Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main). Game began 2026-06-27 02:08:38, ended 2026-06-28 06:00:18. LJY0408, chaotic female elven Wizard --- ---.-- -.---....| |........--- |..........| -.Z.. ---..|.....| .@d`.. ----..).-- ......| ---..).| ...-- ---....)- --..|..---- ---.....|)| --.......| --...|..-|)| |.......| --..--|...|.| --.. |......-- --..- #...|%| |)*- ----...| --...- --)-..| |%-- --..-- --%... |-.`- |.- --.)---..|.... |).- -.)| -.......... |.----....- .#......## |)|.)....)[ |...----... |..-- LJY0408 the Thaumaturge St:13 Dx:14 Co:14 In:18 Wi:12 Ch:12 Chaotic Dlvl:10 $:144 HP:0(62) Pw:91(107) AC:3 Xp:9 T:10246 Latest messages: You already found a monster. Use 'm' prefix to force another search. You already found a monster. Use 'm' prefix to force another search. You already found a monster. Use 'm' prefix to force another search. You already found a monster. Use 'm' prefix to force another search. You already found a monster. Use 'm' prefix to force another search. You already found a monster. Use 'm' prefix to force another search. You already found a monster. Use 'm' prefix to force another search. You already found a monster. Use 'm' prefix to force another search. Something is written here in the dust. You read: "elbe?c?h". You see no objects here. You hit the winter wolf cub! The winter wolf cub bites! You hit the winter wolf cub. The winter wolf cub bites! The giant zombie hits! The giant zombie hits again! You die... But wait... Your medallion begins to glow! You feel much better! The medallion crumbles to dust! You survived that attempt on your life. You hit the winter wolf cub! The winter wolf cub turns to flee. The winter wolf cub bites! The winter wolf cub bites! You hit the winter wolf cub! The winter wolf cub bites! You hit the winter wolf cub! The winter wolf cub bites! You hit the winter wolf cub! The winter wolf cub bites! The giant zombie hits! The giant zombie hits again! Your warg disappears! You smell rotting flesh. You hit the winter wolf cub. The winter wolf cub bites! The giant zombie hits! The giant zombie hits again! You hit the giant zombie. The winter wolf cub bites! The giant zombie hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) q Inventory: Coins ('$') $ - 144 gold pieces Weapons (')') P - the +1 Sting (weapon in right hand) Armor ('[') I - an uncursed +0 dwarvish iron helm (being worn) U - an uncursed burnt +0 pair of leather gloves (being worn) y - an uncursed burnt +0 pair of jumping boots (being worn) b - an uncursed fireproof +1 cloak of magic resistance (being worn) Y - an uncursed +0 studded leather armor (being worn) Comestibles ('%') W - 2 uncursed food rations K - an uncursed lembas wafer k - an uncursed egg Rings ('=') T - an uncursed ring of polymorph control j - an uncursed ring of regeneration (on left hand) x - an uncursed ring of shock resistance (on right hand) Wands ('/') u - a wand of nothing (0:11) a - a wand of stasis (0:2) Q - a wand of striking (0:8) H - a wand of striking (0:5) Tools ('(') d - an uncursed bag of holding containing 26 items p - an uncursed blindfold M - a greased +0 pick-axe f - an uncursed skeleton key Contents of the bag of holding: 984 gold pieces an uncursed +0 pair of high boots an uncursed scroll of amnesia a blessed scroll of charging 2 uncursed scrolls of confuse monster an uncursed scroll of destroy armor an uncursed scroll of enchant armor an uncursed scroll of genocide an uncursed scroll of remove curse an uncursed scroll of scare monster an uncursed scroll of taming 3 uncursed scrolls of teleportation an uncursed potion of acid 2 uncursed potions of fruit juice an uncursed potion of object detection an uncursed potion of paralysis a blessed potion of restore ability a cursed potion of sleeping 3 uncursed potions of water an uncursed ring of polymorph control an uncursed ring of sustain ability a wand of light (0:10) a magic marker (0:69) an uncursed