Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-14 02:01:24, ended 2025-10-14 04:10:48. JellyDonut, chaotic female elven Wizard -------------- ------------ ------ |............| #-..........| ..[..| ----------- |.......*....| #|..........| |....|# )#(..%)@....| |.........<...##########`|..........| ####-.#..|# # |...)[....| |............| #|..........| ##### ---|--##[##))##-....\....| ---------.---- #|.......*...### ## # -%--------- ### #------------ ### ## ### ###### ## # # )# # ##### # # # # ### # # # # # ## ## ## ----.---- # --.-- ##### ----.---------# |.......+#[## |..>| --|-------- |.............#*######################........|## # |...| |.........| |............|# |........# # |...| |.........| |............. |.......| * |...| |.........+ |............| |.......| * |...| ----------- |............. --------- ----- -------------- JellyDonut the Thaumaturge St:8 Dx:12 Co:13 In:21 Wi:15 Ch:8 Chaotic Dlvl:6 $:1400 HP:0(34) Pw:8(81) AC:6 Exp:7 T:3050 Blind Latest messages: The housecat misses the Mordor orc. You miss the Mordor orc. The housecat misses the Mordor orc. You kill the Mordor orc! The housecat eats a Mordor orc corpse. You have a little trouble lifting r - a blessed dagger (at the ready). There is a partly eaten bugbear corpse here; eat it? [ynq] (n) y You resume your meal. You stop eating the bugbear corpse. There is a partly eaten bugbear corpse here; eat it? [ynq] (n) y You resume your meal. The hobgoblin picks up a +0 dagger. The hobgoblin wields a mace! The hobgoblin throws a dagger! The dagger hits the housecat. You finish eating the bugbear corpse. You miss the hobgoblin. You hit the hobgoblin. The hobgoblin swings her mace. The hobgoblin hits! You kill the hobgoblin! What do you want to eat? [zACX or ?*] y You cannot eat that! There is a chest here, loot it? [ynq] (q) y Hmmm, it turns out to be locked. What do you want to use or apply? [cipxBO or ?*] ? In what direction? . There is a locked chest here; unlock it? [ynq] (q) y You succeed in unlocking the chest. You trigger a trap! A tower of flame bursts from the chest! Your cloak smoulders! Your scroll labeled READ ME catches fire and burns! Your scroll labeled READ ME catches fire and burns! Your scroll labeled ZLORFIK catches fire and burns! Your scroll labeled GHOTI catches fire and burns! Your spellbook of haste self catches fire and burns! One of your potions of blindness boils and explodes! It suddenly gets dark. Your potion of sleeping boils and explodes! You yawn. Your potion of hallucination boils and explodes! You have a momentary vision. Your murky potion boils and explodes! Call a murky potion: Wizard, your life force is running out. Your fizzy potion boils and explodes! Call a fizzy potion: You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 1400 gold pieces Amulets D - an uncursed amulet versus poison Weapons r - a blessed +2 dagger (at the ready) M - a +2 dagger T - a +0 dagger N - a +0 orcish dagger a - a blessed +1 quarterstaff (weapon in hands) Armor t - a blessed +1 helm of brilliance (being worn) G - an uncursed +0 pair of speed boots (being worn) b - an uncursed burnt +0 cloak of magic resistance (being worn) Comestibles A - an uncursed banana z - 6 uncursed food rations X - an uncursed fortune cookie C - an uncursed lizard corpse Scrolls n - a blessed scroll of confuse monster j - an uncursed scroll of create monster Q - an uncursed scroll of earth E - a cursed scroll of food detection S - an uncursed scroll of gold detection H - a cursed scroll of light v - an uncursed scroll of magic mapping Potions f - an uncursed potion of blindness m - an uncursed potion of gain ability y - a blessed potion of hallucination u - an uncursed potion of hallucination P - a blessed potion of healing o - an uncursed potion of monster detection R - an uncursed potion of restore ability h - an uncursed potion of sickness Rings d - an uncursed ring of cold resistance J - an uncursed ring of free action U - an uncursed ring of free action e - an uncursed ring of regeneration (on right hand) Wands i - a wand of create monster (0:13) p - a wand of create monster (0:9) c - a wand of light (0:7) O - a wand of polymorph (0:4) B - a wand of striking (0:0) Tools x - an uncursed skeleton key JellyDonut the Wizard's attributes: Background: You were a Thaumaturge, a level 7 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 6. You entered the dungeon 3050 turns ago. It was nighttime. You had 856 experience points, 424 more were needed to attain level 8. Basics: You had 0 out of 34 hit points. You had 8 out of 81 energy points (spell power). Your armor class was 6. Your wallet contained 1400 zorkmids. Autopickup was off. Final Characteristics: Your strength was 8 (limit:18). Your dexterity was 12 (limit:18). Your constitution was 13 (limit:16). Your intelligence was 21 (base:20, innate limit:20). Your wisdom was 15 (base:14, limit:20). Your charisma was 8 (limit:18). Final Status: You were temporarily blind. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You had infravision. You regenerated. You were warded. You were very fast. You are dead. Vanquished creatures: a shopkeeper a leprechaun 2 gnome kings a lizard 4 bugbears a Mordor orc an Uruk-hai 2 rock piercers a fog cloud 3 gnome lords an elf zombie 2 ghouls 5 giant ants a floating eye 6 dwarves 3 hill orcs a rothe a wererat an acid blob 2 hobbits 2 large kobolds 8 hobgoblins a yellow mold a green mold a red mold 21 gnomes 3 geckos 4 jackals a fox a kobold 3 goblins 3 grid bugs 3 bats 4 lichens 5 newts 101 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: A fountain. Level 2: An untended shop, a fountain. Level 3: A grave. Stairs down to The Gnomish Mines. Level 4: A general store, an altar to Anhur, a fountain. Level 5: Some fountains. Level 6: <- You were here. A throne, a sink. Final resting place for you, killed by a boiling potion. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: A temple to Anhur, some fountains, a grave. Final resting place for Loial-Wiz-Elf-Fem-Cha, killed by a horse. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | JellyDonut | | 1400 Au | | killed by a | | boiling potion | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye JellyDonut the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 5470 points, and 1400 pieces of gold, after 3050 moves. You were level 7 with a maximum of 34 hit points when you died.