [yn] (n) y Saving... Restoring save file... Hello IanCurtis, the elven Wizard, welcome back to NetHack! You remember this level as large stash on altar. The vampire bat turns to flee. The tengu appears next to you! The yellow light turns to flee. The kitten turns to flee. The yellow light turns to flee. What do you want to use or apply? [cdfikpqtGMO-QX or ?*] b You don't have that object. What do you want to use or apply? [cdfikpqtGMO-QX or ?*] Never mind. What do you want to zap? [cfpqO-QX or ?*] ? In what direction? u The magic missile bounces! The magic missile bounces! The magic missile hits the priestess of Ptah! The priestess of Ptah gets angry! Ptah's voice booms: "How darest thou harm my servant!" The bolt of lightning hits you! You are blinded by the flash! You have a sad feeling for a moment, then it passes. The bolt of lightning hits the fire ant! The priestess of Ptah hits! The priestess of Ptah kicks! The priestess of Ptah casts a spell at you! You feel momentarily dizzy. You try to feel what is lying here on the floor. You feel here a kitten corpse. In what direction? k The door closes. What do you want to use or apply? [cdfikpqtGMO-QX or ?*] k In what direction? k Lock it? [ynq] (q) y The tengu vanishes and reappears farther away. You stop locking the door. The priestess of Ptah casts a spell! In what direction? j The spell misses the fire ant. The fire ant bites! The fire ant bites again! You're on fire! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins ('$') $ - 952 gold pieces Weapons (')') x - 8 +0 daggers C - the +0 Sting g - the fireproof +3 Orcrist a - a blessed +1 quarterstaff Armor ('[') N - an uncursed +0 orcish helm (being worn) F - an uncursed greased +2 pair of leather gloves (being worn) u - an uncursed greased +0 pair of speed boots (being worn) T - an uncursed greased +0 cloak of magic resistance (being worn) l - an uncursed +0 Hawaiian shirt with a palm tree motif (being worn) Comestibles ('%') j - an uncursed lizard corpse Potions ('!') o - a cursed potion of full healing (wielded) Rings ('=') I - an uncursed ring of aggravate monster e - an uncursed ring of conflict B - an uncursed +2 ring of increase accuracy y - an uncursed ring of shock resistance Wands ('/') p - a wand of digging (0:6) f - a wand of magic missile (0:3) Q - a wand of magic missile (0:0) P - a wand of slow monster (0:8) O - a wand of speed monster (0:5) c - a wand of stasis (0:5) X - a wand of striking (0:4) q - a wand of undead turning (0:4) Tools ('(') G - an uncursed blindfold k - an uncursed lock pick d - a +0 pick-axe i - a +0 unicorn horn M - a +0 unicorn horn Gems/Stones ('*') t - an uncursed luckstone named luck IanCurtis the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were right-handed. You were in the Gnomish Mines, on level 6. You entered the dungeon 9487 turns ago. It was nighttime. You had 2961 experience points, 2159 more were needed to attain level 10. Basics: You had 0 out of 68 hit points. You had 48 out of 82 energy points (spell power). Your armor class was 4. Your wallet contained 952 zorkmids. Autopickup was off. Final Characteristics: Your strength was 13 (limit:18). Your dexterity was 15 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 8 (limit:18). Final Status: You were temporarily blind. You weren't hungry. You were unencumbered. You were wielding a potion. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were telepathic. You had infravision. You were warded. You were very fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 1 hour, 44 minutes and 48 seconds. Major events: Turn 1: IanCurtis the chaotic male elven Wizard entered the dungeon 361: attained the rank of Conjurer (level 3) 986: entered the Gnomish Mines 1581: became literate by naming Sting 1920: attained the rank of Thaumaturge (level 6) 1959: reached Mine Town 3071: found Orcrist on the floor 5772: acquired the Mines' End luckstone 9487: killed by a fire ant Spells: Name Level Category Fail Retention force bolt 1 attack 0% 51%-55% light 1 divination 0% 51%-75% cure blindness 2 healing 0% 51%-75% polymorph 6 matter 100% 51%-75% cause fear 3 enchantment 0% 71%-80% protection 1 clerical 0% 81%-90% remove curse 3 clerical 0% 81%-90% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Expert] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Skilled] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Basic] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You attained the rank of Conjurer. You entered a shop. You entered the Gnomish Mines. You attained the rank of Thaumaturge. You entered Minetown. You entered a temple. You completed the Gnomish Mines. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: A general store, a fountain. Stairs down to The Gnomish Mines. Level 3: Level 4: A fountain, a sink. Level 5: The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: "large stash on altar" <- You were here. Many shops, a temple and an altar, many fountains. Final resting place for you, killed by a fire ant. Level 7: Some graves. Final resting place for Corncycle-Rog-Hum-Mal-Cha, killed by a leocrotta, Brudee-Mon-Hum-Fem-Cha, killed by a leocrotta. Level 8: Level 9: Level 10: Vanquished creatures: 2 ghosts a giant zombie a small mimic a large dog a large cat a dwarf ruler a leocrotta an elf mummy an ettin zombie 3 watchmen 2 wolves a leprechaun 5 giant spiders 2 horses a gnome ruler 2 gold golems 2 lizards 3 housecats 3 white unicorns 2 ravens a snake 3 apes 3 human zombies a soldier ant 4 fire ants a quasit a water nymph a mountain nymph an orc shaman a yellow light a violet fungus 15 gnome leaders 7 gnomish wizards 2 gray oozes a paper golem 2 giant ants a little dog a floating eye 4 kittens 16 dwarves a kobold shaman 15 hill orcs 3 rothes 4 orc zombies 4 iguanas 3 acid blobs a coyote a gas spore 5 hobbits 7 manes 4 hobgoblins 3 giant rats 6 cave spiders a brown mold 51 gnomes 4 garter snakes 2 gnome zombies 5 geckos 7 jackals 3 foxes 2 kobolds 3 goblins 3 sewer rats 4 grid bugs 6 lichens 4 newts 255 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | IanCurtis | | 952 Au | | killed by a fire | | ant | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye IanCurtis the Wizard... You died in The Gnomish Mines on dungeon level 6 with 13161 points, and 952 pieces of gold, after 9487 moves. You were level 9 with a maximum of 68 hit points when you died.