Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-16 20:48:41, ended 2025-12-17 21:38:06. KraJa, lawful male human Monk -------------------------- |>.......................| |.......----------------.| -------.------ |.| |...........| |.| |0.........0| |.| --------.----| |.| |...%(.......| |.| |..%.........| |.| -----.-------- ------|.| |..........| --|$11$1|.| |..........| |.+2@1$%|.| |.........-- |-|1111.|.| -------.---- |.+$111.+.| |........| |-|..%..|-- |........| |.-.1%.%| |...------ --|..1..| ----- ------- KraJa the Initiate St:18/02 Dx:16 Co:16 In:9 Wi:14 Ch:8 Lawful Dlvl:3 $:978 HP:0(60) Pw:61(61) AC:-1 Xp:9/3825 T:11752 Blind Latest messages: You see here a chameleon corpse. $ - 41 gold pieces. $ - 18 gold pieces. Pick an object. You hit the pony! The pony kicks! The pony misses! You kill the pony! $ - 16 gold pieces. Pick an object. You see here a crocodile corpse. $ - 15 gold pieces. R - 2 unlabeled scrolls. R - an unlabeled scroll. $ - 29 gold pieces. S - a scroll labeled PHOL ENDE WODAN. $ - 37 gold pieces. You see here a fire ant corpse. There are several objects here. Your right leg is in no shape for kicking. Your leg feels better. You stop searching. In what direction? You kick the large cat. The large cat jumps, nimbly evading your kick. The winter wolf snaps wildly and misses! The gnome lord misses! The tiger hits! The tiger misses! The tiger misses! The winter wolf cub attacks a spot beside you. The winter wolf cub misses! The winter wolf cub breathes frost! The blast of frost hits the winter wolf cub. The blast of frost hits you! The blast of frost hits the tiger. The raven just misses! The raven blinds you! You hear a chugging sound. It bites! It bites! It misses! What do you want to write with? [- dhtJPQWZ or ?*] You write in the dust with your fingertip. It hits! It hits! It misses! It bites! You die... Do you want your possessions identified? [ynq] (y) Inventory: Coins $ - 978 gold pieces Weapons Z - 5 blessed +1 daggers named @ (at the ready) P - an uncursed +1 long sword named . Armor H - a blessed +1 elven leather helm named @ (being worn) G - an uncursed +2 pair of leather gloves named @ (being worn) B - an uncursed +1 pair of iron shoes named @ (being worn) M - an uncursed +0 mummy wrapping named @ C - an uncursed +1 robe named TPIH@100 (being worn) Comestibles O - an uncursed banana N - an uncursed carrot n - an uncursed clove of garlic w - 5 uncursed food rations E - an uncursed food ration i - 5 uncursed fortune cookies y - an uncursed tripe ration Y - an uncursed tripe ration l - an uncursed lizard corpse Scrolls R - 3 uncursed scrolls of blank paper S - an uncursed scroll of enchant armor Potions e - an uncursed potion of healing named @ Wands J - an uncursed wand of digging named @ (0:7) h - an uncursed wand of lightning named @ (0:4) d - a blessed wand of slow monster named . (0:6) W - an uncursed wand of slow monster named @ (0:4) Tools V - an uncursed leash named @ p - an uncursed +0 pick-axe named @ k - an uncursed skeleton key named @ s - a cursed stethoscope named ! t - an uncursed towel named @ u - an uncursed +0 unicorn horn named @ Gems/Stones Q - an uncursed flint stone KraJa the Monk's attributes: Background: You were an Initiate, a level 9 male human Monk. You were lawful, on a mission for Shan Lai Ching who was opposed by Chih Sung-tzu (neutral) and Huan Ti (chaotic). You were in Sokoban, on level 3. You entered the dungeon 11752 turns ago. You had 3825 experience points, 1295 more were needed to attain level 10. Basics: You had 0 out of 60 hit points. You had all 61 energy points (spell power). Your armor class was -1. Your wallet contained 978 zorkmids. Autopickup was on for all types, with exceptions. Final Characteristics: Your strength was 18/02 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 8 (limit:18). Final Status: You were temporarily blind. You were unencumbered. You were empty handed. You had expert skill with martial arts and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You were shock resistant. You were poison resistant. You would have seen invisible when not blind. You were warned. You had automatic searching. You were invisible to others. You were stealthy. You were guarded. You were fast. You are dead. Vanquished creatures: a watch captain a ghost 2 giant mimics a stalker 2 small mimics a xan an ettin mummy 2 wood golems a gelatinous cube 2 human mummies 2 chameleons a crocodile 3 giant beetles 2 quivering blobs a cockatrice a winter wolf cub a lynx a gremlin a leprechaun an ice vortex 2 black lights a vampire bat a forest centaur a dwarf mummy an owlbear 2 yetis a lizard a chickatrice a dingo 2 dogs 3 gray unicorns a plains centaur 2 gnome mummies a snake 3 human zombies 2 rope golems 3 Woodland-elves 2 soldier ants 4 fire ants a bugbear 2 wood nymphs a water nymph 4 mountain nymphs an orc shaman a rock piercer a rock mole 2 ponies a fog cloud a yellow light 2 shriekers 2 violet fungi 9 gnome lords 3 gnomish wizards a red naga hatchling 3 guardian naga hatchlings 5 gray oozes an elf zombie 2 ghouls a paper golem 10 giant ants 2 little dogs 3 floating eyes 2 kittens 5 dwarves 2 homunculi a kobold lord a kobold shaman 2 rabid rats a giant bat a monkey an orc zombie 5 dwarf zombies a wererat a werejackal 6 iguanas an acid blob 3 hobbits 3 large kobolds 2 hobgoblins 13 cave spiders 2 yellow molds a green mold 41 gnomes 6 garter snakes a gnome zombie 7 geckos 4 jackals 3 foxes a kobold 3 goblins 13 grid bugs 4 bats 2 lichens 2 kobold zombies 13 newts 275 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: Level 2: A sink. Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: "S" A grave. Level 5: Level 6: Many fountains. Level 7: Stairs up to Sokoban, level 6. Level 8: A general store, a fountain. Level 9: The Gnomish Mines: levels 3 to 8 Level 3: A grave. Final resting place for pots164-Kni-Hum-Mal-Law, slipped while mounting a saddled pony. Level 4: Level 5: Level 6: Some shops, a temple, some fountains. Level 7: Level 8: Sokoban: levels 6 up to 3 Level 3: <- You were here. Solved. Final resting place for you, killed by a tiger. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | KraJa | | 978 Au | | killed by a | | tiger | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye KraJa the Monk... You died in Sokoban on dungeon level 3 with 16611 points, and 978 pieces of gold, after 11752 moves. You were level 9 with a maximum of 60 hit points when you died.