Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-14 04:21:10, ended 2025-12-14 06:14:55. KraJa, chaotic male human Monk -------- ------ |<|>...---....| |=|-..........| |^||.000|...@.| |.||....|...0j| |.|------.----| |.| |......| |.------.)....| |.[...........| |..-----......| ---- -------- KraJa the Initiate St:18 Dx:15 Co:14 In:10 Wi:13 Ch:12 Chaotic Dlvl:8 $:0 HP:0(56) Pw:47(47) AC:-1 Xp:8/1966 T:7463 Latest messages: Cicero drops a long sword. Cicero picks up a long sword. Cicero drops a long sword. Cicero picks up a long sword. Cicero drops a long sword. Cicero picks up a long sword. You see here a knife. S - a knife. Something is written here in the dust. You read: "lbc?c? ?". What do you want to throw? [S or ?*] In what direction? The knife misses. Cicero misses the human mummy. Cicero hits the human mummy. The human mummy is destroyed! Cicero drops a long sword. With great effort you move the boulder. Cicero picks up a long sword. Cicero drops a long sword. The boulder fills a pit. S - a knife (at the ready). Where do you want to travel to? (For instructions type a '?') Cicero picks up a long sword. You swap places with Cicero. Cicero drops a long sword. Cicero picks up a long sword. With great effort you move the boulder. Cicero drops a long sword. Cicero picks up a long sword. Cicero drops a long sword. Cicero picks up a long sword. Cicero drops a long sword. Cicero picks up a long sword. You see here a mummy wrapping. Something is written here in the dust. You read: "| ?? ?". The boulder fills a pit. Where do you want to travel to? (For instructions type a '?') Cicero drops a long sword. With great effort you move the boulder. You hit the spotted jelly! You hit the spotted jelly. You are splashed by the spotted jelly's acid! You hit the spotted jelly! You are splashed by the spotted jelly's acid! You die... Do you want your possessions identified? [ynq] (y) Inventory: Weapons S - an uncursed +0 knife (at the ready) Armor H - a blessed +2 orcish helm named @ (being worn) G - an uncursed +2 pair of leather gloves named @ (being worn) B - an uncursed +0 pair of iron shoes named @ (being worn) C - an uncursed +1 robe named @ (being worn) Comestibles L - an uncursed cram ration z - an uncursed fortune cookie U - 2 uncursed tripe rations Potions P - 2 uncursed potions of healing named @ Wands h - an uncursed wand of striking named @ (0:7) Tools i - an uncursed sack named TP@53 containing 17 items V - an uncursed leash named @ w - an uncursed magic whistle named @ p - an uncursed +0 pick-axe named @ k - an uncursed skeleton key named @ t - an uncursed towel named @ u - an uncursed +0 unicorn horn named @ Contents of the sack named TP@53: 203 gold pieces 4 uncursed food rations 2 uncursed food rations 3 uncursed fortune cookies an uncursed tripe ration an uncursed lichen corpse an uncursed scroll of enchant weapon an uncursed scroll of light 2 uncursed scrolls of earth a potion of unholy water an uncursed wand of cold named ~ (0:0) an uncursed wand of light (0:10) an uncursed wand of magic missile named ~ (0:0) an uncursed wand of speed monster (0:5) an uncursed worthless piece of blue glass an uncursed worthless piece of green glass an uncursed worthless piece of yellowish brown glass KraJa the Monk's attributes: Background: You were an Initiate, a level 8 male human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in Sokoban, on level 8. You entered the dungeon 7463 turns ago. You had 1966 experience points, 594 more were needed to attain level 9. Basics: You had 0 out of 56 hit points. You had all 47 energy points (spell power). Your armor class was -1. Your wallet was empty. Autopickup was on for all types, with exceptions. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were empty handed. You had expert skill with martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You were stealthy. You were guarded. You were fast. You are dead. Vanquished creatures: a shopkeeper a ghost an Elvenking a large mimic 4 small mimics a tengu a human mummy 2 cockatrices a wolf a lynx a leprechaun 2 giant spiders a gnome king 2 owlbears 2 yetis 2 lizards a dog a gray unicorn a snake a Woodland-elf 5 soldier ants a fire ant 14 Mordor orcs a rock piercer a rock mole a fog cloud a shrieker 2 violet fungi 6 gnome lords 4 gnomish wizards 2 barrow wights a ghoul a paper golem a giant ant a little dog a floating eye a kitten 6 dwarves a homunculus 2 kobold shamans 2 hill orcs a rabid rat a centipede 2 giant bats 5 monkeys 2 orc zombies a werejackal 3 killer bees an acid blob 4 hobbits 7 manes a large kobold 8 giant rats a cave spider a brown mold a yellow mold a green mold 25 gnomes a gnome zombie a gecko 8 jackals 2 foxes 3 kobolds 7 goblins a sewer rat 8 grid bugs 5 lichens 2 kobold zombies 7 newts 193 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: Some fountains. Level 2: A general store. Level 3: "V" A potion shop, an altar to Huan Ti, a fountain, a sink. Stairs down to The Gnomish Mines. Level 4: A general store, a fountain. Level 5: "VS" An altar to Huan Ti. Level 6: An altar to Huan Ti, a fountain. Level 7: An untended shop. Level 8: Many fountains. Level 9: Some fountains. Stairs up to Sokoban, level 8. Level 10: The Gnomish Mines: levels 4 to 8 Level 4: Level 5: A grave. Final resting place for Torres-Ran-Elf-Fem-Cha, killed by a giant bat. Level 6: Level 7: Many shops, a temple to Huan Ti, some fountains, a sink. Level 8: Sokoban: Level 8: <- You were here. Unsolved. Final resting place for you, killed by a spotted jelly. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | KraJa | | 203 Au | | killed by a | | spotted jelly | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye KraJa the Monk... You died in Sokoban on dungeon level 8 with 9545 points, and 203 pieces of gold, after 7463 moves. You were level 8 with a maximum of 56 hit points when you died.