Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-17 12:41:20, ended 2025-09-17 19:43:23. 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Lanfaedhe the Student of Waters St:18/22 Dx:18 Co:18 In:10 Wi:14 Ch:8 Lawful Home 6 $:0 HP:0(104) Pw:81(94) AC:-9 Xp:15/178566 T:18932 Latest messages: A lit field surrounds you! What do you want to zap? A lit field surrounds you! What do you want to zap? A lit field surrounds you! The earth elemental just misses! You hit the earth elemental! You kill the earth elemental! You hit the xorn! You kill the xorn! You feel your magical energy drain away. Unknown command ' '. Unknown command ' '. What do you want to use or apply? You put a white gem into the bag of holding. You climb up the stairs. Master Kaen hits! Master Kaen hits! Master Kaen casts a spell! Master Kaen summons insects! Master Kaen hits! "Die now, Student of Waters. Shan Lai Ching has no power here to aid you." Unknown command ' '. You descend the stairs. Again, you have invaded Master Kaen's domain. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command 'L'. There is a staircase up here. Unknown command ' '. Unknown command ' '. You hit Master Kaen! Master Kaen hits! Master Kaen hits! Master Kaen points at you, then curses. Master Kaen hits! You don't have anything to drink. You hit Master Kaen! You hit Master Kaen! Master Kaen hits! Master Kaen hits! Master Kaen casts a spell at you! You feel as if you need some help. Master Kaen hits! "You cannot defeat Master Kaen, you fool. I shall kill you now." You hit Master Kaen! Master Kaen hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Amulets K - an uncursed amulet of reflection (being worn) S - an uncursed amulet of reflection Weapons q - 3 blessed +1 crossbow bolts o - the blessed rustproof +3 Excalibur (weapon in hand) Armor E - a blessed +2 elven leather helm (being worn) a - an uncursed burnt +2 pair of leather gloves (being worn) M - an uncursed +0 pair of jumping boots p - an uncursed burnt +0 pair of speed boots (being worn) f - a cursed +1 robe (being worn) Rings V - an uncursed +1 ring of increase damage (on left hand) I - an uncursed +3 ring of protection (on right hand) C - an uncursed ring of regeneration Wands g - a wand of cold (0:2) i - a cursed wand of cold (0:5) Q - a wand of digging (0:6) G - a wand of light (0:8) e - a wand of locking (0:4) m - a wand of magic missile (0:7) w - a wand of magic missile (0:4) J - a wand of sleep (0:2) Y - a cursed wand of sleep (0:8) r - a wand of speed monster (0:3) W - a wand of speed monster (0:3) B - a wand of striking (0:5) P - a wand of striking (0:5) Z - a wand of striking (0:4) O - a cursed wand of striking (0:7) v - a wand of undead turning (0:1) Tools b - a blessed bag of holding containing 66 items D - a cursed oil lamp k - an uncursed skeleton key h - a +0 unicorn horn d - a cursed +0 unicorn horn Gems/Stones u - an uncursed luckstone Contents of the bag of holding: 5074 gold pieces 7 uncursed slime molds an uncursed carrot 8 uncursed food rations an uncursed fortune cookie 5 uncursed lumps of royal jelly an uncursed pancake a blessed scroll of remove curse an uncursed scroll of amnesia a cursed scroll of amnesia 20 uncursed scrolls of blank paper an uncursed scroll of confuse monster an uncursed scroll of create monster 2 uncursed scrolls of destroy armor a blessed scroll of enchant armor an uncursed scroll of identify an uncursed scroll of identify an uncursed scroll of light a cursed scroll of light an uncursed spellbook of light an uncursed spellbook of wizard lock an uncursed potion of fruit juice 13 potions of holy water 3 uncursed potions of water an uncursed potion of confusion an uncursed diluted potion of confusion an uncursed potion of extra healing an uncursed potion of full healing an uncursed potion of gain energy an uncursed potion of healing a blessed potion of levitation an uncursed potion of levitation a blessed potion of monster detection a blessed potion of object detection 4 uncursed potions of object detection an uncursed potion of paralysis a blessed potion of sleeping an uncursed potion of speed an uncursed diluted potion of speed an uncursed ring of fire resistance an uncursed ring of levitation a wand of digging (0:1) a wand of digging (0:2) a wand of digging (0:3) a wand of digging (0:3) a wand of digging (0:5) a wand of fire (0:6) a wand of fire (0:4) a wand of make invisible (0:7) a wand of secret door detection (0:11) a wand of secret door detection (0:12) a wand of secret door detection (0:15) a wand of teleportation (0:8) an uncursed worthless piece of black glass an uncursed fluorite stone 5 uncursed worthless pieces of blue glass an uncursed emerald an uncursed worthless piece of green glass an uncursed jade stone 2 uncursed worthless pieces of red glass an uncursed worthless piece of violet glass 14 uncursed worthless pieces of white