Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-26 05:07:16, ended 2026-03-26 05:39:14. LJY0408, neutral male gnomish Caveman #u@######### # # # ----------- # ###########..........| # # |.........| ##### |.........| # |.........| ..........| |.........| ----------- LJY0408 the Aborigine St:18/01 Dx:12 Co:17 In:11 Wi:8 Ch:7 Neutral Dlvl:6 $:44 HP:0(39) Pw:17(17) AC:2 Exp:4 T:3188 Hungry Burdened Latest messages: The pony bites! You miss the pony. The pony kicks! The pony bites! The pony misses! The pony bites! You miss the pony. The pony kicks! The pony misses! You hit the pony! The pony misses! The pony misses! The pony kicks! The pony bites! You miss the pony. The pony kicks! The pony bites! The pony kicks! The pony misses! The pony kicks! The pony bites! What do you want to write with? [- a-dqtDF or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? elbereth The pony turns to flee. What do you want to eat? [ekwBEP or ?*] e It is not so easy to open this tin. You stop opening the tin. What do you want to eat? [ekwBEP or ?*] ? It is not so easy to open this tin. You stop opening the tin. The gecko misses! You kill the gecko! You see here a gray stone. You miss the pony. The pony kicks! The pony bites! The pony kicks! The pony bites! What do you want to write with? [- a-dqtDF or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? elbereth The pony misses! The pony bites! Something is written here in the dust. You read: "e r?tn". The pony kicks! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 44 gold pieces Amulets f - an uncursed amulet versus poison (being worn) Weapons b - a +2 sling (alternate weapon; not wielded) a - a +1 club (weapon in hand) Armor i - an uncursed +0 orcish helm (being worn) p - an uncursed +0 pair of elven boots (being worn) s - an uncursed +0 robe I - an uncursed +0 splint mail (being worn) Comestibles k - 2 uncursed slime molds P - 2 uncursed apples w - 4 uncursed food rations B - an uncursed food ration E - a cursed food ration e - 2 uncursed tins of yellow mold Scrolls l - a blessed scroll of blank paper j - an uncursed scroll of confuse monster m - 2 uncursed scrolls of create monster L - a blessed scroll of enchant weapon M - an uncursed scroll of magic mapping u - 2 uncursed scrolls of stinking cloud Spellbooks z - an uncursed spellbook of knock y - an uncursed spellbook of remove curse Potions h - an uncursed potion of blindness n - a cursed potion of confusion x - an uncursed potion of extra healing o - an uncursed potion of healing H - an uncursed potion of monster detection S - an uncursed potion of speed Wands t - a wand of opening (0:4) Tools v - an uncursed bag of holding containing 1 item A - an uncursed pair of lenses q - an uncursed towel D - an uncursed towel Gems/Stones F - an uncursed worthless piece of yellowish brown glass c - 15 uncursed flint stones d - 21 uncursed rocks (in quiver pouch) Contents of the bag of holding: a cursed scroll of create monster LJY0408 the Caveman's attributes: Background: You were an Aborigine, a level 4 gnomish Caveman. You were neutral, on a mission for Ishtar who was opposed by Anu (lawful) and Anshar (chaotic). You were in the Dungeons of Doom, on level 6. You entered the dungeon 3188 turns ago. It was nighttime. You had 97 experience points, 63 more were needed to attain level 5. Basics: You had 0 out of 39 hit points. You had all 17 energy points (spell power). Your armor class was 2. Your wallet contained 44 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/01 (limit:18/50). Your dexterity was 12 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 11 (limit:19). Your wisdom was 8 (peak:9, limit:18). Your charisma was 7 (limit:18). Final Status: You were hungry. You were burdened; movement was slightly slowed. You were wielding a club. You had basic skill with club. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You had infravision. You were stealthy. You were warded. You are dead. Vanquished creatures: a red naga hatchling a giant ant a floating eye 2 giant bats an iguana an acid blob a hobbit 3 manes a large kobold a hobgoblin a cave spider a red mold a gnome a gnome zombie 3 geckos a jackal a fox 2 kobolds 3 goblins a sewer rat 4 grid bugs 4 lichens 4 kobold zombies 8 newts 48 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: A general store, some fountains. Stairs down to The Gnomish Mines. Level 3: A general store, some fountains, a sink. Level 4: An altar, a fountain. Level 5: Level 6: <- You were here. Final resting place for you, killed by a pony. The Gnomish Mines: Level 3: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | LJY0408 | | 44 Au | | killed by a pony | | | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye LJY0408 the Caveman... You died in The Dungeons of Doom on dungeon level 6 with 698 points, and 44 pieces of gold, after 3188 moves. You were level 4 with a maximum of 39 hit points when you died.