Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-06 03:41:51, ended 2025-10-06 04:45:40. JellyDonut, chaotic female elven Wizard ----- #-.------------------------------- |...| ##....(...........[%..[...........| |...-#####|.----....-----.-----+-..-----..| |...|#####|.| ----.|...-.|..| |..|(((|..| ....| ..| |.|.%.|.-..| |..|(((|..| |..<| |.--+- |.|...|.--------.|...|..| ----- |....| |.|...|....-...|.--|--..| |.{..-+--.----|..a.|...|........| |..........+ -+--@-----..-----.| |....--+-..| |..%..[..|...|.| |.-+-- |.----- |[---..%.-...|.| |.| |.-.!.|--|...|---.-----.| |.| ----.|..%|..|.%.| +.......| |.| |....|.%.|..|...| |.).....| |.----....-----|---------.....{.| ...............[................| --------------------------------- JellyDonut the Thaumaturge St:12 Dx:10 Co:16 In:15 Wi:13 Ch:11 Chaotic Dlvl:6 $:3219 HP:0(59) Pw:72(72) AC:4 Exp:7 T:4478 Burdened Latest messages: The horse hits the gold golem. The horse misses the gold golem. The gold golem misses the horse. The gold golem misses the horse. The horse misses the gold golem. The horse misses the gold golem. You hit the gold golem! The horse hits the gold golem. The horse bites the gold golem. The gold golem misses the horse. The gold golem hits the horse. The horse is killed! The gold golem hits! The gold golem hits! The magic-absorbing blade scares the gold golem! The gold golem turns to flee. You see here a horse corpse. You hear crashing rock. In what direction? 6 You destroy the gold golem! You hear crashing rock. "Hello, JellyDonut! Welcome again to Parbalingga's delicatessen!" You have a little trouble lifting $ - 100 gold pieces. You have a little trouble lifting L - an uncursed dagger (at the ready). You hear crashing rock. There are several objects here. You have a little trouble lifting k - a pair of leather gloves. You see here a horse corpse. You see here an Uruk-hai corpse. The dungeon acoustics noticeably change. The magic-absorbing blade scares the giant beetle! The giant beetle turns to flee. The dungeon acoustics noticeably change. You miss the giant beetle. The giant beetle bites! You hit the giant beetle! The giant beetle just misses! You miss the giant beetle. The giant beetle bites! You hear crashing rock. You miss the giant beetle. You hear the chime of a cash register. You hit the giant beetle! You hit the giant beetle! You hit the giant beetle! The giant beetle bites! You miss the giant beetle. The giant beetle bites! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 3219 gold pieces Amulets h - an uncursed amulet of magical breathing q - an uncursed amulet versus poison (being worn) Weapons i - 13 poisoned +0 orcish arrows t - 4 blessed +0 daggers M - 3 +1 daggers L - 13 +0 daggers (at the ready) w - a +0 elven dagger g - the blessed rustproof +0 Magicbane (weapon in hand) I - the +0 Sting a - a blessed +1 quarterstaff V - the +0 Werebane Armor J - an uncursed +0 orcish helm (being worn) k - an uncursed +0 pair of leather gloves C - an uncursed +0 pair of leather gloves (being worn) m - an uncursed +0 pair of low boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) p - an uncursed +0 leather armor (being worn) Comestibles W - 4 uncursed slime molds y - 3 uncursed food rations z - an uncursed fortune cookie O - 2 uncursed tripe rations G - an uncursed tin of spinach Scrolls j - an uncursed scroll of blank paper u - an uncursed scroll of stinking cloud Potions U - an uncursed potion of water Rings X - a blessed +1 ring of adornment d - an uncursed ring of free action l - an uncursed ring of poison resistance e - an uncursed ring of slow digestion Wands c - a wand of cold (0:2) D - a wand of enlightenment (0:14) F - a wand of lightning (0:4) s - a wand of opening (0:8) H - a blessed wand of polymorph (0:7) Z - a wand of sleep (0:4) E - a wand of slow monster (0:6) N - a wand of speed monster (0:4) S - a wand of striking (0:0) K - a wand of undead turning (0:4) Tools x - an empty uncursed sack o - an uncursed leather drum n - an uncursed blindfold P - an uncursed leash B - an uncursed oil lamp T - an uncursed skeleton key JellyDonut the Wizard's attributes: Background: You were a Thaumaturge, a level 7 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 6. You entered the dungeon 4478 turns ago. It was nighttime. You had 986 experience points, 294 more were needed to attain level 8. Basics: You had 0 out of 59 hit points. You had all 72 energy points (spell power). Your armor class was 4. Your wallet contained 3219 zorkmids. Autopickup was off. Final Characteristics: Your strength was 12 (limit:18). Your dexterity was 10 (peak:11, limit:18). Your constitution was 16 (limit:16). Your intelligence was 15 (limit:20). Your wisdom was 13 (limit:20). Your charisma was 11 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were sleep resistant. You were poison resistant. You had infravision. You were warded. You are dead. Vanquished creatures: 2 shopkeepers a watchman a horse a gold golem 2 dingoes a housecat 12 Uruk-hai a rock piercer a pony a fog cloud a yellow light 5 gnome lords 2 gnomish wizards a guardian naga hatchling a ghoul a straw golem a floating eye 7 dwarves a homunculus a kobold lord a kobold shaman 8 rothes a dwarf zombie a werejackal an iguana an acid blob a gas spore 4 hobbits a hobgoblin 7 giant rats a cave spider a green mold 3 red molds 21 gnomes a gnome zombie 3 geckos 2 jackals a fox 2 goblins a sewer rat 3 grid bugs a lichen a kobold zombie 3 newts 114 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: A general store. Stairs down to The Gnomish Mines. Level 3: An untended shop, a fountain. Level 4: An altar to Anhur. Level 5: An untended shop, an altar to Anhur, some fountains, a grave. Level 6: A general store, a fountain. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Level 6: <- You were here. Many shops, a temple, some fountains. Final resting place for you, killed by a giant beetle. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | JellyDonut | | 3219 Au | | killed by a | | giant beetle | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye JellyDonut the Wizard... You died in The Gnomish Mines on dungeon level 6 with 7654 points, and 3219 pieces of gold, after 4478 moves. You were level 7 with a maximum of 59 hit points when you died.