Unix NetHack Version 5.0.0-0 post-release - last build Jul 11 2026 15:18:16 (a5a7a23833b1ad5d30b1c6e96a93a978492a6348,branch:main). Game began 2026-07-07 20:51:29, ended 2026-07-14 01:01:48. IanCurtis, chaotic male elven Wizard ----- --------------- |..`..| }}}}}}}}... ........ }}}}}}2}|T@...| |.|.|.| -------}}}}}}}}}}}}}% -------}|.---)| |.|.|.|}|.....|-----------------------------------------------|..?.=|}|$.[|.| |.|.--|}|.....-................................).............[-..1..|}|.---%| |`|..`|}-------------------------------.-----------------------------}|.|...| |--.-.|}}}}}}|........|...).))(.[[)/.........|)))))))-.-*******|}1}}1}--|.--| |`.[..R.(...}|***.***.|....).))).|)..........|)))))))|.|[******|}.......|...| |..---|....._|***.)*..|----------|...........|--------.--------|}.....|.-.-. |.*.***.`..*.****..).[-..[.......-.).......\(-.^.......^...^..^-.).=........| |<-.-*|...._.|**.[....|----------|...........|--------%--------|}.....|----.| |^..|**./...}|........|......(...|[..........|[[[[[[[|.|%%%%%%%|}.....| |.| |--...-}}}}}}|...)....|..........)...........|[[[[.[.-.+%%%%%%%|}}}}}}| |`...^|}-------------------------------+-----------------------------}| |.-...|}|... % % % ...........-.....|}| |..*|$| -----------|.....|}| --.| .`. % % IanCurtis the Enchanter St:25 Dx:17 Co:15 In:20 Wi:18 Ch:13 Chaotic Dlvl:26 $:0 HP:0(117) Pw:224(224) AC:-4 Xp:16 T:38652 Burdened Latest messages: You rebalance your load. Movement is difficult. What do you want to take off? [r or ?*] r You were wearing a blessed +2 T-shirt. In what direction? . You feel better. The nurse hits! (I hope you don't mind.) Karnov's ghost touches you! In what direction? . You feel better. The nurse hits! (I hope you don't mind.) Karnov's ghost touches you! In what direction? . You feel better. What do you want to wear? [ijrwNQ or ?*] ? Your movements are only slowed slightly by your load. You finish your dressing maneuver. What do you want to wear? [ijrNQ or ?*] ? You finish your dressing maneuver. What do you want to wear? [ijrN or ?*] ? You are now wearing a T-shirt. What do you want to wear? [ijN or ?*] ? The Olog-hai hits! The Olog-hai hits! The Olog-hai bites! The Olog-hai hits! The Olog-hai hits! The Olog-hai bites! The Olog-hai hits! The Olog-hai hits! The Olog-hai bites! You finish your dressing maneuver. The Olog-hai hits! The Olog-hai hits! The Olog-hai misses! The nurse hits! The nurse swings wildly and misses! You see here an orcish helm. You see here an orcish dagger. The ghoul eats a hill orc corpse! The hill orc picks up a mace. The stairs are solidly affixed. You begin bashing monsters with your gloved hands. You hit the Olog-hai! The Olog-hai hits! The Olog-hai hits! The Olog-hai bites! You climb up the stairs. The Olog-hai hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Amulets ('"') S - an uncursed amulet of flying J - the blessed Eye of the Aethiopica Weapons (')') a - the blessed rustproof +3 Magicbane q - the +0 Werebane Armor ('[') w - an uncursed rustproof +0 pair of gauntlets of power (being worn) Q - a blessed +0 pair of speed boots (being worn) j - a blessed +1 cloak of magic resistance i - an uncursed +0 cloak of magic resistance r - a blessed +2 T-shirt with text "FREE PUG AND NEWT!" (being worn) N - a blessed +1 black dragon scale mail (being worn) Comestibles ('%') t - an uncursed lizard corpse Rings ('=') E - an uncursed +3 ring of increase accuracy (on right hand) d - an uncursed ring of shock resistance Wands ('/') B - a wand of cold (1:0) e - a wand of create monster (0:11) v - a wand of fire (0:3) R - a wand of lightning (0:0) s - a wand of secret door detection (0:12) x - a wand of speed monster (0:6) A - a wand of striking (0:2) Tools ('(') b - a blessed bag of holding containing 125 items M - the Bell of Opening (0:3) u - an uncursed blindfold n - an expensive camera (0:85) k - an uncursed lock pick f - a blessed magic marker (1:23) g - a blessed +0 unicorn horn Gems/Stones ('*') V - 4 uncursed diamonds named diamond W - a blessed luckstone named luck Contents of the bag of holding: 11546 gold pieces a cursed amulet of change an uncursed amulet of magical breathing an uncursed amulet of reflection an uncursed amulet versus poison the +1 Sting an uncursed +0 pair of gauntlets of power an uncursed +0 pair of water walking boots 2 uncursed C-rations 6 uncursed K-rations 2 uncursed lembas wafers 2 uncursed tripe rations a blessed scroll of blank