glass 5 uncursed worthless pieces of yellow glass 10 uncursed worthless pieces of yellowish brown glass an uncursed jasper stone an uncursed obsidian stone Lanfaedhe the Monk's attributes: Background: You were a Student of Waters, a level 15 male human Monk. You were lawful, on a mission for Shan Lai Ching who was opposed by Chih Sung-tzu (neutral) and Huan Ti (chaotic). You were in the Quest, on level 6. You entered the dungeon 18932 turns ago. You had 178566 experience points, 141434 more were needed to attain level 16. Basics: You had 0 out of 104 hit points. You had 81 out of 94 energy points (spell power). Your armor class was -9. Your wallet was empty. Autopickup was on for '$*' plus thrown, with exceptions. Final Characteristics: Your strength was 18/22 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were invisible to others. You were stealthy. You had a small damage bonus (+1). You had a large defense bonus (+11). You were protected. You were very fast. You had reflection. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: Medusa a purple worm a silver dragon a black dragon a minotaur a demilich a stone golem a titanothere a trapper a lich a nurse 6 black puddings 8 ghosts a queen bee a winged gargoyle 2 giant mimics a zruty 3 ogre kings an ice troll a flesh golem 4 large mimics a wumpus 10 stalkers an air elemental 3 fire elementals 61 earth elementals 3 water elementals 3 hill giants 41 xorns 4 giant zombies 2 elf-lords a sergeant 4 wargs 2 winter wolves 7 small mimics 2 warhorses 4 xans an ettin mummy an ogre lord 3 quantum mechanics 5 trolls a wood golem a gelatinous cube 2 pyrolisks 2 large dogs 4 freezing spheres a flaming sphere 2 shocking spheres a tiger 2 gargoyles an ochre jelly 2 leocrottas an energy vortex a mountain centaur 2 elf mummies 3 human mummies 3 cobras 5 wraiths 4 carnivorous apes an ettin zombie a leather golem 6 Grey-elves a soldier a succubus an incubus a crocodile a giant beetle 2 cockatrices a lynx 2 panthers a gremlin a spotted jelly 55 leprechauns 2 orc-captains 4 giant spiders a scorpion 2 horses an ice vortex 2 black lights 2 vampire bats 4 forest centaurs 6 gnome kings 2 dwarf mummies 13 ogres a rust monster 4 owlbears a yeti 4 gold golems 3 werewolves 6 Green-elves 3 lizards a chickatrice a dog a housecat 2 jaguars 4 blue jellies a gray unicorn a black unicorn 2 dust vortices 34 ravens 3 plains centaurs a gnome mummy 5 snakes 7 apes a human zombie 2 rope golems 9 Woodland-elves 6 soldier ants 7 fire ants 14 bugbears an imp 3 quasits 7 wood nymphs 3 water nymphs 3 mountain nymphs 12 Mordor orcs 4 Uruk-hai 2 rock piercers 6 rock moles 2 ponies a fog cloud 2 yellow lights 2 shriekers a violet fungus 20 gnome lords 8 gnomish wizards a kobold mummy a red naga hatchling a black naga hatchling 2 guardian naga hatchlings a gray ooze a barrow wight 5 elf zombies 3 ghouls a straw golem a baby crocodile 29 giant ants 2 little dogs 4 floating eyes 5 kittens 4 dwarves 3 homunculi 4 kobold lords 2 kobold shamans 25 hill orcs 9 rothes 2 rabid rats a centipede 2 monkeys 3 orc zombies 4 dwarf zombies a werejackal 7 iguanas 45 killer bees 7 coyotes 2 hobbits 8 manes 5 large kobolds 19 hobgoblins 2 giant rats 5 cave spiders 3 brown molds 4 yellow molds a green mold a red mold 62 gnomes 14 garter snakes 3 geckos 6 jackals 2 foxes a kobold 12 goblins 3 sewer rats 2 grid bugs 2 bats 4 lichens a kobold zombie 6 newts 895 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 24 Level 1: Level 2: A fountain, a grave. Level 3: Some fountains. Level 4: A sink. Stairs down to The Gnomish Mines. Level 5: Some fountains. Oracle of Delphi. Level 6: A potion shop, a fountain. Stairs up to Sokoban, level 5. Level 7: An altar to Shan Lai Ching. Level 8: "stash" A grave. Final resting place for wheremadil-Wiz-Hum-Mal-Neu, killed by a snake. Level 9: A grave. Level 10: A sink. Level 11: A grave. Summoned by the Grand Master. Portal to The Quest. Level 12: Some altars. Level 13: A temple. Level 14: Level 15: Level 16: A primitive area. Level 17: Many graves. Level 18: Level 19: A sink. Level 20: A grave. Level 21: An altar to Shan Lai Ching. Level 22: Many trees. Level 23: Level 24: An altar to Shan Lai Ching, a fountain. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, many fountains. Level 9: Level 10: Level 11: Level 12: The Quest: levels 1 to 6 Level 1: A temple, many trees. Given quest by the Grand Master. Level 2: Level 3: Level 4: Level 5: Level 6: <- You were here. An altar. Final resting place for you, killed by Master Kaen. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Lanfaedhe | | 5074 Au | | killed by Master | | Kaen | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Lanfaedhe the Monk... You died in The Quest on dungeon level 6 with 221547 points, and 5074 pieces of gold, after 18932 moves. You were level 15 with a maximum of 104 hit points when you died.