Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-06-11 00:45:02, ended 2026-06-11 21:09:32. IanCurtis, chaotic male elven Wizard -------------------- ------ |..|...............| .**....| ---.%...............---- --.--.--- ..-.*..................(.-- |%...%.^| ---..................|..-- -----....--- ---------------------..-- --..|..---- --..---.....-- --....(....| ... --- -----..---- ..... ....| --...| .............----------- .--..-- ............@.v|.`......-----.--..-- @ ...).).....T....`.-----.)......--%.| ..[.<%...n(.%...--| -------..%...| ..%.%.............| .......| ------.......---- -------- |.......| --------- IanCurtis the Thaumaturge St:25 Dx:13 Co:18 In:20 Wi:12 Ch:7 Chaotic Dlvl:11 $:315 HP:0(80) Pw:39(93) AC:8 Xp:9 T:7540 Burdened Latest messages: The magic missile hits it! The magic missile hits you! The missiles bounce off! The magic missile bounces! In what direction? h The spell hits the energy vortex! The energy vortex resists! The spell misses the troll. What do you want to put on? [exAFSZ or ?*] ? Never mind. What do you want to use or apply? [b-dfkm-pKLNOTWXZ or ?*] b You put an uncursed ring of fire resistance into the sack. You cannot stash something you are wearing. You put an uncursed ring of poison resistance into the sack. You put an uncursed ring of polymorph into the sack. You put an uncursed ring of sustain ability into the sack. You put a cursed ring of teleportation into the sack. The energy vortex engulfs you! Your brass lantern goes out! You feel your magical energy drain away. You feel your magical energy drain away. You feel your magical energy drain away. The magic-absorbing blade stuns the energy vortex! You are jolted with electricity! The air around you crackles with electricity. You feel your magical energy drain away. The air around you crackles with electricity. You feel your magical energy drain away. You get expelled! What do you want to write with? [- acfnpyDIKLNOTUW or ?*] a You engrave in the floor with the blessed rustproof +2 Magicbane (weapon in right hand). What do you want to engrave in the floor here? Elbereth The energy vortex turns to flee. The soldier ant turns to flee. The troll turns to flee. The soldier ant turns to flee. What do you want to use or apply? [b-dfkm-pKLNOTWXZ or ?*] X Your lantern is now on. In what direction? j The spell misses the soldier ant. In what direction? j The spell hits the soldier ant! You kill the soldier ant! You hit the troll! The troll hits! The troll hits! The troll bites! The troll hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins ('$') $ - 315 gold pieces Weapons (')') a - the blessed rustproof +2 Magicbane (weapon in right hand) I - the +0 Sting D - a blessed +1 quarterstaff Armor ('[') t - an uncursed +0 pair of gauntlets of power (being worn) P - a cursed +0 pair of water walking boots Y - an uncursed +0 cloak of magic resistance (being worn) Q - a cursed +0 cloak of protection Comestibles ('%') J - 2 uncursed food rations j - an uncursed tripe ration E - 2 uncursed tins of spinach g - an uncursed lizard corpse M - an uncursed lizard corpse Scrolls ('?') v - 2 uncursed scrolls of create monster i - a blessed scroll of destroy armor G - an uncursed scroll of earth l - an uncursed scroll of enchant armor B - an uncursed scroll of food detection r - 2 uncursed scrolls of light R - a blessed scroll of teleportation V - an uncursed scroll of teleportation Spellbooks ('+') m - an uncursed spellbook of cure sickness Potions ('!') H - a blessed potion of blindness q - an uncursed potion of blindness C - an uncursed potion of extra healing z - a blessed potion of fruit juice u - an uncursed potion of gain ability w - an uncursed potion of gain level s - 4 uncursed potions of healing h - a potion of holy water Rings ('=') y - a blessed +2 ring of gain constitution (on left hand) Wands ('/') T - a wand of light (0:13) c - a wand of probing (0:8) N - a wand of probing (0:6) O - a wand of striking (0:1) L - a wand of undead turning (0:4) Tools ('(') b - an uncursed sack containing 18 items o - an uncursed wooden flute Z - a cursed blindfold X - an uncursed brass lantern (lit) k - an uncursed lock pick K - a magic marker (0:87) W - a magic marker (0:82) n - a magic marker (0:19) f - a cursed magic marker (0:77) d - a +0 pick-axe Gems/Stones ('*') U - 2 uncursed worthless pieces of red glass named ruby? p - an uncursed