stethoscope an uncursed tallow candle an uncursed towel LJY0408 the Wizard's attributes: Background: You were a Thaumaturge, a level 9 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were right-handed. You were in the Gnomish Mines, on level 10. You entered the dungeon 10246 turns ago. You had 3339 experience points, 1781 more were needed to attain level 10. Basics: You had 0 out of 62 hit points. You had 91 out of 107 energy points (spell power). Your armor class was 3. Your wallet contained 144 zorkmids, and you had 984 more stashed away in your pack. Autopickup was off. Final Characteristics: Your strength was 13 (limit:18). Your dexterity was 14 (limit:18). Your constitution was 14 (peak:15, limit:16). Your intelligence was 18 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 12 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were shock resistant. Your items were protected from electric shocks. You were poison resistant. You were telepathic. You were aware of the presence of orcs. You had infravision. You could jump. You regenerated. You were warded. You are dead (2nd time!). Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 2 hours, 1 minute and 22 seconds. Major events: Turn 1: LJY0408 the chaotic female elven Wizard entered the dungeon 1147: attained the rank of Conjurer (level 3) 1237: entered the Gnomish Mines 1335: chose an elven dagger to be named "Sting" 3873: attained the rank of Thaumaturge (level 6) 4522: entered Sokoban 5902: reached Mine Town 10238: averted death (killed by a giant zombie) 10246: killed by a giant zombie Spells: Name Level Category Fail Retention force bolt 1 attack 0% 46%-50% sleep 3 enchantment 0% 41%-50% magic missile 2 attack 0% 56%-60% detect monsters 1 divination 0% 51%-75% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Expert] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Skilled] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You attained the rank of Conjurer. You entered the Gnomish Mines. You attained the rank of Thaumaturge. You entered Sokoban. You entered Minetown. You entered a temple. The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: A ring shop, an altar to Anhur. Stairs down to The Gnomish Mines. Level 3: A general store. Level 4: Level 5: Level 6: A fountain. Stairs up to Sokoban, level 5. Level 7: A food shop, some fountains. Level 8: The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple and an altar, some fountains, some trees. Level 6: Level 7: Level 8: Level 9: Level 10: <- You were here. Final resting place for you, killed by a giant zombie. Sokoban: Level 5: Unsolved. Vanquished creatures: an elf-noble 2 wargs 2 small mimics an ettin mummy an ogre leader 2 pyrolisks a freezing sphere a large cat a tiger a tengu an ochre jelly a leocrotta a human mummy 2 watchmen 2 quivering blobs a wolf a winter wolf cub a lynx a gremlin a leprechaun an iron piercer a forest centaur 2 gnome rulers an ogre 2 werewolves a piranha a lizard a dingo a dog a dwarf leader a raven 6 apes a bugbear 4 Mordor orcs 4 rock piercers 15 fog clouds 2 yellow lights 13 gnome leaders 3 gnomish wizards 3 gray oozes 4 elf zombies a ghoul 3 straw golems 5 giant ants 5 floating eyes a kitten 25 dwarves 2 homunculi 3 kobold leaders 2 rothes 4 orc zombies 2 dwarf zombies 7 iguanas 7 killer bees an acid blob 2 coyotes 4 hobbits 2 manes 2 hobgoblins a giant rat 2 cave spiders a yellow mold 3 red molds 65 gnomes a gnome zombie 2 geckos 4 jackals 2 foxes 2 kobolds 6 goblins 6 sewer rats 11 grid bugs a bat 5 lichens 2 kobold zombies 14 newts 299 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | LJY0408 | | 1128 Au | | killed by a | | giant zombie | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye LJY0408 the Wizard... You died in The Gnomish Mines on dungeon level 10 with 13644 points, and 1128 pieces of gold, after 10246 moves. You were level 9 with a maximum of 62 hit points when you died.