Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-06-22 00:29:53, ended 2026-06-23 21:25:43. IanCurtis, chaotic male elven Wizard ------------- |..(........-%. --...------.*------ ----..--| |-......-- -.......| |........| |........--- --......-- --...---...-- -------- ---- --...--- ---------- .. |--...------------ ---........------------ -..--- --....).%.........---..............-...-*.| -...| --.%----------.---..................----------- .--*)-- --.)-| |--.....................|........-----.--s*-- ----..-.| .|..........................-----...`^...--@.| --.......| .|............<...........--| -------...)).| |).**...-- -|-e.^.......................| |).[)...| -|-...--| |...........-------.......---- --------- *|(....| |...|.......| |.......| ------- ------------- --------- IanCurtis the Magician St:12 Dx:16 Co:16 In:20 Wi:14 Ch:12 Chaotic Dlvl:11 $:204 HP:0(77) Pw:71(126) AC:2 Xp:10 T:17932 Burdened Latest messages: The gargoyle turns to flee. The gargoyle turns to flee. The air elemental turns to flee. The air elemental turns to flee. The gargoyle turns to flee. The gargoyle turns to flee. The hobbit throws an elven dagger! The elven dagger hits the gargoyle. The gargoyle turns to flee. The hobbit picks up an elven dagger. The gargoyle hits! The gargoyle hits again! The gargoyle bites! Something is engraved here on the floor. You read: "Elbereth". You see here an uncursed sack containing 23 items. You have a little trouble lifting an uncursed sack containing 23 items. Continue? [ynq] (q) y You have a little trouble lifting b - an uncursed sack containing 23 items. Your movements are slowed slightly because of your load. The hobbit wields an elven dagger! The gargoyle hits! The gargoyle hits again! The gargoyle just misses! You escape a pit. The gargoyle hits! The gargoyle hits again! The gargoyle bites! What do you want to write with? [- acfl-nqsxyABD-GJ-LNQTVWY or ?*] a You can't reach the bottom of the pit. The gargoyle falls into a pit! You see here a thonged club. Wait! There's a scorpion hiding under a hooded cloak! The scorpion hits! The scorpion hits again! The scorpion stings! Your oil lamp flickers. You hit the scorpion! The scorpion just misses! The scorpion hits! The scorpion stings! In what direction? y The magic missile hits the scorpion! The scorpion hits! The scorpion hits again! The scorpion stings! The scorpion hits! The scorpion hits again! The scorpion stings! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins ('$') $ - 204 gold pieces Amulets ('"') u - an uncursed amulet of unchanging Weapons (')') f - 3 cursed poisoned -1 orcish arrows a - the rustproof +3 Magicbane (weapon in right hand) B - the +0 Sting Armor ('[') t - an uncursed +0 orcish helm (being worn) i - an uncursed +0 pair of leather gloves (being worn) U - an uncursed +0 pair of water walking boots (being worn) C - a blessed +4 cloak of magic resistance (being worn) Comestibles ('%') M - an uncursed C-ration I - 4 uncursed food rations w - 2 uncursed K-rations X - an uncursed tripe ration P - an uncursed lizard corpse Scrolls ('?') g - an uncursed scroll of identify Rings ('=') E - an uncursed ring of free action q - an uncursed ring of searching x - an uncursed ring of searching s - an uncursed ring of shock resistance (on right hand) D - an uncursed ring of slow digestion (on left hand) Q - an uncursed ring of sustain ability A - an uncursed ring of teleport control Wands ('/') m - a wand of digging (0:7) W - a wand of digging (0:7) Y - a wand of digging (0:5) V - a wand of digging (0:2) c - a wand of lightning (0:7) N - a blessed wand of polymorph (0:6) F - a wand of sleep (0:1) G - a wand of slow monster (0:5) y - a wand of speed monster (0:5) Tools ('(') b - an uncursed sack containing 23 items e - an empty uncursed sack p - an uncursed wooden flute o - an uncursed blindfold T - a magic marker (0:86) J - a magic marker (0:22) n - a magic marker (0:19) z - an uncursed oil lamp H - an uncursed oil lamp (lit) d - a +0 pick-axe k - an uncursed skeleton key Gems/Stones ('*') K - an uncursed ruby L - an uncursed worthless piece of red glass l - an uncursed flint stone Contents of the sack: 2346 gold pieces an uncursed scroll of create monster 2 cursed scrolls of create monster an uncursed scroll of food detection an uncursed scroll of fire a blessed scroll of blank paper 4 uncursed scrolls of blank paper 2 uncursed scrolls of scare monster an uncursed scroll of confuse monster an uncursed scroll of destroy armor 2 uncursed scrolls of light 2 uncursed scrolls of magic mapping an uncursed scroll of remove curse an uncursed scroll of stinking cloud 2 uncursed scrolls of taming a blessed scroll of teleportation an uncursed potion of extra healing 3 uncursed potions of healing an uncursed potion of object detection a potion of holy water an uncursed ring of