Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-20 04:56:29, ended 2025-12-20 05:36:43. InsertName, neutral male human Wizard -------- #..@....| #|fc....| #|.<)...| #----)--- ###### # ######## ## # # # ## # # InsertName the Conjurer St:13 Dx:11 Co:14 In:18 Wi:9 Ch:12 Neutral Dlvl:9 $:240 HP:0(42) Pw:27(36) AC:7 Exp:5 T:3765 Stone Latest messages: You can see again. You swap places with your large cat. What do you want to put on? [lp or ?*] You are now wearing a blindfold. You can't see any more. Pick an object. @ a human or elf (wererat) [seen: telepathy] What do you want to remove? [depH or ?*] You were wearing an uncursed blindfold. You can see again. You hear a thud. You hear a strange wind. You swap places with your large cat. You swap places with your large cat. You feel full of energy. You swap places with your large cat. Pick an object. a wall In what direction? The dagger hits the chickatrice. In what direction? The dagger misses the chickatrice. In what direction? The dagger misses the chickatrice. In what direction? The dagger misses the chickatrice. What do you want to throw? [$aqS or ?*] In what direction? The crude dagger misses the chickatrice. In what direction? The spell hits the chickatrice! You hit the chickatrice. The chickatrice bites! The chickatrice touches you! You hear the chickatrice's hissing! You are slowing down. In what direction? The spell hits the chickatrice! The chickatrice resists! Your limbs are stiffening. # You begin praying to Thoth. Your limbs have turned to stone. You have turned to stone. You are a statue. Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 240 gold pieces Amulets H - an uncursed amulet versus poison named !C (being worn) Weapons S - a +0 dagger (weapon in hand) a - a blessed +1 quarterstaff Armor b - an uncursed +0 cloak of magic resistance y - an uncursed +0 cloak of protection (being worn) L - an uncursed +0 mummy wrapping Comestibles O - an uncursed food ration Scrolls I - an uncursed scroll of amnesia j - an uncursed scroll of confuse monster s - an uncursed scroll of destroy armor k - an uncursed scroll of genocide J - an uncursed scroll of identify z - an uncursed scroll of light i - a blessed scroll of teleportation Q - an uncursed scroll of teleportation Potions N - an uncursed potion of object detection f - an uncursed potion of paralysis P - an uncursed potion of sleeping Rings d - an uncursed ring of cold resistance (on right hand) l - a cursed ring of teleportation e - an uncursed ring of warning (on left hand) Wands C - a wand of magic missile named z1 (0:5) x - a wand of make invisible (0:7) Tools p - an uncursed blindfold n - a magic marker (0:50) c - a +0 unicorn horn InsertName the Wizard's attributes: Background: You were a Conjurer, a level 5 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 9. You entered the dungeon 3765 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 252 experience points, 68 more were needed to attain level 6. Basics: You had 0 out of 42 hit points. You had 27 out of 36 energy points (spell power). Your armor class was 7. Your wallet contained 240 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 12 (limit:18). Final Status: You turned into stone. You were unencumbered. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were cold resistant. You were poison resistant. You were telepathic. You were warned. You were protected. You were unlucky. You are dead. Vanquished creatures: a dingo a white unicorn a raven a gnome mummy 2 human zombies a wood nymph 2 mountain nymphs an Uruk-hai 2 rock moles 2 ponies a golden naga hatchling a floating eye 2 kobold lords 2 rothes a giant bat 2 dwarf zombies an iguana an acid blob 2 manes a hobgoblin 3 giant rats 2 cave spiders 2 yellow molds a red mold a gnome 4 geckos 3 jackals 3 foxes 2 goblins 2 grid bugs 6 lichens 3 newts 60 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: Some fountains. Level 2: Stairs down to The Gnomish Mines. Level 3: A fountain, a grave. Level 4: A fountain, some sinks. Level 5: A fountain. Level 6: An altar to Thoth, a grave. Level 7: An altar to Thoth, a fountain. Level 8: A fountain, a sink. Level 9: <- You were here. Final resting place for you, petrified by a chickatrice. The Gnomish Mines: Level 3: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | InsertName | | 240 Au | | petrified by a | | chickatrice | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye InsertName the Wizard... You turned to stone in The Dungeons of Doom on dungeon level 9 with 1624 points, and 240 pieces of gold, after 3765 moves. You were level 5 with a maximum of 42 hit points when you turned to stone.