Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-19 20:49:25, ended 2025-12-19 23:54:26. KraJa, neutral male human Monk ------------------------ |..)...............2@..| |..-------------------.| ----.| ----- |.| |.0|)-- --...| |.| |.....|--|....| |.| |.....|..|....| |.| --....|......-- |.| |.......|...| ------|.| |....|..|...| --|111$1|.| |....---|...| |.-$Nf$m|.| |.......|..-- |-|$oo$$|.| ----.0..|.-- |.+psCoJ-.| ---.--.| |-|.h$N$|-- |.[...| |.+.:$qB| |>.|..| --|.h$$e| ------- ------- KraJa the Initiate St:18/03 Dx:14 Co:17 In:10 Wi:11 Ch:11 Neutral Dlvl:5 $:0 HP:0(60) Pw:61(61) AC:2 Xp:9/4166 T:14837 Blind Latest messages: What do you want to use or apply? [ikltuVWZ or ?*] In what direction? You remove the leash from your jabberwock called Cicero. A mysterious force prevents the white unicorn from teleporting! Cicero bites the white unicorn. Cicero bites the white unicorn. The white unicorn is killed! You swap places with Cicero. h - a unicorn horn. You see here a white unicorn corpse. You climb up the stairs. You swap places with Cicero. You see here a mummy wrapping. There are several objects here. Cicero drops 8 poisoned crude arrows. You stop. Cicero is in the way! You swap places with Cicero. What do you want to use or apply? [hikltuVWZ or ?*] In what direction? Unlock it? [yn] (n) You succeed in unlocking the door. The door opens. The dwarf mummy picks up some gold. You hear some noises. What do you want to put on? [t or ?*] You are now wearing a blindfold named @. You can't see any more. You hear some noises in the distance. The leprechaun turns into a dwarf lord! You feel an unseen monster! You feel an unseen monster! It hits! It hits! You hit it. You hit it. It hits! It hits! You miss it. It hits! It hits! You miss it. You miss it. It hits! It hits! You miss it. You hit it. It hits! It hits! You die... Do you want your possessions identified? [ynq] (y) Inventory: Weapons P - 10 uncursed +0 daggers named @ (at the ready) a - the uncursed rustproof +0 Magicbane (weapon in hand) Armor H - a blessed +2 orcish helm named @ (being worn) G - an uncursed +2 pair of leather gloves named @ (being worn) B - an uncursed +0 pair of iron shoes named @ (being worn) C - an uncursed +1 robe named @ Comestibles x - an uncursed clove of garlic I - an uncursed food ration A - 5 uncursed tripe rations z - 2 uncursed lizard corpses Potions e - an uncursed potion of healing named @ Wands Z - an uncursed wand of fire named @ (0:3) W - an uncursed wand of polymorph (0:4) Tools i - an uncursed oilskin sack named TP@147 containing 21 items t - an uncursed blindfold named @ (being worn) V - an uncursed leash named @ l - an uncursed magic lamp named @ (lit) k - an uncursed skeleton key named @ h - an uncursed +0 unicorn horn u - an uncursed +0 unicorn horn named @ Contents of the oilskin sack named TP@147: 257 gold pieces a cursed -1 elven leather helm an uncursed +0 orcish helm an uncursed +1 mummy wrapping named @ an uncursed food ration an uncursed fortune cookie a blessed scroll of identify an uncursed scroll of magic mapping a blessed scroll of enchant weapon an uncursed scroll of enchant weapon an uncursed scroll of confuse monster an uncursed scroll of food detection a blessed scroll of create monster an uncursed spellbook of confuse monster an uncursed spellbook of restore ability 2 uncursed potions of object detection an uncursed potion of full healing an uncursed ring of invisibility named @ an uncursed wand of striking (0:6) an uncursed can of grease (0:17) an uncursed +0 pick-axe named @ KraJa the Monk's attributes: Background: You were an Initiate, a level 9 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in Sokoban, on level 5. You entered the dungeon 14837 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 4166 experience points, 954 more were needed to attain level 10. Basics: You had 0 out of 60 hit points. You had all 61 energy points (spell power). Your armor class was 2. Your wallet was empty. Autopickup was on for all types, with exceptions. Final Characteristics: Your strength was 18/03 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 11 (limit:18). Final Status: You were deliberately blind. You were unencumbered. You were wielding a dagger. You were unskilled in dagger and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You would have seen invisible when not blind. You were telepathic. You were warned. You had automatic searching. You were stealthy. You were fast. You are dead. Vanquished creatures: 2 giant mimics a fire elemental 2 earth elementals 3 giant zombies a quantum mechanic a sasquatch a large dog a freezing sphere an elf mummy a python a cobra a chameleon 2 crocodiles a giant beetle 3 quivering blobs a winter wolf cub a leprechaun a giant spider 3 vampire bats 2 gnome kings a dwarf mummy 2 owlbears a gold golem a werewolf 3 lizards a chickatrice a dingo 2 dwarf lords 3 white unicorns a gray unicorn 3 dust vortices a raven a plains centaur 4 gnome mummies 2 human zombies 2 rope golems 4 Woodland-elves a fire ant 3 imps a wood nymph 2 mountain nymphs 3 Mordor orcs 3 Uruk-hai a rock piercer 4 rock moles 4 yellow lights 2 shriekers 2 violet fungi 7 gnome lords 4 gnomish wizards 3 kobold mummies a golden naga hatchling a guardian naga hatchling an elf zombie 2 straw golems 3 paper golems 2 baby crocodiles 3 giant ants a little dog 2 floating eyes a kitten 6 dwarves 3 homunculi a kobold shaman 6 hill orcs 6 rothes 2 centipedes 4 giant bats 2 monkeys 4 dwarf zombies a wererat 3 werejackals 2 iguanas 2 killer bees 4 acid blobs 2 coyotes 2 gas spores 5 hobbits 2 hobgoblins 5 giant rats 5 cave spiders a brown mold a red mold 22 gnomes 11 garter snakes 4 gnome zombies 5 geckos 10 jackals 2 foxes 3 kobolds 3 goblins 4 sewer rats 14 grid bugs 2 bats 5 lichens a kobold zombie 13 newts 288 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: A fountain. Level 2: A general store, an altar to Chih Sung-tzu. Stairs down to The Gnomish Mines. Level 3: A grave. Level 4: A fountain. Level 5: Some fountains. Level 6: A general store. Level 7: Level 8: Many fountains. Level 9: A fountain. Stairs up to Sokoban, level 8. Level 10: A temple to Chih Sung-tzu, a sink. Level 11: The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Many shops, a temple to Chih Sung-tzu, some fountains. Level 6: Sokoban: levels 8 up to 5 Level 5: <- You were here. Solved. Final resting place for you, killed by an ettin mummy. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | KraJa | | 257 Au | | killed by an | | ettin mummy | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye KraJa the Monk... You died in Sokoban on dungeon level 5 with 17416 points, and 257 pieces of gold, after 14837 moves. You were level 9 with a maximum of 60 hit points when you died.