Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-09 02:27:14, ended 2026-02-15 01:30:52. Kwijibo4686, neutral male human Ranger 1 s ------- .^2B^.. B E .. &^.. B g ----|------------ |..&P.|.........| c |.%---|)........| & |.[|..-.^.).....|& |..|.[|......>..| & |..|..|.........| --- |..|..----------- |.| |..-..........| L |.| -------------- |.| x H & |.-- |*^. & & f ---- Kwijibo468 the Green Slime St:18/39 Dx:17 Co:18 In:15 Wi:17 Ch:7 Neutral Dlvl:34 $:0 HP:0(31) Pw:82(82) AC:1 HD:6 T:39762 Slime Overtaxed Blind Latest messages: You hit the sergeant. Unknown command ' '. You hit the sergeant. The sergeant hits! It touches you! Yuck! The hezrou misses! The hezrou just misses! The hezrou bites! Unknown command ' '. You hit the sergeant. You kill the sergeant! You try to feel what is lying here on the floor. There are several objects here. Your limbs are getting oozy. You feel an unseen monster! It touches you! Yuck! Your skin begins to peel away. You hit it. It touches you! Yuck! You hit it. You are turning into a green slime. You hit the hezrou. Your silver dagger sears the hezrou's flesh! What do you want to use or apply? [aegjru-wBL-NQSVZ or ?*] Q You can see again. You can hear again. Unknown command ' '. What do you want to invoke? [qrL or ?*] ? You are blasted by the Orb of Fate's power! You shudder for a moment. You have become a green slime. You turn into a green slime! You break out of your armor! Your cloak tears apart! You feel that monsters no longer have difficulty pinpointing your location. You drop your gloves and weapon! You can't even move a handspan with this load! You can no longer hold your shield! Your helm falls to the floor! Your boots are pushed off your feet! You feel yourself slow down. You are blasted by the Orb of Fate's power! Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Weapons c - 12 blessed +2 arrows (in quiver) Y - 4 blessed +1 arrows f - 16 blessed +0 arrows G - 19 blessed +0 arrows o - 3 +0 arrows l - 35 cursed -1 arrows h - 4 blessed +0 elven arrows q - the blessed +5 Longbow of Diana (alternate weapon; not wielded) Comestibles p - an uncursed lizard corpse Wands N - a wand of cold (0:4) B - a wand of cold (0:1) u - a wand of create monster (0:11) j - a wand of digging (0:7) v - a wand of light (0:14) e - a wand of make invisible (0:8) S - a wand of make invisible (0:6) V - a wand of speed monster (0:5) Tools a - a blessed bag of holding containing 66 items g - an empty uncursed oilskin sack Z - an uncursed sack containing 4 items r - the Bell of Opening (0:3) M - an uncursed blindfold L - the blessed Orb of Fate (0:2) w - an uncursed skeleton key Q - a blessed +0 unicorn horn Gems/Stones T - a blessed luckstone Contents of the bag of holding: 5217 gold pieces a cursed amulet of change an uncursed amulet versus poison 2 blessed +0 arrows 3 +0 arrows 5 +0 arrows 2 rusty +0 arrows 4 +0 elven arrows 2 blessed +2 orcish arrows 8 blessed poisoned +0 arrows 4 blessed poisoned +2 orcish arrows 6 poisoned +1 orcish arrows 7 poisoned +0 orcish arrows an uncursed +0 pair of jumping boots an uncursed -2 pair of levitation boots a blessed +3 pair of water walking boots a blessed +2 cloak of invisibility a blessed +0 mummy wrapping an uncursed slime mold an uncursed C-ration 2 uncursed C-rations an uncursed carrot 2 uncursed food rations 5 uncursed food rations an uncursed K-ration an uncursed scroll of blank paper an uncursed scroll of create monster an uncursed scroll of fire a cursed scroll of gold detection an uncursed scroll of identify a cursed scroll of identify 2 uncursed scrolls of light an uncursed scroll of remove curse an uncursed scroll of teleportation