paper 2 blessed scrolls of blank paper 3 uncursed scrolls of blank paper 3 uncursed scrolls of blank paper 6 uncursed scrolls of blank paper 8 uncursed scrolls of blank paper named teleport 3 uncursed scrolls of blank paper 2 uncursed scrolls of blank paper 2 cursed scrolls of blank paper 2 cursed scrolls of blank paper 2 uncursed scrolls of confuse monster 2 uncursed scrolls of create monster a cursed scroll of create monster a blessed scroll of create monster an uncursed scroll of enchant armor an uncursed scroll of enchant weapon 4 blessed scrolls of gold detection 2 uncursed scrolls of punishment 2 blessed scrolls of teleportation 2 uncursed scrolls of teleportation an uncursed spellbook of blank paper an uncursed spellbook of blank paper an uncursed spellbook of blank paper an uncursed spellbook of blank paper a cursed spellbook of blank paper an uncursed spellbook of blank paper an uncursed spellbook of clairvoyance an uncursed spellbook of confuse monster an uncursed spellbook of confuse monster an uncursed spellbook of create familiar an uncursed spellbook of dig an uncursed spellbook of extra healing an uncursed spellbook of healing an uncursed spellbook of healing an uncursed spellbook of healing an uncursed spellbook of identify an uncursed spellbook of teleport away an uncursed potion of blindness an uncursed diluted potion of enlightenment a cursed potion of enlightenment 3 uncursed potions of extra healing 2 uncursed diluted potions of extra healing an uncursed potion of fruit juice an uncursed potion of full healing an uncursed potion of gain energy a cursed potion of gain energy an uncursed potion of gain level 4 uncursed diluted potions of healing 2 uncursed potions of healing a blessed diluted potion of levitation 2 uncursed diluted potions of levitation a blessed potion of monster detection 3 uncursed potions of object detection a blessed diluted potion of restore ability 2 uncursed diluted potions of restore ability an uncursed diluted potion of see invisible an uncursed potion of sickness an uncursed diluted potion of sleeping 2 uncursed potions of speed 3 potions of holy water 5 uncursed potions of water an uncursed potion of water an uncursed potion of water 2 uncursed potions of water an uncursed potion of water a potion of unholy water a cursed ring of invisibility named Nazgul ring 1 a blessed +4 ring of adornment a blessed +1 ring of adornment an uncursed +1 ring of gain constitution an uncursed ring of poison resistance an uncursed ring of see invisible an uncursed ring of teleport control a cursed ring of teleport control a cursed ring of teleportation a wand of create monster (0:14) a wand of create monster (0:11) a wand of create monster (0:9) a wand of create monster (0:13) a wand of create monster (0:14) a blessed wand of digging (0:6) a wand of digging (0:8) a cursed wand of digging (0:4) a wand of digging (0:7) a wand of digging (0:4) a wand of light (0:12) a wand of lightning (0:0) a wand of make invisible (0:7) a wand of polymorph (0:4) a wand of sleep (0:5) a wand of sleep (0:4) a wand of sleep (0:6) a blessed wand of slow monster (0:4) a wand of speed monster (0:7) a wand of speed monster (0:4) a wand of speed monster (0:3) a wand of stasis (0:3) a wand of striking (0:0) a wand of striking (0:4) a wand of striking (0:1) a wand of teleportation (0:4) a wand of teleportation (0:4) a wand of wishing (0:0) an uncursed wooden harp an uncursed magic lamp named magic a magic marker (1:16) an uncursed magic whistle named magic a blessed oil lamp named magic a +0 pick-axe an uncursed stethoscope an uncursed tallow candle a +0 unicorn horn a +0 unicorn horn IanCurtis the Wizard's attributes: Background: You were an Enchanter, a level 16 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were right-handed. You were in the Dungeons of Doom, on level 26. You entered the dungeon 38652 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 565250 experience points, 74750 more were needed to attain level 17. Basics: You had 0 out of 117 hit points. You had all 224 energy points (spell power). Your armor class was -4. Your wallet was empty, but you had 11546 zorkmids stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 25 (base:11, innate limit:18). Your dexterity was 17 (peak:18, limit:18). Your constitution was 15 (peak:16, limit:16). Your intelligence was 20 (limit:20). Your wisdom was 18 (peak:19, limit:20). Your charisma was 13 (limit:18). