Unix NetHack Version 5.0.0-0 post-release - last build May 17 2026 04:57:42 (dc50c8380fa5e20985bfe3072449f57b8d9895ef,branch:main). Game began 2026-05-18 05:37:42, ended 2026-05-19 02:07:52. LJY0408, chaotic female elven Wizard ------- ----- |G....|-- ------...| |...%.+.| |........| --|M..j.|-| |........| |`.oQ.'.-?| ----.------- |r|.d...|-| --.........| |.|@....-.| |......[...| |.|`'...|-- |.....)....| |.|------ --------.----- |`| |............| |.| |.........)..| |)| |----.-------- |)| |`.........`| |.| |...........| |)| ------.------- |.----------------.......| |.....%..........^......>| -------------------------- LJY0408 the Magician St:25 Dx:15 Co:16 In:19 Wi:13 Ch:9 Chaotic Dlvl:3 $:0 HP:0(73) Pw:16(100) AC:2 Xp:10 T:13949 Satiated Latest messages: The invisible little dog misses the brown mold. The lizard turns to flee. The invisible little dog misses the brown mold. The rock mole turns to flee. The invisible little dog bites the brown mold. The brown mold is killed! The lizard turns to flee. The dwarf mummy picks up 266 gold pieces. The lizard turns to flee. You see a gas cloud dissipate. The stone golem turns to flee. The rock mole turns to flee. The invisible little dog picks up a unicorn horn. The dwarf mummy turns to flee. The invisible little dog drops a unicorn horn. The rock mole turns to flee. Pick a monster, object or location. You hit the rock mole with the cockatrice corpse. The rock mole is slowing down. The rock mole turns to stone. You hit the dwarf mummy with the cockatrice corpse. The dwarf mummy is slowing down. The dwarf mummy turns to stone. You miss the fog cloud. The gold golem hits! The gold golem hits again! You hit the fog cloud with the cockatrice corpse. The gold golem hits! The gold golem hits again! It misses the lizard. You swap places with the peaceful Woodland-elf. The gold golem strikes at thin air! The stone golem strikes at thin air! What do you want to wield? [- ajJ or ?*] ? a - a blessed +1 quarterstaff (weapon in hands). The lizard bites! You hit the lizard! The invisible little dog picks up a unicorn horn. The stone golem hits! The lizard bites! You kill the lizard! Your invisible little dog eats a lizard corpse. You destroy the fog cloud! The stone golem hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Weapons (')') J - the +0 Sting (alternate weapon; not wielded) a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') A - an uncursed rustproof +0 pair of gauntlets of power (being worn) H - a blessed burnt +2 pair of jumping boots (being worn) b - an uncursed +1 cloak of magic resistance (being worn) N - an uncursed +0 studded leather armor (being worn) Comestibles ('%') P - 3 uncursed slime molds V - 2 uncursed K-rations F - a cursed orange G - a cursed sprig of wolfsbane K - an uncursed cockatrice corpse l - an uncursed lizard corpse Potions ('!') I - an uncursed potion of sickness Rings ('=') v - an uncursed ring of invisibility (on left hand) C - an uncursed ring of see invisible (on right hand) Wands ('/') h - a wand of cold (0:8) B - a wand of create monster (0:9) x - a cursed wand of create monster (0:14) i - a wand of digging (0:7) s - a wand of digging (0:0) r - a wand of magic missile (0:4) E - a blessed wand of opening (0:6) Tools ('(') t - an uncursed bag of holding containing 46 items f - an uncursed blindfold k - an uncursed skeleton key S - an uncursed stethoscope j - a +0 unicorn horn Contents of the bag of holding: 3457 gold pieces a blessed +2 helmet an uncursed +0 helmet an uncursed +0 small shield an uncursed +0 small shield 16 uncursed food rations 2 uncursed lembas wafers an uncursed lizard corpse an uncursed scroll of create monster a cursed scroll of create monster an uncursed scroll of destroy armor 2 uncursed scrolls of earth a blessed scroll of enchant weapon an uncursed scroll of fire an uncursed scroll of gold detection 2 uncursed scrolls of remove curse 5 uncursed scrolls of teleportation a cursed scroll of teleportation an uncursed spellbook of detect monsters an uncursed spellbook of magic missile an uncursed potion of acid an uncursed potion of enlightenment an uncursed potion of hallucination a blessed potion of invisibility a blessed potion of levitation a blessed potion of object detection an uncursed potion of restore ability an uncursed potion of see invisible 5 uncursed potions of water an uncursed ring of fire resistance an uncursed ring of hunger an uncursed ring of levitation an uncursed ring of searching an uncursed ring of shock resistance an uncursed ring of sustain ability 3 uncursed amethyst stones an uncursed black opal 2 uncursed diamonds 4 uncursed emeralds an uncursed obsidian stone 2 uncursed rubies an uncursed worthless piece of black glass an uncursed worthless piece of violet glass an uncursed worthless piece of white glass 2 uncursed worthless