luckstone named luck Contents of the sack: an uncursed +0 pair of leather gloves a cursed scroll of blank paper an uncursed scroll of confuse monster 2 cursed scrolls of enchant weapon a cursed scroll of light a blessed scroll of magic mapping an uncursed scroll of teleportation 2 cursed scrolls of teleportation an uncursed spellbook of confuse monster a blessed spellbook of force bolt an uncursed spellbook of wizard lock an uncursed potion of fruit juice a blessed potion of restore ability an uncursed ring of fire resistance an uncursed ring of poison resistance an uncursed ring of polymorph an uncursed ring of sustain ability a cursed ring of teleportation IanCurtis the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were right-handed. You were in the Gnomish Mines, on level 11. You entered the dungeon 7540 turns ago. You had 2992 experience points, 2128 more were needed to attain level 10. Basics: You had 0 out of 80 hit points. You had 39 out of 93 energy points (spell power). Your armor class was 8. Your wallet contained 315 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:8, peak:12, innate limit:18). Your dexterity was 13 (limit:18). Your constitution was 18 (base:16, innate limit:16). Your intelligence was 20 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 7 (limit:18). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a dagger. You were unskilled in dagger and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were telepathic. You had infravision. You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 1 hour, 23 minutes and 20 seconds. Major events: Turn 1: IanCurtis the chaotic male elven Wizard entered the dungeon 992: attained the rank of Conjurer (level 3) 2126: entered Sokoban 2148: attained the rank of Thaumaturge (level 6) 2793: entered the Gnomish Mines 3415: chose an elven dagger to be named "Sting" 3597: reached Mine Town 4753: was bestowed with Magicbane by Anhur 7422: acquired the Mines' End luckstone 7540: killed by a troll Spells: Name Level Category Fail Retention force bolt 1 attack 3% 61%-65% wizard lock 2 matter 12% 51%-75% confuse monster 1 enchantment 3% 61%-70% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Skilled] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Skilled] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You attained the rank of Conjurer. You entered a shop. You entered Sokoban. You attained the rank of Thaumaturge. You entered the Gnomish Mines. You entered Minetown. You completed the Gnomish Mines. The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: Level 3: Stairs down to The Gnomish Mines. Level 4: "vault" A food shop. Level 5: A tool shop, a fountain. Level 6: Many fountains. Oracle of Delphi. Level 7: A fountain. Stairs up to Sokoban, level 6. Level 8: A fountain. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple and an altar to Anhur, some fountains, a grave. Final resting place for Unenigma-Sam-Hum-Fem-Law, killed by a giant ant. Level 7: Level 8: Level 9: Level 10: Level 11: <- You were here. Final resting place for you, killed by a troll. Sokoban: Level 6: Unsolved. Vanquished creatures: 2 ghosts a small mimic an ettin zombie 3 watchmen 3 giant beetles a quivering blob 3 winter wolf cubs 2 leprechauns 2 gnome rulers a dwarf mummy an owlbear 3 lizards a dingo 3 dwarf leaders 2 blue jellies a gnome mummy a soldier ant 2 fire ants a bugbear 2 wood nymphs a water nymph an orc shaman a rock piercer 2 rock moles a fog cloud a yellow light 2 violet fungi 8 gnome leaders 5 gnomish wizards a golden naga hatchling 2 gray oozes 2 straw golems 4 giant ants 4 floating eyes a kitten 14 dwarves 2 homunculi a kobold leader a kobold shaman 7 hill orcs 2 giant bats an orc zombie a wererat a werejackal 5 iguanas 16 killer bees 2 acid blobs 7 hobbits a manes 2 large kobolds 3 hobgoblins a giant rat a cave spider 2 brown molds 2 yellow molds 42 gnomes 9 garter snakes a gnome zombie 3 geckos 8 jackals a fox a kobold 2 goblins a sewer rat 9 grid bugs 2 lichens 2 kobold zombies 10 newts 235 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | IanCurtis | | 315 Au | | killed by a | | troll | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye IanCurtis the Wizard... You died in The Gnomish Mines on dungeon level 11 with 12762 points, and 315 pieces of gold, after 7540 moves. You were level 9 with a maximum of 80 hit points when you died.