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration resistant. Your items were protected from disintegration. You were poison resistant. You were level-drain resistant. You saw invisible. You were telepathic. You were warned. You had infravision. You were invisible to others. You aggravated monsters. You had a small bonus to hit (+3). You took half spell damage. You were very fast. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead (2nd time!). Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 12 hours, 38 minutes and 50 seconds. Major events: Turn 1: IanCurtis the chaotic male elven Wizard entered the dungeon 1006: entered the Gnomish Mines 1014: attained the rank of Conjurer (level 3) 3143: chose an elven dagger to be named "Sting" 3782: attained the rank of Thaumaturge (level 6) 4022: was bestowed with Magicbane by Anhur 6113: entered Sokoban 6418: completed 1st Sokoban level 6863: completed 2nd Sokoban level 7062: completed 3rd Sokoban level 7514: completed 4th Sokoban level 8283: acquired the Sokoban amulet of reflection 11190: reached Mine Town 11946: attained the rank of Magician (level 10) 15412: made his first wish - "blessed greased +2 silver dragon scale mail", got "a greased silver dragon scale mail" 17461: entered Home 1, the Quest 20235: wished for "blessed bag of holding", got "a bag" 20584: performed his first genocide (class h) 26031: killed Croesus 26623: killed Kinojevis, the general store proprietrix 27269: killed Eed-morra, the hardware store proprietor 27335: killed Wonotobo, the general store proprietrix 27750: was bestowed with Werebane by Anhur 31087: killed Medusa 33440: attained the rank of Enchanter (level 14) 34382: Neferet the Green has granted access to proceed deeper into the quest 34396: entered Home 2, the Quest 34596: entered Home 3, the Quest 35084: entered Home 4, the Quest 35264: entered Home 5, the Quest 35469: found the Eye of the Aethiopica on the floor 35472: killed the Dark One 35473: acquired the Bell of Opening 36522: wished for "blessed magic marker", got "a magic marker" 37075: entered Gehennom 37959: averted death (killed by a barbed devil) 38005: genocided class R 38652: killed by an Olog-hai Spells: Name Level Category Fail Retention force bolt 1 attack 3% 9%-10% create monster 2 clerical 3% 1%-10% light 1 divination 3% 31%-35% detect food 2 divination 3% 31%-35% cause fear 3 enchantment 3% (gone) extra healing 3 healing 65% (gone) magic mapping 5 divination 7% (gone) create familiar 6 clerical 94% (gone) dig 5 matter 100% 1%-25% detect treasure 4 divination 3% 31%-35% clairvoyance 3 divination 3% 31%-35% cure blindness 2 healing 3% 26%-50% haste self 3 escape 65% 26%-50% jumping 1 escape 3% 51%-75% healing 1 healing 3% 51%-75% identify 3 divination 3% 81%-85% confuse monster 1 enchantment 3% 81%-90% teleport away 6 escape 100% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Expert] knife [Unskilled] axe [Unskilled] short sword [Unskilled] saber [Basic] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Expert] healing spells [Unskilled] divination spells [Skilled] enchantment spells [Basic] clerical spells [Basic] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You genocided 9 types of monsters. You never polymorphed an object. You used 3 wishes. You did not wish for any artifacts. You violated the special Sokoban rules once. Achievements: You entered a shop. You entered the Gnomish Mines. You attained the rank of Conjurer. You attained the rank of Thaumaturge. You entered Sokoban. You completed Sokoban. You entered a temple. You entered Minetown. You attained the rank of Magician. You defeated Medusa. You attained the rank of Enchanter. You had the Bell of Opening. You learned the tune to open and close the Castle's drawbridge. You entered Gehennom. The Dungeons of Doom: levels 1 to 26 Level 1: A fountain. Level 2: "spellbooks by mine entrance" An armor shop. Stairs down to The Gnomish Mines. Level 3: "vault" An armor shop, a fountain. Level 4: An altar to Anhur, some fountains. Level 5: Some fountains. Oracle of Delphi. Level 6: An altar to Anhur. Stairs up to Sokoban, level 5. Level 7: Level 8: "vault" A general store, a fountain, a sink. Level 9: A general store. Level 10: A general store. Level 11: Level 12: "vault" A fountain, many graves. Portal to The Quest. Level 13: Level 14: "vault, cockatrice" An altar to Anhur, a fountain. Level 15: A primitive area. Level 16: A grave. Level 17: A grave. Portal to Fort Ludios. Level 18: A temple and an altar to Anhur, a fountain. Level 19: A temple and an altar, a grave. Level 20: A throne. Level 21: A fountain. Level 22: Many trees. Level 23: Level 24: An altar to Anhur. Level 25: Level 26: <- You were here. A throne. The castle. Connection to Gehennom. Final resting place for you, killed by an Olog-hai. Gehennom: Level 27: Many graves. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Many shops, a temple and an altar, some fountains. Level 7: Level 8: Level 9: Level 10: Some fountains. The Quest: levels 1 to 5 Level 1: A throne. Completed quest for Neferet the Green. Level 2: Level 3: Level 4: Level 5: A temple and an altar to Anhur. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Fort Ludios: Level 1: A throne. Vanquished creatures: Medusa Croesus a master lich a storm giant a gold dragon a silver dragon a red dragon a white dragon 5 black dragons a blue dragon 6 green dragons 2 yellow dragons 3 minotaurs the Dark One a baluchitherium a demilich a Nazgul 3 titanotheres a trapper a guardian naga 3 genetic engineers 3 disenchanters a vampire leader 3 shopkeepers 2 captains 3 liches 2 frost giants an ettin 2 golden nagas a black pudding 8 vampires 14 lieutenants a watch captain 28 ghosts 3 giant mimics a long worm a zruty a fire giant 2 ice trolls a rock troll an umber hulk a flesh golem 2 doppelgangers a hezrou 2 large mimics a wumpus 3 couatls 4 stalkers 3 air elementals 2 earth elementals 3 water elementals 3 hill giants 4 giant mummies a black naga 9 xorns 19 giant zombies an elf-noble 26 sergeants a water demon 7 barbed devils 5 vrocks a warg 3 winter wolves 14 small mimics 2 glass piercers 5 warhorses 4 xans 4 ettin mummies an ogre leader 5 quantum mechanics 6 trolls a wood golem a marilith an electric eel 4 gelatinous cubes 2 pyrolisks a large dog 2 freezing spheres 2 flaming spheres 7 shocking spheres 2 large cats 4 tigers 3 gargoyles 10 tengu 3 ochre jellies 6 leocrottas 2 energy vortices 2 mountain centaurs 4 stone giants 3 elf mummies 3 human mummies 3 pythons 2 pit vipers 22 wraiths 6 carnivorous apes 8 ettin zombies 2 leather golems a Grey-elf 105 soldiers 4 watchmen 5 amorous demons 4 horned devils 3 chameleons 5 giant beetles 3 quivering blobs 4 cockatrices 13 winter wolf cubs 2 lynxes 3 panthers a gremlin 2 spotted jellies 4 leprechauns 4 orc-captains 4 iron piercers 2 mumakil 6 giant spiders 3 scorpions 4 horses 4 ice vortices 2 black lights 41 vampire bats 2 forest centaurs 2 gnome rulers 6 orc mummies 2 dwarf mummies an ogre 8 rust monsters 5 owlbears 7 yetis 2 gold golems 3 werewolves 4 giant eels 16 lizards 2 chickatrices 5 dingoes 2 dogs 3 housecats 3 dwarf leaders 2 blue jellies 4 white unicorns a gray unicorn 2 dust vortices 25 ravens 3 plains centaurs 3 gnome mummies 6 snakes 5 water moccasins 21 apes 20 human zombies 4 rope golems 4 soldier ants a fire ant 12 bugbears 4 imps 7 quasits 2 wood nymphs 3 water nymphs 5 mountain nymphs 5 Mordor orcs 4 orc shamans 4 rock piercers 5 rock moles 7 ponies 2 fog clouds 8 yellow lights 3 shriekers 3 violet fungi 14 gnome leaders 5 gnomish wizards 7 kobold mummies a red naga hatchling a black naga hatchling 8 gray oozes 6 barrow wights 14 elf zombies 16 ghouls 3 straw golems 3 paper golems 8 giant ants 2 little dogs 17 floating eyes a kitten 20 dwarves 6 homunculi 6 kobold leaders 3 kobold shamans 14 hill orcs 16 rothes a rabid rat 7 centipedes 10 giant bats 3 monkeys 12 orc zombies 15 dwarf zombies 5 wererats 3 werejackals 11 iguanas 22 killer bees 7 acid blobs 6 coyotes 5 gas spores 5 hobbits 7 manes 4 large kobolds 21 hobgoblins 7 giant rats 6 cave spiders a brown mold 4 yellow molds 2 red molds 61 gnomes a garter snake 10 gnome zombies 8 geckos 9 jackals 4 foxes 4 kobolds 5 goblins a sewer rat 9 grid bugs 14 bats 12 lichens 13 kobold zombies 14 newts 1342 creatures vanquished. Genocided species: master mind flayers disenchanters mind flayers dwarf rulers rust monsters dwarf leaders bugbears dwarves hobbits 9 species genocided. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | IanCurtis | | 11546 Au | | killed by an | | Olog-hai | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye IanCurtis the Wizard... You died in The Dungeons of Doom on dungeon level 26 with 445988 points, and 11546 pieces of gold, after 38652 moves. You were level 16 with a maximum of 117 hit points when you died.