Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-05 20:13:19, ended 2025-10-05 20:29:11. JellyDonut, chaotic female elven Wizard |.| --.-- |...|. --<... |.|.. |.| |.| -.| ---..--- h h.@).G[.. ---...-- --.-- --- JellyDonut the Conjurer St:13 Dx:12 Co:11 In:17 Wi:11 Ch:13 Chaotic Dlvl:4 $:3466 HP:0(42) Pw:2(46) AC:8 Exp:5 T:2267 Latest messages: There is a doorway here. You see here a giant ant corpse. There is a giant ant corpse here; eat it? [ynq] (n) y This giant ant corpse tastes okay. You finish eating the giant ant corpse. What do you want to drop? [$a-ejn-prsuxzC-EH-JLTV-XZ or ?*] ? You drop a splint mail. Your movements are now unencumbered. You descend the stairs. What do you want to use or apply? [cnxzC-EXZ or ?*] ? Never mind. In what direction? Never mind. You hear crashing rock. What do you want to ready? [- $W or ?*] ? W - an elven dagger (at the ready). In what direction? 6 The elven dagger hits the dwarf. You hear crashing rock. In what direction? 6 The spell misses the dwarf. The dwarf swings her broad pick. The dwarf hits! In what direction? 6 The spell misses the dwarf. The dwarf swings her broad pick. The dwarf hits! What do you want to zap? [cxD or ?*] ? In what direction? 6 The sleep ray hits the dwarf. You kill the dwarf! v - a hard hat. You hear crashing rock. The hobbit throws an elven dagger! You are hit by an elven dagger. What do you want to zap? [cxD or ?*] ? In what direction? 4 The sleep ray hits the dwarf. The sleep ray hits the hobbit. The gnome lord shoots 2 crossbow bolts! You are hit by the 1st crossbow bolt. You are hit by the 2nd crossbow bolt. Wizard is about to die. What do you want to zap? [cxD or ?*] ? In what direction? 6 The wand hits the gnome lord! The gnome lord shoots 2 crossbow bolts! You are hit by the 1st crossbow bolt. You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 3466 gold pieces Weapons a - a blessed +4 quarterstaff (weapon in hands) Armor v - an uncursed +0 dwarvish iron helm o - a cursed +0 orcish helm (being worn) b - an uncursed +0 cloak of magic resistance (being worn) Comestibles J - 6 uncursed food rations I - an uncursed fortune cookie T - an uncursed pear H - 3 uncursed tripe rations V - an uncursed lichen corpse Scrolls p - a blessed scroll of confuse monster j - an uncursed scroll of scare monster s - an uncursed scroll of scare monster Rings r - a cursed -2 ring of adornment e - an uncursed ring of conflict d - an uncursed +1 ring of increase accuracy (on right hand) L - a cursed -1 ring of increase damage Wands x - a wand of lightning (0:3) c - a wand of sleep (0:2) D - a wand of striking (0:5) Tools X - an empty uncursed oilskin sack n - an uncursed leather drum C - an uncursed blindfold E - an uncursed skeleton key z - an uncursed stethoscope Z - an uncursed tin opener JellyDonut the Wizard's attributes: Background: You were a Conjurer, a level 5 female elven Wizard. You were chaotic, nominally on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 4. You entered the dungeon 2267 turns ago. You had 217 experience points, 103 more were needed to attain level 6. Basics: You had 0 out of 42 hit points. You had 2 out of 46 energy points (spell power). Your armor class was 8. Your wallet contained 3466 zorkmids. Autopickup was off. Final Characteristics: Your strength was 13 (limit:18). Your dexterity was 12 (limit:18). Your constitution was 11 (limit:16). Your intelligence was 17 (limit:20). Your wisdom was 11 (limit:20). Your charisma was 13 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were telepathic. You had infravision. You had a small bonus to hit (+1). You were warded. You are dead. Vanquished creatures: a shopkeeper a straw golem 5 giant ants 3 floating eyes a dwarf 3 rothes a wererat a werejackal an iguana 2 acid blobs a hobbit 3 manes a large kobold 2 giant rats a green mold a garter snake a gecko 4 jackals a goblin 5 grid bugs 2 lichens 2 kobold zombies 3 newts 46 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Some fountains. Level 2: An untended shop. Level 3: A general store, a fountain. Stairs down to The Gnomish Mines. Level 4: Level 5: "V" An armor shop, many fountains. Level 6: The Gnomish Mines: Level 4: <- You were here. Final resting place for you, killed by a crossbow bolt. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | JellyDonut | | 3466 Au | | killed by a | | crossbow bolt | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye JellyDonut the Wizard... You died in The Gnomish Mines on dungeon level 4 with 4904 points, and 3466 pieces of gold, after 2267 moves. You were level 5 with a maximum of 42 hit points when you died.