Unix NetHack Version 5.0.0-0 post-release - last build May 31 2026 23:59:36 (970b52f25bf058293b47ddfd14a1e40e571c508c,branch:main). Game began 2026-06-05 00:51:59, ended 2026-06-05 02:50:21. LJY0408, chaotic female elven Wizard ------------- |.........|.. |.........|.--------- |..*.<....[...dd.cV@| |.....[*..|.-----.-M| |.........|...| |.... -----------.--- -...- ..| LJY0408 the Thaumaturge St:13 Dx:12 Co:12 In:20 Wi:16 Ch:12 Chaotic Dlvl:12 $:27 HP:0(47) Pw:51(90) AC:2 Xp:6 T:9079 Burdened Latest messages: The vampire bat bites! The vampire bat bites again! The vampire bat bites! The vampire bat bites again! The vampire bat's bite was poisoned! You hit the vampire bat! The vampire bat bites! The vampire bat bites again! The vampire bat bites! The vampire bat misses! The vampire bat bites! The vampire bat bites again! The magic-absorbing blade scares the vampire bat! You kill the vampire bat! The seemingly dead vampire bat suddenly transforms and rises as a vampire lord! What do you want to drop? [$a-ikn-zC-PSW or ?*] ? You drop a spellbook of light. Your movements are only slowed slightly by your load. In what direction? . You feel better. In what direction? . You feel better. What do you want to zap? [stFIKS or ?*] s In what direction? 4 The coyote turns into a chickatrice! You hear some noises in the distance. The vampire lord hits! The vampire lord bites! The vampire lord hits! The vampire lord bites! Goodbye level 9. You hit the vampire lord! The vampire lord hits! The vampire lord bites! The magic-absorbing blade probes the vampire lord! The vampire lord hits! The vampire lord bites! Goodbye level 8. You miss the vampire lord. The vampire lord hits! The vampire lord bites! The vampire lord hits! The vampire lord bites! Goodbye level 7. You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins ('$') $ - 27 gold pieces Amulets ('"') M - an uncursed amulet of magical breathing (being worn) Weapons (')') C - 2 +0 daggers E - the blessed rustproof +2 Magicbane (weapon in right hand) Armor ('[') L - an uncursed +0 pair of high boots (being worn) b - a blessed +2 cloak of magic resistance (being worn) W - an uncursed +0 studded leather armor (being worn) Comestibles ('%') r - 2 uncursed food rations G - 3 uncursed lembas wafers q - an uncursed tripe ration D - 2 uncursed lizard corpses Scrolls ('?') i - a cursed scroll of confuse monster k - an uncursed scroll of destroy armor v - an uncursed scroll of identify N - a cursed scroll of light Potions ('!') z - a blessed potion of object detection Rings ('=') J - an uncursed ring of free action n - an uncursed ring of hunger (on left hand) H - a blessed +3 ring of increase damage (on right hand) g - a cursed ring of polymorph e - an uncursed ring of regeneration a - an uncursed ring of stealth Wands ('/') t - a wand of polymorph (0:7) s - a wand of polymorph (0:4) F - a wand of slow monster (0:7) S - a wand of slow monster (0:5) I - a wand of striking (0:8) K - a wand of striking (0:3) Tools ('(') d - an uncursed sack containing 22 items u - a bag of tricks (0:10) p - a frost horn (0:7) c - an uncursed brass lantern (lit) y - an uncursed leash f - an uncursed skeleton key h - a cursed tallow candle x - an uncursed tin whistle w - an uncursed towel P - an uncursed towel Gems/Stones ('*') o - an uncursed worthless piece of blue glass Contents of the sack: 350 gold pieces 2 uncursed scrolls of blank paper an uncursed scroll of charging an uncursed scroll of create monster an uncursed scroll of destroy armor an uncursed scroll of enchant armor an uncursed scroll of enchant weapon an uncursed scroll of fire an uncursed scroll of magic mapping a cursed potion of booze a cursed potion of confusion an uncursed potion of fruit juice an uncursed potion of gain ability 2 uncursed potions of gain energy a cursed potion of gain level 2 uncursed potions of healing 3 cursed potions of healing a cursed potion of monster detection a cursed potion of object detection a cursed potion of paralysis a cursed potion