Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-18 02:41:35, ended 2026-02-20 01:22:33. Janx, chaotic female human Monk GGG h@G G.G Janx the Student of Stones St:15 Dx:18 Co:16 In:12 Wi:12 Ch:7 Chaotic Dlvl:12 $:147 HP:0(71) Pw:64(64) AC:-3 Xp:11/11937 Fainted Burdened Deaf T:16575 Latest messages: You were wearing an uncursed blindfold. You can see again. You are hit by a dagger! The gnome misses! The gnome misses! You hit the gnome. It is hit. It is hit. You faint from lack of food. The gnome misses! The gnome hits! The hobbit hits! The gnome misses! The hobbit hits! The gnome hits! The hobbit hits! The gnome misses! The gnome hits! The gnome lord swings his thonged club. The gnome lord hits! The hobbit just misses! The gnome just misses! The gnome hits! The gnome lord swings his thonged club. The gnome lord hits! The gnome king hits! The gnome hits! The gnome swings his thonged club. The gnome misses! The gnome hits! The gnomish wizard points at you, then curses. The gnome lord swings his thonged club. The gnome lord hits! The gnome misses! The gnome hits! The gnomish wizard points at you, then curses. The gnome lord swings his thonged club. The gnome lord hits! The hobbit hits! The gnome misses! The gnome swings his thonged club. The gnome hits! The gnomish wizard points at you, then curses. The gnome king hits! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 147 gold pieces Weapons v - 5 blessed +1 daggers (at the ready) F - 10 +0 daggers Armor n - an uncursed +0 dwarvish iron helm (being worn) G - an uncursed +2 pair of leather gloves (being worn) B - a blessed thoroughly rusty +5 pair of iron shoes (being worn) C - an uncursed +1 robe named 15087 (being worn) Comestibles x - an uncursed slime mold w - an uncursed lizard corpse Tools u - an uncursed sack containing 32 items b - an uncursed blindfold l - an uncursed oil lamp p - a +0 pick-axe (weapon in hand) k - an uncursed skeleton key Gems/Stones M - an uncursed luckstone Contents of the sack: 1468 gold pieces 4 +0 elven arrows a +0 elven dagger 2 uncursed cloves of garlic 2 uncursed food rations 2 uncursed sprigs of wolfsbane an uncursed tripe ration an uncursed lizard corpse a cursed scroll of amnesia a blessed scroll of blank paper 5 uncursed scrolls of blank paper 2 cursed scrolls of blank paper a cursed scroll of create monster a cursed scroll of enchant weapon an uncursed scroll of gold detection an uncursed scroll of light an uncursed scroll of remove curse an uncursed scroll of teleportation an uncursed spellbook of detect monsters a cursed potion of gain ability an uncursed potion of hallucination a blessed potion of healing an uncursed potion of healing an uncursed potion of invisibility an uncursed potion of object detection a cursed potion of oil an uncursed potion of see invisible an uncursed potion of water a cursed -2 ring of gain strength an uncursed ring of poison resistance a wand of magic missile (0:6) a wand of make invisible (0:6) Janx the Monk's attributes: Background: You were a Student of Stones, a level 11 female human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in the Gnomish Mines, on level 12. You entered the dungeon 16575 turns ago. It was nighttime. You had 11937 experience points, 8063 more were needed to attain level 12. Basics: You had 0 out of 71 hit points. You had all 64 energy points (spell power). Your armor class was -3. Your wallet contained 147 zorkmids. Autopickup was on for '$"?+!=/' plus thrown. Final Characteristics: Your strength was 15 (base:16, peak:17, limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 12 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 7 (limit:18). Final Status: You were deaf. You were fainted due to starvation. You were burdened; movement was slightly slowed. You were wielding a pick-axe. You had no skill with pick-axe. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were stealthy. You were guarded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 giant mimics a zruty a large mimic a baby purple worm a stalker a fire elemental a hill giant a warg a small mimic a warhorse an ettin mummy a gelatinous cube a large dog a freezing sphere 2 shocking spheres 2 large cats a tiger a gargoyle a tengu an ochre jelly an elf mummy a wraith an ettin zombie 2 incubi a chameleon a giant beetle 2 quivering blobs a cockatrice 3 wolves 6 leprechauns 6 orc-captains 2 giant spiders a horse a baby long worm 2 black lights 2 vampire bats 2 gnome kings an orc mummy 3 dwarf mummies a brown pudding 2 rust monsters an owlbear a yeti a werewolf a Green-elf 2 lizards 2 chickatrices 2 dogs 2 housecats a jaguar 3 blue jellies 3 dust vortices a gnome mummy 2 snakes 12 apes a human zombie 2 soldier ants a quasit 2 wood nymphs a water nymph 2 mountain nymphs 17 Mordor orcs 8 Uruk-hai 5 orc shamans 3 rock piercers 2 rock moles a pony 4 fog clouds 2 yellow lights 2 shriekers 4 violet fungi 10 gnome lords 5 gnomish wizards 2 kobold mummies a black naga hatchling a golden naga hatchling a guardian naga hatchling a gray ooze a barrow wight 2 elf zombies a ghoul 2 straw golems 6 paper golems 3 giant ants a little dog 5 floating eyes a kitten 23 dwarves a homunculus 4 kobold lords 4 kobold shamans 27 hill orcs 3 rothes 2 rabid rats 3 centipedes 3 giant bats a monkey 5 orc zombies a dwarf zombie a wererat 5 iguanas 11 killer bees 2 acid blobs 2 coyotes a hobbit a large kobold 3 hobgoblins an orc 12 giant rats 4 cave spiders 5 brown molds 2 yellow molds 3 green molds 52 gnomes 19 garter snakes a gnome zombie 5 geckos 6 jackals 3 foxes 3 kobolds 4 goblins 5 sewer rats 13 grid bugs 2 bats 7 lichens 7 kobold zombies 5 newts 461 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: Level 2: An altar to Huan Ti, a fountain. Level 3: Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: Many fountains. Oracle of Delphi. Level 6: Stairs up to Sokoban, level 5. Level 7: A sink. Level 8: Level 9: The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: An altar to Huan Ti, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: <- You were here. Final resting place for you, killed by a gnome king, while fainted from lack of food. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Janx | | 1615 Au | | killed by a | | gnome king | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Janx the Monk... You died in The Gnomish Mines on dungeon level 12 with 34872 points, and 1615 pieces of gold, after 16575 moves. You were level 11 with a maximum of 71 hit points when you died.