invisibility an uncursed ring of poison resistance an uncursed ring of searching IanCurtis the Wizard's attributes: Background: You were a Magician, a level 10 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were right-handed. You were in the Gnomish Mines, on level 11. You entered the dungeon 17932 turns ago. You had 5347 experience points, 4653 more were needed to attain level 11. Basics: You had 0 out of 77 hit points. You had 71 out of 126 energy points (spell power). Your armor class was 2. Your wallet contained 204 zorkmids, and you had 2346 more stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 12 (peak:15, limit:18). Your dexterity was 16 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 14 (limit:20). Your charisma was 12 (limit:18). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were shock resistant. Your items were protected from electric shocks. You were telepathic. You had infravision. You could walk on water. You had slower digestion. You were warded. You are dead. Miscellaneous: You encountered 2 bones levels. Total elapsed playing time was 1 hour, 59 minutes and 28 seconds. Major events: Turn 1: IanCurtis the chaotic male elven Wizard entered the dungeon 377: became literate by naming Sting 416: attained the rank of Conjurer (level 3) 3000: attained the rank of Thaumaturge (level 6) 4900: was bestowed with Magicbane by Anhur 8257: entered Sokoban 9332: was bestowed with Orcrist by Anhur 15466: entered the Gnomish Mines 15904: reached Mine Town 17452: attained the rank of Magician (level 10) 17932: killed by a scorpion Spells: Name Level Category Fail Retention force bolt 1 attack 0% 11%-15% confuse monster 1 enchantment 0% 11%-20% chain lightning 2 attack 0% 11%-15% protection 1 clerical 0% 1%-25% haste self 3 escape 69% 1%-25% remove curse 3 clerical 69% 1%-25% detect food 2 divination 0% 26%-50% invisibility 4 escape 90% 26%-50% turn undead 6 clerical 100% 51%-75% stone to flesh 3 healing 69% 51%-75% magic missile 2 attack 0% 56%-60% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Expert] knife [Unskilled] axe [Unskilled] short sword [Unskilled] broadsword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Skilled] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You attained the rank of Conjurer. You entered a shop. You attained the rank of Thaumaturge. You entered Sokoban. You entered the Gnomish Mines. You entered Minetown. You attained the rank of Magician. The Dungeons of Doom: levels 1 to 10 Level 1: An altar. Level 2: "spellbooks by down stair" A general store, an altar to Anhur. Stairs down to The Gnomish Mines. Level 3: A general store. Level 4: A tool shop, a grave. Final resting place for aeroX-Rog-Hum-Fem-Cha, killed by a giant bat. Level 5: A fountain. Level 6: A fountain, a grave. Final resting place for Pneumatic-Wiz-Elf-Fem-Cha, killed by a gnome. Level 7: A sink. Level 8: "vault" A fountain. Level 9: A fountain. Oracle of Delphi. Level 10: Stairs up to Sokoban, level 9. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: <- You were here. Final resting place for you, killed by a scorpion. Sokoban: Level 9: Unsolved. Vanquished creatures: 2 ghosts a large mimic a fire elemental an earth elemental a warg a winter wolf 2 small mimics a warhorse a troll a large dog a shocking sphere a large cat 5 tengu an elf mummy a cobra 3 soldiers 2 chameleons a crocodile a giant beetle 2 cockatrices 11 wolves a winter wolf cub 2 lynxes 4 leprechauns 2 mumakil a giant spider an ice vortex 2 black lights 2 vampire bats 2 gnome rulers 4 orc mummies an owlbear a yeti a gold golem a werewolf 2 lizards a dog 2 dwarf leaders 2 blue jellies 3 dust vortices a plains centaur a snake 3 apes 4 bugbears a wood nymph a water nymph 4 Uruk-hai 2 orc shamans 4 rock piercers a rock mole a pony 4 fog clouds a yellow light 2 shriekers a violet fungus 10 gnome leaders 5 gnomish wizards 2 kobold mummies a gray ooze a barrow wight 2 elf zombies a ghoul a paper golem 12 giant ants a little dog 10 floating eyes 3 kittens 10 dwarves 2 homunculi 2 kobold leaders 6 hill orcs 13 rothes 3 rabid rats a centipede 4 giant bats an orc zombie a wererat 3 werejackals 10 iguanas 7 killer bees 8 acid blobs 7 coyotes 2 gas spores 9 hobbits 13 manes 5 hobgoblins 3 giant rats 3 brown molds 4 yellow molds a green mold a red mold 37 gnomes 9 garter snakes a gnome zombie 7 geckos 16 jackals 3 foxes 4 kobolds 4 goblins 5 sewer rats 10 grid bugs 7 bats 7 lichens a kobold zombie 10 newts 396 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | IanCurtis | | 2550 Au | | killed by a | | scorpion | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye IanCurtis the Wizard... You died in The Gnomish Mines on dungeon level 11 with 24203 points, and 2550 pieces of gold, after 17932 moves. You were level 10 with a maximum of 77 hit points when you died.