an uncursed scroll of teleportation an uncursed spellbook of restore ability an uncursed spellbook of sleep an uncursed spellbook of slow monster an uncursed spellbook of turn undead an uncursed spellbook of wizard lock a blessed potion of booze a cursed potion of booze an uncursed potion of gain energy a cursed potion of hallucination an uncursed potion of healing an uncursed potion of monster detection a blessed potion of object detection 2 blessed potions of object detection 2 uncursed potions of object detection an uncursed potion of object detection a blessed potion of restore ability a blessed potion of restore ability a cursed potion of sleeping an uncursed potion of speed an uncursed potion of water an uncursed ring of conflict an uncursed ring of protection from shape changers an uncursed ring of see invisible a cursed ring of teleportation a blessed magic marker (0:6) a +0 pick-axe an uncursed tallow candle 3 uncursed tallow candles 2 uncursed wax candles 2 cursed wax candles an uncursed flint stone Contents of the sack: a wand of digging (0:8) a wand of digging (0:3) a wand of striking (0:7) a wand of teleportation (0:0) Kwijibo4686 the Ranger's attributes: Background: You were in green slime form. You were actually a Scout, a level 17 male human Ranger. You were neutral, on a mission for Venus who was opposed by Mercury (lawful) and Mars (chaotic). You were in Gehennom, on level 34. You entered the dungeon 39762 turns ago. It was nighttime. Basics: You had 0 out of 31 hit points. You had all 82 energy points (spell power). You had 6 hit dice. Your armor class was 1. Your wallet was empty. Autopickup was on for '$?!/="' plus thrown. Final Characteristics: Your strength was 18/39. Your dexterity was 17. Your constitution was 18. Your intelligence was 15. Your wisdom was 17. Your charisma was 7. Final Status: You were transformed. You turned into slime. You were innately blind. You were overtaxed; movement was extremely slowed. You were not wielding anything. You were unskilled in bare handed combat and could have enhanced that. You were not wearing any armor. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were acid resistant. You were petrification resistant. You would have seen invisible when not blind. You were telepathic. You were warned. You had automatic searching. You were invisible to others. You were stealthy. You could survive without air. You had a small defense bonus (+5). You were warded. You took half physical damage. You took half spell damage. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: Juiblex Medusa 2 ki-rin 2 glass golems 3 purple worms a red dragon 3 white dragons an orange dragon a blue dragon a green dragon a yellow dragon 5 minotaurs Scorpius 3 baluchitheria a master mind flayer an Olog-hai 2 sandestins 4 titanotheres 2 trappers a baby orange dragon 3 disenchanters 11 vampire lords 4 captains 5 liches a clay golem 3 nurses 4 ice devils 2 lurkers above 2 Aleaxes 4 frost giants 2 ettins 3 golden nagas 3 black puddings 11 vampires 6 lieutenants 21 ghosts 2 queen bees 6 giant mimics 6 long worms 2 zruties a fire giant 2 ogre kings 2 ice trolls 4 rock trolls an umber hulk a flesh golem 6 Elvenkings a bone devil a wumpus 2 fire vortices 6 stalkers an air elemental 3 fire elementals 2 earth elementals a water elemental 10 hill giants a giant mummy 2 black nagas 6 xorns 8 giant zombies 16 elf-lords 8 sergeants a water demon 2 barbed devils 5 wargs 3 winter wolves 10 small mimics 3 glass piercers 2 warhorses 2 steam vortices 5 xans 6 ogre lords 3 quantum mechanics 5 trolls a sasquatch a wood golem an erinys 4 sharks 9 gelatinous cubes a large dog 