of polymorph 2 uncursed potions of sleeping LJY0408 the Wizard's attributes: Background: You were a Thaumaturge, a level 6 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were right-handed. You were in the Gnomish Mines, on level 12. You entered the dungeon 9079 turns ago. It was nighttime. You had 639 experience points, 1 more was needed to attain level 7. Basics: You had 0 out of 47 hit points. You had 51 out of 90 energy points (spell power). Your armor class was 2. Your wallet contained 27 zorkmids, and you had 350 more stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 13 (limit:18). Your dexterity was 12 (limit:18). Your constitution was 12 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 16 (limit:20). Your charisma was 12 (limit:18). Final Status: You hungered rapidly. You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You had infravision. You could survive without air. You had a small damage bonus (+3). You were warded. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 1 hour, 46 minutes and 12 seconds. Major events: Turn 1: LJY0408 the chaotic female elven Wizard entered the dungeon 1086: attained the rank of Conjurer (level 3) 2209: was bestowed with Magicbane by Anhur 3561: attained the rank of Thaumaturge (level 6) 5613: chose an elven dagger to be named "Sting" 5756: entered the Gnomish Mines 6263: reached Mine Town 9079: killed by a vampire lord Spells: Name Level Category Fail Retention force bolt 1 attack 0% 51%-55% create monster 2 clerical 0% 51%-60% healing 1 healing 0% 51%-75% levitation 4 escape 89% 51%-75% chain lightning 2 attack 0% 76%-80% confuse monster 1 enchantment 0% 71%-80% haste self 3 escape 63% 76%-100% sleep 3 enchantment 0% 91%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Skilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Skilled] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Basic] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You attained the rank of Conjurer. You attained the rank of Thaumaturge. You entered the Gnomish Mines. You entered Minetown. You entered a temple. The Dungeons of Doom: levels 1 to 7 Level 1: An altar to Anhur, a fountain. Level 2: A general store, some fountains. Level 3: An altar to Anhur. Level 4: A general store. Stairs down to The Gnomish Mines. Level 5: Level 6: A fountain. Level 7: Many fountains. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Level 8: Many shops, a temple and an altar, many fountains, a grave. Final resting place for IanCurtis-Wiz-Elf-Mal-Cha, killed by a pony, while praying. Level 9: Level 10: Level 11: Level 12: <- You were here. Final resting place for you, killed by a vampire lord. Vanquished creatures: a ghost a giant mimic a small mimic a freezing sphere 2 tengu 2 leather golems a watchman a chameleon a quivering blob 2 cockatrices a leprechaun 2 giant spiders a horse 4 gnome rulers an orc mummy 2 dwarf mummies an owlbear a yeti 3 lizards a housecat a jaguar a dwarf leader a blue jelly 2 apes 3 wood nymphs a water nymph 2 rock piercers 2 rock moles 3 ponies 2 fog clouds 2 yellow lights a shrieker 2 violet fungi 8 gnome leaders a gnomish wizard a kobold mummy a gray ooze 2 straw golems 2 paper golems 3 giant ants a little dog 4 floating eyes 2 kittens 12 dwarves 2 kobold leaders 7 rothes a giant bat a monkey 2 orc zombies 2 dwarf zombies 2 wererats a werejackal 6 iguanas 2 acid blobs 2 coyotes 7 hobbits 2 manes a large kobold 2 hobgoblins 5 giant rats 8 cave spiders a brown mold a green mold 32 gnomes 11 garter snakes a gnome zombie 13 geckos 16 jackals 3 foxes a kobold 2 goblins 4 sewer rats 5 grid bugs 11 lichens 3 kobold zombies 6 newts 253 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | LJY0408 | | 377 Au | | killed by a | | vampire lord | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye LJY0408 the Wizard... You died in The Gnomish Mines on dungeon level 12 with 11910 points, and 377 pieces of gold, after 9079 moves. You were level 6 with a maximum of 47 hit points when you died.