Unix NetHack Version 5.0.0-0 post-release - last build May 31 2026 23:59:36 (970b52f25bf058293b47ddfd14a1e40e571c508c,branch:main). Game began 2026-06-09 01:15:39, ended 2026-06-09 01:36:27. Jobair, lawful female dwarven Archeologist ---------- ----------- |........| ----------- |.........| ####.........| ## -------- |.........| |.........| # |........| ## |......| |.........| |.........| # |........| # #.......| |.........-" |.........| # ---|-|---- # ###|......| |.........|# |..........# # # # ##########.......| |.........|# -.-|----.--# # ## # -------- -----.-----" # ## # ## #### # #### ##" # # # # # ## " # ### # ## ## -----|- #" ######### ## # ------.---- #### |.>...| #--------.---- ## # |.........| #% |.....| #-......).*e_|0######### # |.........|## |......######....<.....r.-#0 #--.--# |..`.......# ---|--- |...........|# #|...|# ----------- ####### -------------# #..(.|# ### # |...-# ################ ----- Jobair the Wererat St:11 Dx:9 Co:16 In:15 Wi:14 Ch:10 Lawful Dlvl:4 $:69 HP:4(4) Pw:13(13) AC:6 HD:2 T:2772 Fainting Overloaded Latest messages: You are now more skilled in whip. What do you want to drink? Never mind. You lash the rock mole. You kill the rock mole! Welcome to experience level 5. You feel stealthy! You see here a rock. You lash the gray ooze. You lash the gray ooze! You miss the gray ooze. You kill the gray ooze! You see here a small glob of gray ooze. l - a small glob of gray ooze. You don't have anything to sacrifice. You turn into a wererat! Your armor falls around you! You can't even move a handspan with this load! You shrink out of your cloak! You become much too small for your shirt! Your helm falls to the floor! You find you must drop your whip! Use the command #monster to summon help. Are you sure you want to pray? [yn] (n) y You begin praying to Quetzalcoatl. You finish your prayer. You feel that Quetzalcoatl is displeased. Your small glob of gray ooze shrinks. You are beginning to feel weak. You hear the footsteps of a guard on patrol. You faint from lack of food. You regain consciousness. You faint from lack of food. You regain consciousness. You faint from lack of food. You regain consciousness. You can hear again. You faint from lack of food. You regain consciousness. You faint from lack of food. You regain consciousness. You faint from lack of food. You regain consciousness. You can hear again. Really quit without saving? [yn] (n) y Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins ('$') $ - 69 gold pieces Weapons (')') P - 2 +0 orcish daggers Q - a +0 spear Armor ('[') t - an uncursed +0 orcish helm C - an uncursed +0 Hawaiian shirt with a water nymph motif Comestibles ('%') G - an uncursed cram ration d - 2 uncursed food rations u - an uncursed lembas wafer L - 2 uncursed tripe rations l - an uncursed small glob of gray ooze Scrolls ('?') w - a cursed scroll of create monster Y - an uncursed scroll of enchant weapon I - an uncursed scroll of gold detection J - an uncursed scroll of identify x - an uncursed scroll of light p - an uncursed scroll of magic mapping i - a blessed scroll of teleportation A - an uncursed scroll of teleportation Spellbooks ('+') v - an uncursed spellbook of knock Potions ('!') k - an uncursed potion of extra healing m - a cursed potion of healing K - a cursed potion of restore ability Wands ('/') M - a wand of stasis (0:4) j - a wand of striking (0:5) Tools ('(') b - an empty uncursed sack V - an empty uncursed sack o - an uncursed mirror e - a +0 pick-axe f - a tinning kit (0:98) Gems/Stones ('*') F - an uncursed worthless piece of black glass n - an uncursed worthless piece of violet glass g - an uncursed touchstone Jobair the Archeologist's attributes: Background: You were in female wererat form. You were actually a Field Worker, a level 5 female dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were normally left-handed. You were in the Dungeons of Doom, on level 4. You entered the dungeon 2772 turns ago. It was nighttime. Basics: You had all 4 hit points. You had all 13 energy points (spell power). You had 2 hit dice. Your armor class was 6. Your wallet contained 69 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11. Your dexterity was 9. Your constitution was 16. Your intelligence was 15. Your wisdom was 14. Your charisma was 10. Final Status: You were transformed. You were fainting due to starvation. You were overloaded; movement was not possible. You weren't wielding anything. You were unskilled in bare handed combat. You weren't wearing any armor. Final Attributes: You were piously aligned. You were poison resistant. You were level-drain resistant. You had automatic searching. You were stealthy. You regenerated. You were a wererat in beast form. You were harmed by silver. You were very unlucky. You survived. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 20 minutes and 47 seconds. Major events: Turn 1: Jobair the lawful female dwarven Archeologist entered the dungeon 655: attained the rank of Field Worker (level 3) 1057: entered the Gnomish Mines 2772: quit You didn't know any spells. Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Basic] short sword [Unskilled] saber [Unskilled] club [Unskilled] quarterstaff [Unskilled] sling [Unskilled] dart [Unskilled] boomerang [Unskilled] whip [Skilled] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] divination spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You used no wishes. Achievements: You attained the rank of Field Worker. You entered a shop. You entered the Gnomish Mines. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: An armor shop. Stairs down to The Gnomish Mines. Level 3: Level 4: <- You were here. An altar. The Gnomish Mines: Level 3: Vanquished creatures: a rock piercer a rock mole a gray ooze a little dog a kobold leader a giant bat 2 orc zombies a wererat 2 iguanas 3 giant rats 2 cave spiders 2 brown molds 2 gnome zombies 3 geckos 2 jackals 2 foxes a kobold 5 goblins a sewer rat 6 grid bugs 3 bats a lichen 3 newts 47 creatures vanquished. No species were genocided or became extinct. Goodbye Jobair the Archeologist... You quit in The Dungeons of Doom on dungeon level 4 with 941 points, and 69 pieces of gold, after 2772 moves. You were level 5 with a maximum of 44 hit points when you quit.