3 freezing spheres 3 flaming spheres 5 shocking spheres 6 tigers 4 gargoyles a dwarf king 5 tengu 3 ochre jellies 4 leocrottas an energy vortex 32 mountain centaurs 7 elf mummies 4 human mummies 3 red nagas 3 pythons a pit viper 34 wraiths 3 carnivorous apes 10 ettin zombies a leather golem 12 Grey-elves 49 soldiers 2 succubi a horned devil 8 chameleons a crocodile 9 giant beetles 6 quivering blobs 5 cockatrices 5 wolves 17 winter wolf cubs 2 lynxes 4 panthers 2 gremlins a spotted jelly 16 leprechauns 2 orc-captains 7 iron piercers 2 mumakil 13 giant spiders 28 scorpions 5 horses 2 ice vortices a baby long worm a black light 8 vampire bats 70 forest centaurs 5 gnome kings 3 orc mummies 4 dwarf mummies 12 ogres 5 brown puddings 7 rust monsters 6 owlbears 4 yetis a gold golem 12 Green-elves 5 giant eels 8 lizards 8 chickatrices 5 dingoes 3 dogs 7 jaguars 5 dwarf lords 3 blue jellies 4 white unicorns 2 black unicorns 6 dust vortices 35 ravens 11 plains centaurs a gnome mummy 6 snakes 3 apes 16 human zombies 14 Woodland-elves 55 fire ants 10 bugbears 10 lemures 2 quasits 4 wood nymphs 4 water nymphs 4 mountain nymphs 11 Mordor orcs 42 Uruk-hai 4 orc shamans 9 rock piercers 3 rock moles 2 ponies 7 fog clouds 8 yellow lights 4 shriekers 5 violet fungi 24 gnome lords 10 gnomish wizards 5 kobold mummies a red naga hatchling 10 elf zombies 10 ghouls 2 straw golems 4 paper golems 3 jellyfish 2 baby crocodiles 22 giant ants 2 little dogs 3 floating eyes 24 dwarves 2 kobold lords 4 kobold shamans 6 hill orcs 17 rothes 7 rabid rats a centipede 7 giant bats 6 monkeys 8 orc zombies 16 dwarf zombies a wererat 4 iguanas 89 killer bees 4 acid blobs a gas spore 9 hobbits 6 manes a large kobold 9 hobgoblins 3 giant rats 3 cave spiders 4 brown molds a yellow mold a green mold 3 red molds 76 gnomes 8 gnome zombies 11 geckos 9 jackals 5 foxes a kobold 3 goblins 10 grid bugs 3 lichens 8 kobold zombies 8 newts 1561 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used 4 wishes (1 for an artifact). The Dungeons of Doom: levels 1 to 28 Level 1: A fountain. Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: A sink. Level 4: A general store. Level 5: Many fountains. Level 6: "L, D and h, oh my!" A sink. Stairs up to Sokoban, level 5. Level 7: Level 8: A fountain. Level 9: A throne. Level 10: Many fountains. A very big room. Level 11: Portal to The Quest. Level 12: An altar to Venus. Level 13: "vault" Level 14: Level 15: A grave. Level 16: A primitive area. Level 17: Some fountains, some sinks. Level 18: Level 19: Some fountains. Level 20: A fountain, some graves. Level 21: Level 22: Level 23: Level 24: A fountain. Level 25: A fountain, many trees. Level 26: Level 27: Level 28: A fountain. The castle. Connection to Gehennom. Gehennom: levels 29 to 35 Level 29: A temple, many graves. Valley of the Dead. Level 30: Level 31: Level 32: A fountain. Level 33: Level 34: <- You were here. Final resting place for you, turned to slime by a green slime. Level 35: "mind flayer, lich and elf oh my!" The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains, a sink. Level 7: Level 8: Level 9: Level 10: Level 11: The Quest: levels 1 to 6 Level 1: Many trees. Completed quest for Orion. Level 2: Many trees. Level 3: Level 4: Level 5: Level 6: Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Kwijibo4686 | | 5217 Au | | turned to slime | | by a green slime | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Kwijibo4686 the Ranger... You turned into slime in Gehennom on dungeon level 34 with 557842 points, and 5217 pieces of gold, after 39762 moves. You were level 17 with a maximum of 130 hit points when you turned into slime.