pieces of yellow glass an uncursed luckstone LJY0408 the Wizard's attributes: Background: You were a Magician, a level 10 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were left-handed. You were in Sokoban, on level 3. You entered the dungeon 13949 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 7374 experience points, 2626 more were needed to attain level 11. Basics: You had 0 out of 73 hit points. You had 16 out of 100 energy points (spell power). Your armor class was 2. Your wallet was empty, but you had 3457 zorkmids stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 25 (base:14, peak:17, innate limit:18). Your dexterity was 15 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 19 (limit:20). Your wisdom was 13 (limit:20). Your charisma was 9 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a quarterstaff. You had expert skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You saw invisible. You had infravision. You were invisible to others. You could jump. You were warded. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 2 hours, 53 minutes and 19 seconds. Major events: Turn 1: LJY0408 the chaotic female elven Wizard entered the dungeon 1650: attained the rank of Conjurer (level 3) 1973: entered the Gnomish Mines 3861: attained the rank of Thaumaturge (level 6) 5106: entered Sokoban 6443: reached Mine Town 8545: chose an elven dagger to be named "Sting" 9464: acquired the Mines' End luckstone 12336: completed 2nd Sokoban level 12358: attained the rank of Magician (level 10) 12691: completed 3rd Sokoban level 13697: completed 4th Sokoban level 13949: killed by a stone golem Spells: Name Level Category Fail Retention force bolt 1 attack 0% 31%-32% cure sickness 3 healing 72% 26%-50% wizard lock 2 matter 0% 26%-50% create monster 2 clerical 0% 51%-75% detect monsters 1 divination 0% 51%-75% confuse monster 1 enchantment 0% 51%-60% magic missile 2 attack 0% 69%-70% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Expert] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Expert] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You attained the rank of Conjurer. You entered the Gnomish Mines. You attained the rank of Thaumaturge. You entered Sokoban. You entered Minetown. You entered a temple. You completed the Gnomish Mines. You attained the rank of Magician. The Dungeons of Doom: levels 1 to 7 Level 1: Some fountains, a sink. Level 2: A general store, some graves. Level 3: A fountain. Stairs down to The Gnomish Mines. Level 4: A general store, a fountain. Level 5: Many fountains. Level 6: Many fountains. Level 7: Some fountains. Stairs up to Sokoban, level 6. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Level 7: Many shops, a temple and an altar, many fountains. Level 8: Level 9: Level 10: Level 11: Level 12: A fountain. Sokoban: levels 6 up to 3 Level 3: <- You were here. Solved. Final resting place for you, killed by a stone golem. Level 4: Solved. Level 5: Solved. Level 6: Unsolved. Vanquished creatures: 2 ice devils a giant mimic a long worm 2 stalkers a giant zombie 4 sergeants a small mimic a warhorse 2 xans 2 quantum mechanics a flaming sphere a tiger 2 gargoyles a dwarf ruler 5 tengu 3 ochre jellies 3 leocrottas an energy vortex 2 mountain centaurs an elf mummy a pit viper an ettin zombie 2 soldiers 3 watchmen 2 amorous demons 2 chameleons a cockatrice a winter wolf cub a spotted jelly 2 leprechauns 2 giant spiders a black light a vampire bat 4 gnome rulers a dwarf mummy a rust monster a gold golem 5 lizards 6 chickatrices 2 dingoes 2 housecats a jaguar 2 blue jellies a gray unicorn a black unicorn 2 dust vortices a raven 3 apes a rope golem a Woodland-elf 6 bugbears 2 quasits a wood nymph a water nymph a mountain nymph 3 Mordor orcs an Uruk-hai an orc shaman 2 rock piercers 2 rock moles 2 ponies 5 fog clouds 4 yellow lights a shrieker 2 violet fungi 19 gnome leaders 5 gnomish wizards a kobold mummy a guardian naga hatchling a gray ooze 2 elf zombies a paper golem a baby crocodile 3 giant ants a little dog 3 floating eyes 2 kittens 22 dwarves 3 homunculi a kobold shaman 2 hill orcs 8 rothes 3 rabid rats a centipede 2 monkeys 9 dwarf zombies a wererat a werejackal 8 iguanas an acid blob a coyote a gas spore 5 hobbits 2 manes a large kobold 4 hobgoblins 5 giant rats a brown mold 2 green molds 2 red molds 70 gnomes 4 gnome zombies 8 geckos 16 jackals 4 foxes a kobold 4 goblins 6 sewer rats 11 grid bugs a bat 4 lichens 2 kobold zombies 14 newts 397 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | LJY0408 | | 3457 Au | | killed by a | | stone golem | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye LJY0408 the Wizard... You died in Sokoban on dungeon level 3 with 32906 points, and 3457 pieces of gold, after 13949 moves. You were level 10 with a maximum of 73 hit points when you died.