Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-29 00:36:50, ended 2025-09-29 04:36:33. JellyDonut, chaotic female elven Wizard --------- -------------- ####-.!!!!!!| -------------- #.............-###### #|.!!!!!.| |............| `####|............| ##--------- |......*.....| ` |.............## # |............| #.............| ### # |............+ #----|--------- # ### -------.------ ## ##### ### #### # # ### # # #### ### ####### # ## ## # # # ## # ## --------- ## # ## # # ###*##...>....| --|-----|----- # # # |.......| |....*........##### ----------.--# ###........| |._(.....*...| ## ####@p...........# ### |.......| |............|## |...........| ##### --------- |.............# |.<..........## -------------- ------------- JellyDonut the Thaumaturge St:25 Dx:12 Co:14 In:20 Wi:11 Ch:10 Chaotic Dlvl:6 $:202 HP:0(57) Pw:84(84) AC:8 Exp:7 T:3501 Latest messages: You destroy the ghoul! What do you want to use or apply? [cfgjnostzC or ?*] g You miss the orc shaman. The air crackles around the orc shaman. You hit the orc shaman! The orc shaman points at you, then curses. The magic-absorbing blade stuns the orc shaman! The magic-absorbing blade cancels the orc shaman! You absorb magical energy! You kill the orc shaman! What do you want to use or apply? [cfgjnostzC or ?*] g You hit the dwarf zombie! The dwarf zombie hits! The magic-absorbing blade stuns the dwarf zombie! You destroy the dwarf zombie! You hit the dwarf zombie! The dwarf zombie hits! The dwarf zombie hits! The magic-absorbing blade cancels the dwarf zombie! You destroy the dwarf zombie! The magic-absorbing blade stuns the dwarf zombie! The dwarf zombie is confused. You destroy the dwarf zombie! What do you want to use or apply? [cfgjnostzC or ?*] g Nothing happens. What do you want to use or apply? [cfgjnostzC or ?*] g Nothing happens. What do you want to use or apply? [cfgjnostzC or ?*] g Nothing happens. What do you want to use or apply? [cfgjnostzC or ?*] g Nothing happens. You see here an uncursed broken chest containing 18 items. There is an uncursed broken chest containing 18 items here, loot it? [ynq] (q) y You open the chest... You put an empty uncursed bag of tricks into the chest. In what direction? 4 The statue shatters. You see here a violet gem. In what direction? 6 The elven dagger misses the iron piercer. You miss the iron piercer. The iron piercer bites! The magic-absorbing blade cancels the iron piercer! You miss the iron piercer. You miss the iron piercer. What do you want to wield? [- aht or ?*] a a - a blessed +2 quarterstaff (weapon in hands). The iron piercer bites! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 202 gold pieces Weapons h - the rustproof +0 Magicbane a - a blessed +2 quarterstaff (weapon in hands) Armor q - an uncursed +0 pair of gauntlets of power (being worn) b - an uncursed +0 cloak of magic resistance (being worn) Comestibles z - 2 uncursed cream pies r - 2 uncursed food rations I - an uncursed fortune cookie B - an uncursed lembas wafer J - an uncursed melon H - 3 uncursed tripe rations Potions Z - an uncursed potion of gain energy Rings e - an uncursed ring of cold resistance R - an uncursed ring of poison resistance d - an uncursed ring of protection from shape changers N - an uncursed ring of sustain ability Wands C - a wand of cancellation (0:6) c - a wand of light (0:15) Tools s - a magic flute (0:7) o - an uncursed tooled horn n - an uncursed blindfold f - a can of grease (0:18) j - a blessed oil lamp t - a +0 pick-axe JellyDonut the Wizard's attributes: Background: You were a Thaumaturge, a level 7 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 6. You entered the dungeon 3501 turns ago. It was nighttime. You had 1147 experience points, 133 more were needed to attain level 8. Basics: You had 0 out of 57 hit points. You had all 84 energy points (spell power). Your armor class was 8. Your wallet contained 202 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:13, innate limit:18). Your dexterity was 12 (limit:18). Your constitution was 14 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 11 (limit:20). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You had infravision. You were warded. You were lucky. You are dead. Vanquished creatures: 2 large mimics 3 small mimics an owlbear a dog a jaguar a dwarf lord a blue jelly a dust vortex 4 apes a human zombie a soldier ant a water nymph a mountain nymph 2 orc shamans a rock piercer a rock mole 2 shriekers 2 violet fungi a gnomish wizard a ghoul a floating eye a dwarf a homunculus 2 kobold lords a kobold shaman a centipede a giant bat 7 orc zombies 3 dwarf zombies an iguana 2 killer bees a hobbit a manes a large kobold 2 giant rats 2 yellow molds a gecko 2 jackals a kobold a goblin 3 sewer rats 3 grid bugs a bat 4 lichens 3 newts 76 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 10 Level 1: A fountain. Level 2: Level 3: A sink. Level 4: A general store, a fountain. Level 5: A general store, many fountains. Level 6: <- You were here. A potion shop, an altar to Anhur. Final resting place for you, killed by an iron piercer. Level 7: Many fountains. Level 8: A fountain. Stairs up to Sokoban, level 7. Level 9: Some fountains. Level 10: A very big room. Sokoban: Level 7: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | JellyDonut | | 202 Au | | killed by an | | iron piercer | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye JellyDonut the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 5240 points, and 202 pieces of gold, after 3501 moves. You were level 7 with a maximum of 57 hit points when you died.