Unix NetHack Version 5.0.0-0 post-release - last build May 31 2026 23:59:36 (970b52f25bf058293b47ddfd14a1e40e571c508c,branch:main). Game began 2026-06-09 00:59:34, ended 2026-06-09 01:04:19. Jobair, lawful female dwarven Archeologist #### ..# .n# .# #n# @ # # # ---.------------ |.........`....| ----- |..............-### |.)[| |.....<........| #### |.))| ---------------- # |.))| ##-.))| ----- Jobair the Digger St:16 Dx:8 Co:16 In:14 Wi:16 Ch:7 Lawful Dlvl:3 $:35 HP:15(15) Pw:1(1) AC:9 Xp:1 T:659 Latest messages: What do you want to adjust? Adjust letter to what [ho-zA-Z] (? see used letters)? b Swapping: b - an empty uncursed sack. What do you want to use or apply? You put a +0 pick-axe into the sack. You see here a morning star (for sale, 15 zorkmids). You see here a war hammer named Ogresmasher (for sale, 1320 zorkmids). You stop. Godzilla is in the way! You see here a mace (for sale, 8 zorkmids). You see here a boomerang (for sale, 30 zorkmids). You see here a pronged polearm (for sale, 11 zorkmids). You see here 10 throwing stars (for sale, 80 zorkmids). You see here a pair of walking shoes (for sale, 16 zorkmids). Godzilla picks up a mace. You see here a corroded broadsword (for sale, 15 zorkmids). You see here a pronged polearm (for sale, 11 zorkmids). You see here 10 throwing stars (for sale, 80 zorkmids). Godzilla drops a mace. You see here a mace (for sale, 8 zorkmids). You see here a war hammer named Ogresmasher (for sale, 1320 zorkmids). You see here a morning star (for sale, 15 zorkmids). Godzilla picks up a throwing star. You hear someone counting gold coins. You do not owe Eauze anything. You do not owe Eauze anything. Godzilla drops a throwing star. "Hello, Jobair! Welcome again to Eauze's antique weapons outlet!" There's some graffiti on the floor here. You read: "?ou sho?ld cert?inly earn ab?ut quan??m m?cnani?s." This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. In what direction? 8 Whammm!! In what direction? 8 As you kick the door, it crashes open! In what direction? 8 You kick the wood nymph. The wood nymph charms you. You gladly hand over your hat. She stole an uncursed +0 fedora. The wood nymph vanishes! Really quit without saving? [yn] (n) y Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins ('$') $ - 35 gold pieces Weapons (')') a - a blessed +2 bullwhip (weapon in right hand) Armor ('[') k - a cursed -2 pair of gauntlets of fumbling h - an uncursed +0 leather jacket (being worn) Comestibles ('%') d - 6 uncursed food rations Scrolls ('?') l - an uncursed scroll of enchant weapon Rings ('=') n - an uncursed +1 ring of increase accuracy j - a cursed ring of teleportation Tools ('(') b - an uncursed sack containing 1 item i - an uncursed oil lamp f - a tinning kit (0:94) Gems/Stones ('*') m - a cursed worthless piece of white glass g - an uncursed touchstone Contents of the sack: a +0 pick-axe Jobair the Archeologist's attributes: Background: You were a Digger, a level 1 female dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 3. You entered the dungeon 659 turns ago. It was nighttime. You had 11 experience points, 9 more were needed to attain level 2. Basics: You had all 15 hit points. You had 1 out of 1 energy points (spell power). Your armor class was 9. Your wallet contained 35 zorkmids. Autopickup was off. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 8 (limit:20). Your constitution was 16 (limit:20). Your intelligence was 14 (limit:16). Your wisdom was 16 (limit:16). Your charisma was 7 (limit:16). Final Status: You weren't hungry. You were unencumbered. You were wielding a whip. You had basic skill with whip. Final Attributes: You were fervently aligned. You had automatic searching. You had infravision. You survived. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 4 minutes and 43 seconds. Major events: Turn 1: Jobair the lawful female dwarven Archeologist entered the dungeon 607: found Ogresmasher in a shop 659: quit You didn't know any spells. Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Basic] short sword [Unskilled] saber [Unskilled] club [Unskilled] quarterstaff [Unskilled] sling [Unskilled] dart [Unskilled] boomerang [Unskilled] whip [Basic] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] divination spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You followed a strict vegan diet. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievement: You entered a shop. The Dungeons of Doom: levels 1 to 3 Level 1: Some fountains. Level 2: Level 3: <- You were here. A weapon shop, many trees. Vanquished creatures: 4 jackals 6 grid bugs a lichen a kobold zombie 2 newts 14 creatures vanquished. No species were genocided or became extinct. Goodbye Jobair the Archeologist... You quit in The Dungeons of Doom on dungeon level 3 with 179 points, and 35 pieces of gold, after 659 moves. You were level 1 with a maximum of 15 hit points when you quit.