Unix NetHack Version 5.0.0-0 post-release - last build May 10 2026 23:12:36 (d1fa5d53e341ca933230fdaa984d921c805b60aa,branch:main). Game began 2026-05-11 20:00:53, ended 2026-05-12 18:22:13. Koku, neutral female gnomish Wizard ------------ ----- |..........| |...| |..........| #....| |..........| #|@...##### ------- |..........| #--.-- ##########......| ---------.-- ######### # |.....| ## ------- ## ### ###-......### # ||.....### # ###### |.....| # # |.<...| ## # |.....| ## # |......### ----------.-- # ------- # -#--.--- |.....| #####-...........| # ### ## |......| |.....| |..>........*#### #--------#######-......| ------- |...........| #|......-# |......| |...........| #|......| |......| ------------- #.......| |......| |......| -------- |......| -------- Koku the Thaumaturge St:13 Dx:13 Co:14 In:19 Wi:11 Ch:9 Neutral Dlvl:4 $:377 HP:36(36) Pw:57(57) AC:6 Xp:6 T:3916 Latest messages: You hit the giant rat. You knock the giant rat backward with a forceful strike! The giant rat bites! i - an iron skull cap. j - a forked wand. The giant rat bites! You hit the giant rat. The giant rat bites! You kill the giant rat! You see here a giant rat corpse. There is a giant rat corpse here; eat it? [ynq] (n) y This giant rat corpse is tough. You finish eating the giant rat corpse. You hear a B note squeak in the distance. You see here an empty unlocked large box. You put 2 darts into the large box. You put a crude dagger into the large box. You put a crude dagger into the large box. You put 2 crude daggers into the large box. You put a scimitar into the large box. You put an uncursed rusty +1 iron skull cap named best avoided into the large box. You put an iron skull cap into the large box. You put an iron skull cap into the large box. You put a very corroded iron skull cap into the large box. Where do you want to travel to? (For instructions type a '?') Where do you want to travel to? (For instructions type a '?') Where do you want to travel to? (For instructions type a '?') Can't find dungeon feature '/'. You climb up the stairs. Where do you want to travel to? (For instructions type a '?') You climb up the stairs. Where do you want to travel to? (For instructions type a '?') Where do you want to travel to? (For instructions type a '?') What do you want to read? [klQ or ?*] Q You begin to memorize the runes. You add "confuse monster" to your repertoire, as 'c'. #defeated: unknown extended command. Really save? [yn] (n) n Really quit without saving? [yn] (n) y Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins ('$') $ - 377 gold pieces Weapons (')') N - 5 +1 daggers (at the ready) t - a +0 dagger a - a blessed +2 quarterstaff (weapon in hands) Armor ('[') R - a cursed -1 helm of opposite alignment b - an uncursed +3 cloak of magic resistance (being worn) Spellbooks ('+') Q - an uncursed spellbook of confuse monster k - a blessed spellbook of force bolt l - an uncursed spellbook of light Rings ('=') P - an uncursed ring of fire resistance d - a blessed +2 ring of gain strength (on right hand) C - an uncursed +1 ring of increase damage e - an uncursed ring of shock resistance (on left hand) Wands ('/') j - a wand of create monster (0:10) f - a wand of digging (0:5) c - a wand of locking (0:8) o - a wand of secret door detection (0:9) Tools ('(') E - an empty uncursed sack y - an uncursed brass lantern s - a cursed leash m - a magic marker (0:10) O - an uncursed skeleton key Gems/Stones ('*') V - an uncursed black opal K - an uncursed opal U - an uncursed worthless piece of black glass u - a cursed worthless piece of black glass D - an uncursed worthless piece of blue glass n - 2 cursed worthless pieces of blue glass I - 4 uncursed worthless pieces of yellow glass L - an uncursed worthless piece of yellowish brown glass Koku the Wizard's attributes: Background: You were a Thaumaturge, a level 6 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 4. You entered the dungeon 3916 turns ago. You had 556 experience points, 84 more were needed to attain level 7. Basics: You had all 36 hit points. You had all 57 energy points (spell power). Your armor class was 6. Your wallet contained 377 zorkmids. Autopickup was off. Final Characteristics: Your strength was 13 (base:11, peak:12, limit:18/50). Your dexterity was 13 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 11 (limit:18). Your charisma was 9 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were shock resistant. Your items were protected from electric shocks. You had infravision. You were warded. You survived. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 34 minutes and 24 seconds. Major events: Turn 1: Koku the neutral female gnomish Wizard entered the dungeon 545: attained the rank of Conjurer (level 3) 991: entered the Gnomish Mines 3047: attained the rank of Thaumaturge (level 6) 3916: quit Spells: Name Level Category Fail Retention force bolt 1 attack 0% 81%-90% light 1 divination 0% 76%-100% confuse monster 1 enchantment 0% 100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You attained the rank of Conjurer. You entered the Gnomish Mines. You entered a shop. You attained the rank of Thaumaturge. The Dungeons of Doom: levels 1 to 5 Level 1: Some fountains. Level 2: A fountain. Level 3: An armor shop, an altar to Thoth, a fountain. Level 4: <- You were here. A grave. Stairs down to The Gnomish Mines. Level 5: Many fountains. The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: Vanquished creatures: a giant beetle 2 leprechauns a werewolf 2 dingoes 3 human zombies a rock mole a fog cloud a yellow light a gnome leader 2 gray oozes 2 elf zombies 4 giant ants a floating eye a kitten 2 dwarves 2 homunculi 2 kobold leaders a kobold shaman 9 hill orcs 4 rothes a rabid rat a monkey a werejackal 3 iguanas a large kobold 7 giant rats a green mold 3 gnomes 10 geckos 5 jackals a fox a goblin a sewer rat 8 grid bugs 6 lichens a kobold zombie 3 newts 97 creatures vanquished. No species were genocided or became extinct. Goodbye Koku the Wizard... You quit in The Dungeons of Doom on dungeon level 4 with 2911 points, and 377 pieces of gold, after 3916 moves. You were level 6 with a maximum of 36 hit points when you quit.